Regenerating Shield: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
No edit summary
Line 47: Line 47:
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Naberia-392 complex]]
|Can be picked up from destroyed enemies in the zone [[Naberia-392 complex]]
|83200{{CR}}
|982800{{CR}}
|166300{{CR}}
|1965600{{CR}}
|388100{{CR}}
|4586400{{CR}}
|-
|-
|}
|}

Revision as of 13:41, 11 November 2022

Regenerating Shield
Regenerating Shield

Type: Active combat module.

Group: Guard modules.

For ranks: 12-17.

For ship: Reaper

Description

Forms an auxiliary shield around the ship.
If not destroyed, upon powering down restores main shield for 3 s.

Characteristics

Parameters Regenerating Shield 17
Mk.1 Mk.2 Mk.3 Mk.4
Main shield regeneration 4960 pts. +240 pts. +260 pts. +180 pts.
Shield charge 3570 pts.
Active time 3 s.
Energy consumption 435 en.
Recharge 17 s. -0.5 s. -0.5 s. -0.5 s.
Cost Can be picked up from destroyed enemies in the zone Naberia-392 complex 982800 1965600 4586400

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions