Quantum Railgun: Difference between revisions

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(Created page with "__NOTOC__ Quantum Railgun|100px|left '''Type:''' Kinetic weapon. '''For ship:''' Dart {{Command}} '''For ranks:''' 9-13. '''Munitions:''' ...")
 
(Balance 1.8.1)
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==Description==
==Description==
:Each projectile dealing critical damage speeds up [[command modules]] cooldowns by '''0,8'''%.
:Each projectile dealing critical damage speeds up [[command modules]] cooldowns by '''1.5'''%.


==Characteristics==
==Characteristics==
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{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Quantum Railgun 13
!colspan="5" |Quantum Railgun 13
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 27: Line 27:
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
| 462 dmg./s.
| 532 dmg./s.
| +17 dmg./s.
| +19,75 dmg./s.
| +17,5 dmg./s.
| +20,25 dmg./s.
| +16,25 dmg./s.
| +14 dmg./s.
| +14 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
| 347 dmg.
| 399 dmg.
| +13 dmg.
| +14,75 dmg.
| +13 dmg.
| +15 dmg.
| +11 dmg.
| +12,5 dmg.
| +10,5 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 80 rounds/min
|colspan="5"| 80 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="4"| 7%
|colspan="5"| 7%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="4"| 5500 m./s.
|colspan="5"| 7150 m./s.
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 3200 m.
|colspan="5"| 3800 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="4"| 0,1-1,2 deg.
|colspan="5"| 0,1-1,2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 8/3 s.
|colspan="5"| 8/3 s.
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Kinetic|Manufacturing]]
|Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]]
|225000{{CR}}
|225000{{CR}}
|450000{{CR}}
|450000{{CR}}
|1050000{{CR}}
|1050000{{CR}}
|[[Workshop#Kinetic|Manufacturing]]
|}
|}



Revision as of 14:08, 11 February 2021

Quantum Railgun
Quantum Railgun

Type: Kinetic weapon.

For ship: Dart

For ranks: 9-13.

Munitions:

Description

Each projectile dealing critical damage speeds up command modules cooldowns by 1.5%.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Quantum Railgun 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 532 dmg./s. +19,75 dmg./s. +20,25 dmg./s. +16,25 dmg./s. +14 dmg./s.
Damage (kinetic) 399 dmg. +14,75 dmg. +15 dmg. +12,5 dmg. +10,5 dmg.
Rate of fire 80 rounds/min
Critical chance 7%
Critical damage bonus 50%
Projectile speed 7150 m./s.
Firing range (max.) 3800 m.
Spread (from-to) 0,1-1,2 deg.
Overheating/cooling 8/3 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 225000 450000 1050000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions