Difference between revisions of "PvE mission «Temple of Last hope»"

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Latest revision as of 15:46, 10 September 2019

Pve-Temple of Last Hope.jpg

Intro

Sector: Jericho sector
System: Antaress
Location: Temple of Last hope
Min. clearance level: 5
Ship ranks: 1-17


Task

O Monolith, the legend of Jericho! Pride of the Fleet of the Departed, an ancient shrine of the Liu Family. We remember your empty squares and ruined minarets of skyscrapers. And now your Temple lost for all these many years, is with us once again!

The abandoned complex, called the “Temple of Last Hope”, was recently discovered by pilots in the Antaress system not far from the famous “Ancient Ruins”, another abandoned complex built by an unknown race.

A quick examination of the complex showed that almost all the systems of the Temple are in working condition. It was even possible to start the generators of the protective field. Under their protection, a certain organization “Ancestor Heritage”, together with the UMC, started studying the interior of the temple complex. Perhaps there, in the dark depths of the mysterious temple catacombs, is the clue to the Monolith tragedy...

According to our data, in the very near future, the Cartel intends to undertake a large-scale operation to seize the complex. Unfortunately, we still do not know who hired the Cartel and why exactly they were so suddenly interested in the Temple.


Stages

The stage is only one. Be careful, in case of loss of all ships, the mission will be failed.
Enemies appear infinitely in small groups after the destruction of the previous group, as well as during each subtask.
The mission is almost endless. Enemies are getting stronger with each wave.


Special enemies

  • Controlled predator: very powerful Alien ship controlled by pirats, which deals heavy EM damage
  • Asteroid: flies to the temple at high speed, when hit, destroys it.
  • Cruiser: a unique, extremely tanky and dangerous ship. The goal is to stop it from reaching the temple. It has a large pool of hitpoints and uses turrets with different damage types and properties. The best method is to start by destroying its engines from a distance, it is not advised to stay behind the engines while doing so because both intact and destroyed, the engines deal continuous damage to the player at close distance. Destroying the engines will reduce its speed considerably leaving enough time to kill it. Destroying the turrets will deal extra damage to the Cruiser.


Tactical map

1000px


Mission panorama

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