Ronin

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Ronin
Ronin.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 41297
Hull 17656
Shield 28270
Energy 1302
Speed 168

Available from the beginning:
Maximum hull strength increased by 7.5%.
Maximum shield strength increased by 7.5%.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Available at experience level 8:


Equipment upon purchase
Weapons
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
Ship modifiers

Special module 50px


Buying price 6000000 Currency credits.png
Selling price 1500000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 15

Description

Ship_Race2_L_T5_Craft_desc_lore_MISSING

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 17 Positron Cannon 17 Coil Mortar 17 Mass Driver 17 Dagtnith gun.png Vulcan 17 Destructor 17 Railgun Heavy Icon.png

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Crystal drone (for fight-frig).jpg Module DeathRay Icon.png Anomaly torpedo.jpg

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Signature Masking.png Spectre Field module.png

Active Multipurpose Modules

ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 950 246 184.2 14771 23651 121 2000 2
2 1140 246 184.2 16008 25630 121 2000 2
3 1140 246 184.2 16557 26510 121 2200 2
4 1169 246 189.7 16557 26510 121 2200 2
5 1207 246 197 16969 27170 121 2401 2
6 1235 246 202.6 17244 27610 121 2401 2
7 1235 246 202.6 17519 27830 121 2600 2
8 1235 246 202.6 17519 27830 121 2800 2
9 1264 246 208.1 17656 28050 121 2800 2
10 1302 246 215.5 17656 28270 121 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 162 195 55 62 30 36
2 162 195 55 62 30 36
3 163 196 57 62 30 36
4 163 196 57 62 30 36
5 163 196 57 62 30 36
6 164 197 58 62 30 36
7 166 199 60 62 30 36
8 167 200 61 62 30 36
9 168 201 63 62 30 36
10 168 201 63 62 30 36

Ship model

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