Sibyl: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance 1.8.1)
(Balance 1.10.6a)
(3 intermediate revisions by the same user not shown)
Line 17: Line 17:
|raceNameLink = Jericho
|raceNameLink = Jericho
|raceImage = jericho.png
|raceImage = jericho.png
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''20%''' or restoring of '''250''' pts. shield volume per second.
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''20%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''12%''' or restoring of '''400''' pts. shield volume per second.
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of '''400''' pts. shield volume per second and increase the shield resistance to all types of damage by '''30''' pts.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''30%''', weapon damage by '''12%''' or restoring of '''250''' pts. shield volume per second.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''30%''', weapon damage and projectile speed by '''12%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
|specialAbility1_energycost = '''120''' en.
|specialAbility1_energycost = '''120''' en.
|specialAbility2_energycost = '''120''' en.
|specialAbility2_energycost = '''120''' en.
|specialAbility3_energycost = '''120''' en.  
|specialAbility3_energycost = '''120''' en.  
|specialAbility1_recharge = '''0,3''' s.
|specialAbility1_recharge = '''0.3''' s.
|specialAbility2_recharge = '''0,3''' s.
|specialAbility2_recharge = '''0.3''' s.
|specialAbility3_recharge = '''0,3''' s.
|specialAbility3_recharge = '''0.3''' s.
|specialAbility_icon = Icon_???.jpg
|specialAbility_icon = Icon_???.jpg
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router|50px]]
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router|50px]]
Line 57: Line 57:
|stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]]
|stock_WEAPON_01 = [[File:Halo Launcher 14.jpg|link=Halo Launcher|Halo Launcher 14|70px]]
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_MISSILE_01 =  
|stock_MISSILE_01 = [[File:Static shield icon.png|link=Static Shield|50px]]
|stock_ACTIVE_01 = ''not preinstalled''
|stock_ACTIVE_01 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_02 =  
|stock_ACTIVE_02 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_03 =  
|stock_ACTIVE_03 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_04 =  
|stock_ACTIVE_04 = [[File:Active-y.png|link=|50px]]
|stock_ENGINE_MOD_01 = [[File:Enginemod-n.png|link=|50px]]
|stock_ENGINE_MOD_02 = [[File:Enginemod-n.png|link=|50px]]
|stock_ENGINE_MOD_03 = [[File:Enginemod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_01 = [[File:Capacitormod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_02 = [[File:Capacitormod-n.png|link=|50px]]
|stock_CAPACITOR_MOD_03 = [[File:Capacitormod-n.png|link=|50px]]
|stock_SHIELD_MOD_01 = [[File:Shieldmod-n.png|link=|50px]]
|stock_SHIELD_MOD_02 = [[File:Shieldmod-n.png|link=|50px]]
|stock_SHIELD_MOD_03 = [[File:Shieldmod-n.png|link=|50px]]
|stock_ARMOR_MOD_01 = [[File:Hullmod-n.png|link=|50px]]
|stock_ARMOR_MOD_02 = [[File:Hullmod-n.png|link=|50px]]
|stock_ARMOR_MOD_03 = [[File:Hullmod-n.png|link=|50px]]
|stock_CPU_MOD_01 = [[File:Compmod-n.png|link=|50px]]
|stock_CPU_MOD_02 = [[File:Compmod-n.png|link=|50px]]
|stock_CPU_MOD_03 = [[File:Compmod-n.png|link=|50px]]
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 45
|hull_resist_emp = 45
|hull_resist_thermal = 15
|hull_resist_thermal = 15
|shield_resist_kinetic = 45
|shield_resist_kinetic = 60
|shield_resist_emp = <nowiki>-</nowiki>15
|shield_resist_emp = 0
|shield_resist_thermal = 15
|shield_resist_thermal = 30
|hull_resist_kinetic_calc = 12
|hull_resist_kinetic_calc = 12
|hull_resist_emp_calc = 45
|hull_resist_emp_calc = 45
|hull_resist_thermal_calc = 15
|hull_resist_thermal_calc = 15
|shield_resist_kinetic_calc = 45
