PvE mission «Fire support»: Difference between revisions

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=Intro=
=Intro=
As the name suggests<ref>PvE -  That means 'player against environment'</ref>, this class involves combat pilots battle against bots<ref>Ships, turrets, and other obstacles in the environment.</ref>, Under the artificial intelligence.


=Characteristic features=
=Characteristic features=
==Team Size==
A team of 4 pilots<ref>В Number of pilots to complete the battle may differ.</ref>. Each pilot can slot up to 4 ships but only take one ship into battle per stage.


==Stages==
==Stages==
Each mission is broken into several phases<ref>Usually the mission is divided into 3 phases</ref>.
After each stage all ships are repaired as "New" and restocked with ammo.
Stages can offer ' special conditions '. For example, constant restoration of a shields to all ships and/or hull repair.


==Recovering a downed ally==
==Recovering a downed ally==
PvE is a mode that does not offer an auto-respawn upon destruction of a ship unless the current stage objective is complete and another stage is about to begin. If your ally's ship is destroyed, you can recover it. For this purpose it is necessary to fly up to the wreck of his ship and purchase a duplicator with GS<ref>Galactic Standards - Currency purchased in game</ref>, or by using a duplicator from your inventory.
If you are destroyed, you can recover your ship by purchasing a duplicator with GS or by using a duplicator from your inventory.
Keep in mind that once all the individual player's ships picked for a certain stage are destroyed, the mission will end up a failure.





Revision as of 15:56, 11 October 2016

Intro

Characteristic features

Stages

Recovering a downed ally