Portals and Tournaments: Difference between revisions

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[[File:scl.jpg|right|1000px]]
[[File:scl.jpg|center|710px]]
==Description==
==Description==
As the name indicates League - short for Star Conflict League or SCL, is a highly competitive team-like [[SKIRMISH(PvP)|PvP]] mode, this game mode is about elite players forming teams to battle against other elite teams in a 5v5 manner.
Mysterious spatial tunnels leading to various locations of space have been detected in the “Shining” zone. Their research has shown that control over them is a very profitable business since portals lead to resource-rich sectors.  


Rules of engagement/ how to participate:
To control the tunnels you need to capture the beacons in the location to which they are currently tied.


*Creating and disbanding a team is free and can be done anytime except in midst of an ongoing SCL event
Mercenary teams have begun an active struggle for resources and control over the wormholes. It turned out that the passage through them blocks high-tech equipment, weapons and ships. Pilots will have to fight on the few available ships that can pass through the protective field of wormholes.


*A player can't join another team before exiting the one he/she currently is in
The fight has begun! Only the strongest teams and the best pilots will be able to control the tunnels and get valuable resources!


*A player can't exit a team and join another one while SCL is ongoing
Available portals:
*Eastern portal
*Western portal
*Southern portal


*Ship rank requirements for SCL is 11 and above
The Leagues button now leads to new Invasion locations.


*The SCL event is a daily event starting in these time stamps: 16:00 UTC±0 for 2 hours, 19:00 UTC±0 for 1 hour, 21:00 UTC±0 for 2 hours, 03:00 UTC±0 for 1 hour
==Participation==
The leagues are part of [[Conquest]], but not passing with dreadnoughts, but in the mode "Beacon capture".


*SCL teams consist of 9 members in total, including 4 possible reserve players
To see which modules are allowed, in the game settings you need to activate the option "Esports modules display". At the same time, the authorized equipment will receive the "ES" index on the icons.


*The leader does not have to be present to start the event, any member can form a wing and battle in the name of their SCL team
The list of allowed ships, weapons and modules in the league:


==Rewards==
<spoiler>
Since the event is team based, the rewards are distributed to the whole team equally.
'''Only ships of 13-15 ranks of [[Empire]], [[Federation]] and [[Jericho]] factions, purchased for {{CR}}, are allowed.'''


1st place - Grand Champion title


2nd place - Champion title
'''Weapons''':


3rd place - Master title
'''[[Interceptors]]''':


League finalist title is awarded for making it into top 8.
[[File:Pulse Laser 14.jpg|link=Pulse Laser|Pulse Laser 14|70px]][[File:Laser_Economic_Icon.png |link=Pulse Laser|Pulse Laser 17|70px]]
[[File:Railgun_Autofire_Icon.png|link=Shrapnel Cannon|Shrapnel Cannon 17|70px]]
[[File:Railgun_Special_Icon.png|link=Kinetic Supercharger|Kinetic Supercharger 17|70px]]
[[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|Plasma Gun 17|70px]]
[[File:RF Blaster 13.jpg|link=RF Blaster|RF Blaster 13|70px]][[File:Plasmagun_Autofire_Icon.png|link=RF Blaster|RF Blaster 17|70px]]


Pacifist title is awarded for not winning any battle in SCL finals.
'''[[Fighters]]''':
 
[[File:Ion Emitter 13.jpg|link=Ion Emitter|Ion Emitter 13|70px]][[File:Laser_Heavy_Icon.png |link=Ion Emitter|Ion Emitter 17|70px]]
[[File:Gravi-Beamer 14.jpg|link=Gravi-Beamer|Gravi-Beamer 14|70px]][[File:Laser_Special_Icon.png |link=Gravi-Beamer|Gravi-Beamer 17|70px]]
[[File:Railgun_Basic_Icon.png  |link=Assault Railgun|Assault Railgun 17|70px]]
[[File:Gauss Cannon 13.jpg|link=Gauss Cannon|Gauss Cannon 13|70px]][[File:Railgun_Snaiper_Icon.png |link=Gauss Cannon|Gauss Cannon 17|70px]]
[[File:Singularity Cannon 14.jpg|link=Singularity Cannon|Singularity Cannon 14|70px]][[File:Plasmagun_Heavy_Icon.png|link=Singularity Cannon|Singularity Cannon 17|70px]]
 