|shield_resist_kinetic_calc = 60
|shield_resist_emp_calc = -15
|shield_resist_emp_calc = 0
|shield_resist_thermal_calc = 15
|shield_resist_thermal_calc = 30
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
Line 90: Line 105:
|energy_max_syn1 = 3400
|energy_max_syn1 = 3400
|energy_regen_syn1 = 190
|energy_regen_syn1 = 190
|hull_max_syn1 = 79275
|hull_max_syn1 = 83239
|shield_max_syn1 = 49280
|shield_max_syn1 = 51744
|shield_regen_syn1 = 330
|shield_regen_syn1 = 330
|vision_radius_syn1 = 3000
|vision_radius_syn1 = 3000
Line 110: Line 125:
|energy_max_syn2 = 3400
|energy_max_syn2 = 3400
|energy_regen_syn2 = 190
|energy_regen_syn2 = 190
|hull_max_syn2 = 86410
|hull_max_syn2 = 90730
|shield_max_syn2 = 53715
|shield_max_syn2 = 56401
|shield_regen_syn2 = 330
|shield_regen_syn2 = 330
|vision_radius_syn2 = 3000
|vision_radius_syn2 = 3000
Line 130: Line 145:
|energy_max_syn3 = 3400
|energy_max_syn3 = 3400
|energy_regen_syn3 = 190
|energy_regen_syn3 = 190
|hull_max_syn3 = 89581
|hull_max_syn3 = 94060
|shield_max_syn3 = 55686
|shield_max_syn3 = 58471
|shield_regen_syn3 = 330
|shield_regen_syn3 = 330
|vision_radius_syn3 = 3300
|vision_radius_syn3 = 3300
Line 150: Line 165:
|energy_max_syn4 = 3502
|energy_max_syn4 = 3502
|energy_regen_syn4 = 194
|energy_regen_syn4 = 194
|hull_max_syn4 = 89581
|hull_max_syn4 = 94060
|shield_max_syn4 = 55686
|shield_max_syn4 = 58471
|shield_regen_syn4 = 330
|shield_regen_syn4 = 330
|vision_radius_syn4 = 3300
|vision_radius_syn4 = 3300
Line 170: Line 185:
|energy_max_syn5 = 3638
|energy_max_syn5 = 3638
|energy_regen_syn5 = 204
|energy_regen_syn5 = 204
|hull_max_syn5 = 91959
|hull_max_syn5 = 96557
|shield_max_syn5 = 57165
|shield_max_syn5 = 60023
|shield_regen_syn5 = 330
|shield_regen_syn5 = 330
|vision_radius_syn5 = 3600
|vision_radius_syn5 = 3600
Line 190: Line 205:
|energy_max_syn6 = 3740
|energy_max_syn6 = 3740
|energy_regen_syn6 = 208
|energy_regen_syn6 = 208
|hull_max_syn6 = 93545
|hull_max_syn6 = 98222
|shield_max_syn6 = 58150
|shield_max_syn6 = 61058
|shield_regen_syn6 = 330
|shield_regen_syn6 = 330
|vision_radius_syn6 = 3600
|vision_radius_syn6 = 3600
Line 210: Line 225:
|energy_max_syn7 = 3740
|energy_max_syn7 = 3740
|energy_regen_syn7 = 208
|energy_regen_syn7 = 208
|hull_max_syn7 = 95130
|hull_max_syn7 = 99887
|shield_max_syn7 = 58643
|shield_max_syn7 = 61575
|shield_regen_syn7 = 330
|shield_regen_syn7 = 330
|vision_radius_syn7 = 3900
|vision_radius_syn7 = 3900
Line 230: Line 245:
|energy_max_syn8 = 3740
|energy_max_syn8 = 3740
|energy_regen_syn8 = 208
|energy_regen_syn8 = 208
|hull_max_syn8 = 95130
|hull_max_syn8 = 99887
|shield_max_syn8 = 58643
|shield_max_syn8 = 61575
|shield_regen_syn8 = 330
|shield_regen_syn8 = 330
|vision_radius_syn8 = 4200
|vision_radius_syn8 = 4200
Line 250: Line 265:
|energy_max_syn9 = 3842
|energy_max_syn9 = 3842
|energy_regen_syn9 = 213
|energy_regen_syn9 = 213
|hull_max_syn9 = 95923
|hull_max_syn9 = 100719
|shield_max_syn9 = 59136
|shield_max_syn9 = 62093
|shield_regen_syn9 = 330
|shield_regen_syn9 = 330
|vision_radius_syn9 = 4200
|vision_radius_syn9 = 4200
Line 270: Line 285:
|energy_max_syn10 = 3978
|energy_max_syn10 = 3978
|energy_regen_syn10 = 222
|energy_regen_syn10 = 222
|hull_max_syn10 = 95923
|hull_max_syn10 = 100719
|shield_max_syn10 = 59629
|shield_max_syn10 = 62610
|shield_regen_syn10 = 330
|shield_regen_syn10 = 330
|vision_radius_syn10 = 4500
|vision_radius_syn10 = 4500
|lock_time_syn10 = 3
|lock_time_syn10 = 3
<!-- Default bonus block -->
<!-- Default bonus block -->
|destr_closedmg = '''2,5'''
|destr_closedmg = '''2.5'''
|destr_closedmg_synLvl = 0
|destr_closedmg_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
Line 294: Line 309:
|module_suppressor_energy_cost_mul_synLvl = 8_3
|module_suppressor_energy_cost_mul_synLvl = 8_3
}}
}}
{| border="0" align="center" width="100%"
|height="5"|
|}


