Seed-chips

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Revision as of 09:43, 20 January 2020 by U38594143 (talk | contribs)
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Seed-chips are new modules with random parameters and random characteristics that improve weapons and damage abilities of the ship.
The first Seed-chips appeared when access to the Artuga system was opened. Enclave pirates distribute their products to mercenaries using covert delivery routes.
Studies in UMC laboratories have shown that Seed-chips change the key characteristics of ship modules in a special way. Each Seed-chip is unique and influences changes in its own way. The special technology of merging Seed-chips allows pilots to obtain Seed-chips with better characteristics.
Sources and production technologies of Seed-chips are still not clear, therefore their use is allowed only in battles against AI, in PvE missions and Open Space. Pilots should install pirate technology at their own risk!
Here you can read a guide about seed-chips: Seed chips Star Conflict. Damaging seed chips.

Features:

  • Seed-chips can be combined to get stronger chips.
  • Up to five Seed-chips can be installed on a ship.
  • To remove the seed-chip, you must pay or (depending on the class of the chip), otherwise it will be destroyed during dismantling.
  • Seed-chips can be found in Open Space in containers, after the destruction of Pirate and Alien Destroyers and in trophey search after battles.
  • Seed-chips can give both a positive effect and a negative one right away.
  • Seed-chips have several classes - “Common”, “Balanced”, “Special”, “Exceptional”.