'''[[Frigates]]''':
 
[[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]]
[[File:Heavy Blaster 13.jpg|link=Heavy Blaster|Heavy Blaster 13|70px]][[File:Laser_Sniper_Icon.png |link=Heavy Blaster|Heavy Blaster 17|70px]] [[File:Railgun_Heavy_Icon.png|link=Coil Mortar|Coil Mortar 17|70px]]
[[File:Positron Cannon 14.jpg|link=Positron Cannon|Positron Cannon 14|70px]][[File:Plasmagun_Sniper_Icon.png|link=Positron Cannon|Positron Cannon 17|70px]]
[[File:Plasmagun_Special_Icon.png|link=Eclipse Launcher|'Eclipse' Launcher 17|70px]]
 
 
'''Special modules:''' allowed all, except [[File:Command diffusion shield swords.png|link='Sword'S' Diffusion shield|50px]]
 
 
'''Active modules''':
 
'''Multipurpose''':
 
[[File:ShieldRestoreSmall_Icon.png        |link=Shield Booster S|70px]]
[[File:ShieldRestoreMedium_Icon.png      |link=Shield Booster M|70px]]
[[File:ShieldRestoreLarge_Icon.png        |link=Shield Booster L|70px]]
[[File:RepairDronesSmall_Icon.png        |link=Repair Kit S|70px]]
[[File:RepairDronesMedium_Icon.png        |link=Repair Kit M|70px]]
[[File:RepairDronesLarge_Icon.png        |link=Repair Kit L|70px]]
[[File:AdaptiveShieldBoost_Icon.png      |link=Multiphase Shield Adapter|70px]]
[[File:AdaptiveArmorBoost_Icon.png        |link=Nanocomposite Coating|70px]]
[[File:InfraredContermeasure_Icon.png    |link=IR Flares|70px]]
 
'''[[Recon]]''':
 
[[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
[[File:Spy_Drones.png                    |link=Spy Drones Container|70px]]
[[File:Parasitic_Remodulator.png          |link=Parasitic Remodulator|70px]]
[[File:Micro-locator.png                  |link=Micro-locator|70px]]
 
'''[[ECM]]''':
 
[[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]
[[File:Energy_Absorber.png                |link=Energy Absorber|70px]]
[[File:Stasis_Generator.png              |link=Stasis Generator|70px]]
[[File:Weapon_System_Inhibitor.png        |link=Weapon System Inhibitor|70px]]
[[File:System_hack_module.png            |link=System Hack|70px]]
 
'''[[Covert Ops]]''':
 
[[File:Orion_Targeting_Complex.png        |link='Orion' Targeting Complex|70px]]
[[File:Plasma_Arc.png                    |link=Plasma Arc|70px]]
[[File:Adaptive_Camo.png                  |link=Adaptive Camo|70px]]
[[File:Self_Destruct.png                  |link=Reactor overload|70px]]
[[File:White_Noise_Jammer.png            |link='White Noise' Jammer|70px]]
 
'''[[Gunship]]''':
 
[[File:Aiming_Overcharge.png              |link=Aiming Overcharge|70px]]
[[File:Combat_Reboot.png                  |link=Combat Reboot|70px]]
[[File:Particle_Purge.png                |link=Particle Purge|70px]]
[[File:Engine_Overcharge.png              |link=Engine Overcharge|70px]]
 
'''[[Command]]''':
 
[[File:Valkyrie_System.png                |link='Valkyrie' System|70px]]
[[File:Aegis_System.png                  |link='Aegis' System|70px]]
[[File:Coating_Polarizer.png              |link=Coating Polarizer|70px]]
[[File:Gravi-scanner.png                  |link=Gravi-scanner|70px]]
 
