Difference between revisions of "Reaper"

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{{Ship
 
<!-- Main block -->
 
|ShipName = Reaper
 
|ShipLOR = Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
 
  
An extremely powerful frigate of unknown modification, previously owned by a pirate baron who terrorized the fringe Federation sector. The best pilots of the Federation were sent to destroy this impressive ship, but no one returned alive. After a number of intelligence operations, its design and weaknesses in the hull have been discovered. As a result, the Baron was destroyed together with the ship. Now, some shipyards can assemble copies of the legendary ship.
 
 
==Unique ship equipment==
 
===Weapon===
 
'''[[Harpoon Plasma Launcher]]'''
 
:Fires gravitational charges, that can drag the target a bit closer to the pilot.
 
 
===Active modules===
 
'''[[Tractor Beam]]'''
 
:Attracts the target, does not affect allies. Deals additional kinetic damage to large targets.
 
 
'''[[Regenerating Shield]]'''
 
:Forms an auxiliary shield around the ship for a few seconds. If not destroyed, upon powering down restores shield points.
 
|shipClass_text = Frigate
 
|shipClass_link = Frigate
 
|tier = 3
 
|rank = 8
 
|shipRole_text = Guard
 
|shipRole_link = Guard
 
|shipRole_image = role_guard.png
 
|raceName = FEDERATION
 
|race_link = FEDERATION
 
|raceNameLink = FEDERATION
 
|raceImage = federation.png
 
|stock_SpecialAbility = [[File:Guard phase shield thermall.png|link=Phase shield|50px]]
 
|stock_SpecialAbility2 = [[File:Guard bastion reaper.png|link='Bastion' Shield|50px]]
 
|price =
 
|currency = DLC
 
<!-- Image block -->
 
|shipImage_Animation = R3LT3PRT.gif
 
|shipImage_FrontView = R3LT3PRT_2.png
 
|shipImage_SideView = R3LT3PRT_3.png
 
|shipImage_UpView = R3LT3PRT_1.png
 
<!-- Module's slots -->
 
|module_active_count = 4
 
|module_engine_count = 2
 
|module_hull_count = 1
 
|module_shield_count = 2
 
|module_capacitor_count = 1
 
|module_cpu_count = 0
 
<!-- Stock fit -->
 
|stock_WEAPON_01 = [[File:Beam Cannon 9.jpg|link=Beam Cannon|Beam Cannon 8|70px]]
 
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
 
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
 
|stock_ACTIVE_01 = [[File:AdaptiveShieldBoost_Icon.png      |link=Multiphase Shield Adapter|70px]]
 
|stock_ACTIVE_02 = [[File:RepairDronesLarge_Icon.png        |link=Repair Kit L|70px]]
 
|stock_ACTIVE_03 = [[File:ShieldRestoreLarge_Icon.png        |link=Shield Booster L|70px]]
 
|stock_ACTIVE_04 = [[File:Emergency_Shield_Boost.png        |link=Emergency Shield Boost|70px]]
 
|stock_ENGINE_MOD_01 = [[File:EngineGenerator Icon.png          |link=Auxiliary Generator|60px]]
 
|stock_ENGINE_MOD_02 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
 
|stock_CAPACITOR_MOD_01 = [[File:Acceleration coils icon.png        |link=Acceleration Coils|60px]]
 
|stock_CAPACITOR_MOD_02 = [[File:ExtCapacitorBattary Icon.png      |link=Leak Stabilizer|60px]]
 
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|60px]]
 
|stock_SHIELD_MOD_02 = [[File:ResistShieldEMP Icon.png          |link=EM-diffuser|60px]]
 
|stock_SHIELD_MOD_03 = [[File:ExtShld Icon.png                  |link=Shield Splitter|60px]]
 
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic Icon.png        |link=Reactive Armor|60px]]
 
|stock_ARMOR_MOD_02 = [[File:HeavyArmor Icon.png                |link=Armor-Plated Hull|60px]]
 
<!-- Technical specifications block -->
 
|module_active_count = 4
 
|module_engine_count = 2
 
|module_hull_count = 2
 
|module_shield_count = 3
 
|module_capacitor_count = 2
 
|module_cpu_count = 0
 
<!-- Damage resist subblock -->
 
|hull_resist_thermal = 15
 
|hull_resist_kinetic = <nowiki>-</nowiki>15
 
|hull_resist_emp = 45
 
|shield_resist_thermal = <nowiki>-</nowiki>20
 
|shield_resist_kinetic = 10
 
|shield_resist_emp = <nowiki>-</nowiki>50
 
|hull_resist_thermal_calc = 15
 
|hull_resist_kinetic_calc = -15
 
|hull_resist_emp_calc = 45
 
|shield_resist_thermal_calc = -20
 
|shield_resist_kinetic_calc = 10
 
|shield_resist_emp_calc = -50
 
<!-- Synergy = 9 -->
 
|synLevel_syn9 = 9
 
|max_speed_syn9 = 261
 
|max_speed_boost_syn9 = 313
 
|acceleration_syn9 = 62
 
|acceleration_boost_syn9 = 125
 
|boost_energy_cost_syn9 = 201
 
|boost_energy_min_syn9 = 130
 
|strafe_speed_x_syn9 = 61
 
|strafe_speed_y_syn9 = 61
 
|rot_speed_x_syn9 = 30
 
|rot_speed_y_syn9 = 30
 
|rot_speed_z_syn9 = 36
 
|energy_max_syn9 = 1184
 
|energy_regen_syn9 = 195
 
|hull_max_syn9 = 17775
 
|shield_max_syn9 = 12314
 
|shield_regen_syn9 = 100
 
|vision_radius_syn9 = 2800
 
|lock_time_syn9 = 2
 
<!-- Default bonus block -->
 
|crit_chance_add = '''6%'''
 
|crit_chance_add_synLvl = 0
 
|shield_resist_add = '''10 pts'''
 
|shield_resist_add_synLvl = 0
 
<!-- Synergy unlocked bonus block -->
 
|energy_max_mul = '''20%'''
 
|energy_max_mul_synLvl = 2
 
|module_guard_energy_cost_mul = '''20%'''
 
|module_guard_energy_cost_mul_synLvl = 4
 
|damage_mul = '''10%'''
 
|damage_mul_synLvl = 8
 
}}
 
 
[[Category:Ships]]
 
[[Category:Federation ships]]
 
[[Category:Frigate ships]]
 
[[Category:Guard ships]]
 

Revision as of 01:40, 23 October 2019