[[Category:Jericho ships]]
[[Category:Jericho ships]]
[[Category:Destroyer ships]]
[[Category:Suppressor ships]]
[[Category:Suppressor ships]]

Revision as of 11:06, 27 May 2022

Sibyl
Accumulates 5% free experience

The maximum experience level — 10

Survivability* 201676
Hull 100719
Shield 62610
Energy 3978
Speed 102

Available from the beginning:
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to kinetic damage increased by 27 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Halo Launcher 14
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module Should be chosen

Cost of manufacturing 3000000
Cost of refitting 500000


* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Jericho
Class: Destroyer
Role: Suppressor
Rank: 11

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.

Originally designed for protection of Jericho temples, the destroyer ‘Sibyl’ always had two functions: military and religious. In fact, it can be a place of worship, a religious symbol. All its design meets the strict requirements of the ancient manuscripts on shipbuilding. Perhaps due to Bartle’s divine will, or maybe because of the genius designers of the past, Sibyl still is an effective Jericho combat ship. Many pilots consider its emergence on the battlefield a blessing.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Empire Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 20% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.
Jericho Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 12% or restoring of 400 pts. shield volume per second and increase the shield resistance to all types of damage by 30 pts. 120 en. 0.3 s.
Federation Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 30%, weapon damage and projectile speed by 12% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

Shield resistance to kinetic damage increased by 33 pts.
Shield resistance to thermal damage increased by 30 pts.
Shield resistance to EM damage increased by 27 pts.
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.

Available equipment

Weapons
Meson Cannon 11 Meson Cannon 14 'Halo' Launcher 11 'Halo' Launcher 14 Coilgun 11 Coilgun 14

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
30 60 0 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 3400 265 190 83239 51744 330 3000 3
2 3400 265 190 90730 56401 330 3000 3
3 3400 265 190 94060 58471 330 3300 3
4 3502 265 194 94060 58471 330 3300 3
5 3638 265 204 96557 60023 330 3600 3
6 3740 265 208 98222 61058 330 3600 3
7 3740 265 208 99887 61575 330 3900 3
8 3740 265 208 99887 61575 330 4200 3
9 3842 265 213 100719 62093 330 4200 3
10 3978 265 222 100719 62610 330 4500 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 99 119 10 10 11 18
2 99 119 10 10 11 18
3 100 120 10,3 10 11 18
4 100 120 10,3 10 11 18
5 100 120 10,3 10 11 18
6 100 120 10,5 10 11 18
7 101 121 10,8 10 11 18
8 102 122 11,1 10 11 18
9 102 123 11,3 10 11 18
10 102 123 11,3 10 11 18

Player Builds

Ship model