'''[[Tackler]]''':
 
[[File:Target_Painter.png                |link=Target Painter|70px]]
[[File:Sentry_Drone_module.png            |link=Sentry Drone|70px]]
[[File:Heavy_Guard_Drone_module.png      |link=Heavy Guard Drone|70px]]
[[File:Engine_Suppressor.png              |link=Engine Suppressor|70px]]
[[File:Inhibitor_Beam.png                |link=Inhibitor Beam|70px]]
 
'''[[Engineering]]''':
 
[[File:Mass_Shield_Generator.png          |link=Mass Shield Generator|70px]]
[[File:Nanodrone_Cloud.png                |link=Nanodrone Cloud|70px]]
[[File:Energy_Emitter.png                |link=Energy Emitter|70px]]
[[File:Warp_Gate.png                      |link=Warp Gate|70px]]
[[File:Autonomous_Charging_Station.png    |link=Autonomous Charging Station|70px]]
[[File:Autonomous_Repair_Station.png      |link=Autonomous Repair Station|70px]]
[[File:Static_Barrier.png                |link=Static Barrier|70px]]
 
'''[[Guard]]''':
 
[[File:Missile_Shield.png                |link=Missile Shield|70px]]
[[File:Pulsar.png                        |link=Pulsar|70px]]
[[File:Liquid_Metal_Injector.png          |link=Liquid Metal Injector|70px]]
[[File:Emergency_Shield_Boost.png        |link=Emergency Shield Boost|70px]]
[[File:Mass_Propulsion_Inhibitor.png      |link=Mass Propulsion Inhibitor|70px]]
[[File:Signature_Masking.png              |link=Signature Masking|70px]]
 
'''[[Long Range]]''':
 
[[File:Weapon_Overcharge.png              |link=Weapon Overcharge|70px]]
[[File:Tachyon_Charge.png                |link=Tachyon Charge|70px]]
[[File:IR_Pulsar.png                      |link=IR Pulsar|70px]]
[[File:EM_Scattering_Field.png            |link=EM Scattering Field|70px]]
[[File:Reverse_Thruster_module.png        |link=Reverse Thruster|70px]]
 
 
'''Ship modifiers''':
 
'''Engine''':
 
[[File:CollisionComp Icon.png            |link=Collision Compensator|70px]]
[[File:InertialStabilizer Icon.png        |link=Inertial Stabilizer|70px]]
[[File:RotationThruster Icon.png          |link=Vernier Engines|70px]]
[[File:KatalizatorInjector Icon.png      |link=Catalyst Injector|70px]]
[[File:BoostersOverLoader_Icon.png        |link=Tetroxide Injector|70px]]
[[File:EngineGenerator Icon.png          |link=Auxiliary Generator|70px]]
[[File:Shared cooler icon.png            |link=Shared Cooler|70px]]
 
'''Capacitor''':
 
[[File:WeaponCoolant Icon.png            |link=Iridium Heatsink|70px]]
[[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|70px]]
[[File:Acceleration coils icon.png        |link=Acceleration Coils|70px]]
[[File:ExtCapacitorBattary Icon.png      |link=Leak Stabilizer|70px]]
[[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|70px]]
[[File:ImplsDischarger Icon.png          |link=Pulse Discharger|70px]]
[[File:CmplxBatt Icon.png                |link=Multiphase Generator|70px]]
[[File:CpctrPwrRelay Icon.png            |link=Capacitor Power Relay|70px]]
[[File:CptrEnrgBridge Icon.png            |link=Power Unit Conduit|70px]]
 
'''Shield''':
 
