Plasma Devastator: Difference between revisions

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Revision as of 09:42, 13 June 2019

Plasma Devastator
Plasma Devastator

Type: EM weapon.

For ship type: Alligator-C, T-Rex Mk II and premium ships of the role

For ranks: 3-7, 12-17.

Munitions:

Description

With each hit your critical chance increases by 6% for 2 s. The effect stacks up to 5 times.
Critical hits transfer shield from the target to the ship.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Plasma Devastator 7 Plasma Devastator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 413 dmg./s. +18 dmg./s. +18 dmg./s. +14,5 dmg./s. 454 dmg./s. +19,5 dmg./s. +20 dmg./s. +16 dmg./s.
Damage (EM) 825 dmg. +36 dmg. +36 dmg. +29 dmg. 908 dmg. +39 dmg. +40 dmg. +32 dmg.
Shield transfer 730 pts. +32 pts. +32 pts. +24 pts. 804 pts. +34 pts. +36 pts. +26 pts.
Rate of fire 30 rounds/min 30 rounds/min
Critical chance 5% 5%
Critical damage bonus 100% 100%
Projectile speed 2500 m./s. 2750 m./s.
Firing range (max.) 4000 m. 4000 m.
Spread (from-to) 2-0,1 deg. 2-0,1 deg.
Overheating/cooling 8/1,5 s. 8/1,5 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 20300 40500 94500 Can be picked up from destroyed enemies in the zone Orange Giant 427500 855000 1995000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions