PvE mission «'Ellydium' plant raid»: Difference between revisions

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=Gameplay=
=Gameplay=
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Revision as of 05:16, 13 October 2016

Intro

Map: Base 'Ellydium', Velorum system; Allowed Ranks: 4-15

The 'Ellydium' base was built with the purpose of alien technology and Iridium research with the Cartel behind it all, players will have to seize the Iridium and hand it to more loyal groups.

The first stage

Requires players to destroy 2 Charging Cells, they are protected by missile turrets so be careful!

The second stage

Requires players to defend 3 transport ships from Cartel ships and turrets, at least 2 of them have to make it to the station!

The third stage

Requires players to fend off an alien attack, 2 waves of Biomorphs and an Elite Hunter. The difference between a normal Hunter and this one is that its pulsar is stronger and so is the main weapon followed by a large pool of hitpoints.

Strategy

The usage of Coil Mortars and LRFs are recommended, they will clear out the turrets in the first stage and the second stage. In the third stage the use an engineer ship is advised. There are multiple hiding spots where players can hide safely from the alien threats and use the attack drones to take them out without them being able to fire back. Most used hiding place by players is the hangar hole in the middle of the map, it can't be missed!

Sector panorama

Gameplay

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