[[File:Recuperator Icon.png              |link=Energy Recuperation System|70px]]
[[File:ResistShldThermal Icon.png        |link=Thermal Modulator|70px]]
[[File:ResistShieldEMP Icon.png          |link=EM-diffuser|70px]]
[[File:ResistShieldKin Icon.png          |link=Variative Shield Projector|70px]]
[[File:ShieldExtender Icon.png            |link=Auxiliary Shield Projector|70px]]
[[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|70px]]
[[File:ExtShld Icon.png                  |link=Shield Splitter|70px]]
[[File:Adaptive shield icon.png          |link=Adaptive Shield|70px]]
[[File:CuttedShieldHolder Icon.png        |link=Compact Shield Generator|70px]]
[[File:SubmatterShield Icon.png          |link=Submatter Shield|70px]]
 
'''Hull''':
 
[[File:ResistHullThermal Icon.png        |link=Thermal Insulator|70px]]
[[File:Em-insulation icon.png            |link=EM-insulation|70px]]
[[File:ResistHullKinetic Icon.png        |link=Reactive Armor|70px]]
[[File:FastMissileRacks Icon.png          |link=Improved Missile Pylons|70px]]
[[File:ArmorPlates Icon.png              |link=Reinforced Beams|70px]]
[[File:HeavyArmor Icon.png                |link=Armor-Plated Hull|70px]]
[[File:AutoRepairUnit Icon.png            |link=Regenerative Coating|70px]]
[[File:LightArmor Icon.png                |link=Lightweight Hull|70px]]
[[File:CompositeArmor Icon.png            |link=Galvanized Armor|70px]]
[[File:PassiveArmor Icon.png              |link=Passive Armor|70px]]
 
'''CPU''':
 
[[File:BattleScanner Icon.png            |link=Electronic Guidance|70px]]
[[File:RangeMasterUnit Icon.png          |link='Horizon' Module|70px]]
[[File:ProtonWall Icon.png                |link='Proton Wall' System|70px]]
[[File:ScoutScanner Icon.png              |link=Enhanced Scanner|70px]]
[[File:TurboScanner Icon.png              |link=Overclocked CPU|70px]]
[[File:CoProcessor Icon.png              |link=Target Tracking Coprocessor|70px]]
[[File:WideScanner Icon.png              |link=Infrared Scanner|70px]]
</spoiler>
 
At least 3 ships are needed.
 
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|height="5"|
|}
 
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
{| border="0" align="center" width="100%"
    |-
    |height="0"|
    |-
    |width="100"|
    |align="center"|[[File:Specops_button_icon.png|link=SPECIAL_OPERATIONS|78px]]
    |width="10"|
    |align="center"|[[File:Pvp_button_icon.png|link=PvP Arena|275px]]
    |width="10"|
    |align="center"|[[File:Pve_button_icon.png|link=Missions|Missions (PvE)|275px]]
    |width="10"|
    |align="center"|[[File:Coop_button_icon.png|link=Skirmish (CO-OP)|275px]]
    |width="10"|
    |align="center"|[[File:Open_Space_button_icon.png|link=Open Space|78px]]
    |width="10"|
    |align="center"|[[File:Sector_conquest_button_icon.png|link=Sector Conquest|78px]]
    |width="100"|
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</div>

Revision as of 08:23, 13 May 2019

Description

Mysterious spatial tunnels leading to various locations of space have been detected in the “Shining” zone. Their research has shown that control over them is a very profitable business since portals lead to resource-rich sectors.

To control the tunnels you need to capture the beacons in the location to which they are currently tied.

Mercenary teams have begun an active struggle for resources and control over the wormholes. It turned out that the passage through them blocks high-tech equipment, weapons and ships. Pilots will have to fight on the few available ships that can pass through the protective field of wormholes.

The fight has begun! Only the strongest teams and the best pilots will be able to control the tunnels and get valuable resources!

Available portals:

  • Eastern portal
  • Western portal
  • Southern portal

The Leagues button now leads to new Invasion locations.

Participation

The leagues are part of Conquest, but not passing with dreadnoughts, but in the mode "Beacon capture".

To see which modules are allowed, in the game settings you need to activate the option "Esports modules display". At the same time, the authorized equipment will receive the "ES" index on the icons.

The list of allowed ships, weapons and modules in the league:

At least 3 ships are needed.

Missions (PvE)