Special module: Difference between revisions

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==Main==
==Main==
{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Microwarp engine|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Microwarp engine|50px]]
|'''[[Microwarp engine]]'''
|'''[[Microwarp engine]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Plasma web|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Plasma web|50px]]
|'''[[Plasma web]]'''
|'''[[Plasma web]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Metastable Energy Field Generator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Metastable Energy Field Generator|50px]]
|'''[[Metastable Energy Field Generator]]'''
|'''[[Metastable Energy Field Generator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Overdrive|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Overdrive|50px]]
|'''[[Overdrive]]'''
|'''[[Overdrive]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=ODG 'Chameleon'|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=ODG 'Chameleon'|50px]]
|'''[[ODG 'Chameleon']]'''
|'''[[ODG 'Chameleon']]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Diffusion Shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Diffusion Shield|50px]]
|'''[[Diffusion Shield]]'''
|'''[[Diffusion Shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link=Disintegrator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link=Disintegrator|50px]]
|'''[[Disintegrator]]'''
|'''[[Disintegrator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Combat Drones|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Combat Drones|50px]]
|'''[[Combat Drones]]'''
|'''[[Combat Drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Phase shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Phase shield|50px]]
|'''[[Phase shield]]'''
|'''[[Phase shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Lrfj guided torpedo.png|link=Guided torpedo|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Lrfj guided torpedo.png|link=Guided torpedo|50px]]
|'''[[Guided torpedo]]'''
|'''[[Guided torpedo]]'''
|-
|-
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|'''[[Spatial stabilizer]]'''
|'''[[Spatial stabilizer]]'''
|-
|-
|Upon activation ship is fixing its position for '''2''' s. Weapon damage is increased by '''45%''' and range is increased by '''5%'''. For 14 rank destroyers.
|Upon activation ship is fixing its position for '''2''' s. Weapon damage is increased by '''55%''' and range is increased by '''10%'''. For 14 and 17 rank destroyers.
<hr>
<hr>
|}
|}
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{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
'''[[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}:'''
'''[[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}:'''
|rowspan="2" valign="top" width="5%"|[[File:Warp-vortex.jpg|link=Warp-vortex|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Warp-vortex1.png|link=Warp-vortex|50px]]
|'''[[Warp-vortex]]'''
|'''[[Warp-vortex]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Return crystal.jpg|link=Return crystal|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Return crystal1.png|link=Return crystal|50px]]
|'''[[Return crystal]]'''
|'''[[Return crystal]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Jump crystals.jpg|link=Jump crystals|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Jump crystals1.png|link=Jump crystals|50px]]
|'''[[Jump crystals]]'''
|'''[[Jump crystals]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Quantum leap.jpg|link=Quantum leap|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Quantum leap1.png|link=Quantum leap|50px]]
|'''[[Quantum leap]]'''
|'''[[Quantum leap]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Jump drive.jpg|link=Jump drive|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Jump drive1.png|link=Jump drive|50px]]
|'''[[Jump drive]]'''
|'''[[Jump drive]]'''
|-
|-
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{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
'''[[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}:'''
'''[[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}:'''
|rowspan="2" valign="top" width="5%"|[[File:Scavenger drones.jpg|link=Scavenger drones|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Scavenger drones1.png|link=Scavenger drones|50px]]
|'''[[Scavenger drones]]'''
|'''[[Scavenger drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Alien satellites.jpg|link=Alien satellites|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Alien satellites1.png|link=Alien satellites|50px]]
|'''[[Alien satellites]]'''
|'''[[Alien satellites]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Green mist.jpg|link=Green mist|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Green mist1.png|link=Green mist|50px]]
|'''[[Green mist]]'''
|'''[[Green mist]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Autonomous drones.jpg|link=Autonomous drones|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Autonomous drones1.png|link=Autonomous drones|50px]]
|'''[[Autonomous drones]]'''
|'''[[Autonomous drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Repair drone operator.jpg|link=Repair drone operator|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Repair drone operator1.png|link=Repair drone operator|50px]]
|'''[[Repair drone operator]]'''
|'''[[Repair drone operator]]'''
|-
|-
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{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
'''[[Ze'Ta|<span style="color: #228B22;">Ze'Ta</span>]] {{Suppressor}}:'''
'''[[Ze'Ta|<span style="color: #228B22;">Ze'Ta</span>]] {{Suppressor}}:'''
|rowspan="2" valign="top" width="5%"|[[File:Crystalline swarm.jpg|link=Crystalline swarm|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Crystalline swarm1.png|link=Crystalline swarm|50px]]
|'''[[Crystalline swarm]]'''
|'''[[Crystalline swarm]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Balanced swarm.jpg|link=Balanced swarm|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Balanced swarm1.png|link=Balanced swarm|50px]]
|'''[[Balanced swarm]]'''
|'''[[Balanced swarm]]'''
|-
|-
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{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Legion microwarp engine|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Legion microwarp engine|50px]]
|'''[[Legion microwarp engine]]'''
|'''[[Legion microwarp engine]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Wardens microwarp engine|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Recon micro warp.png|link=Wardens microwarp engine|50px]]
|'''[[Wardens microwarp engine]]'''
|'''[[Wardens microwarp engine]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Legion Ship Overdrive|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Legion Ship Overdrive|50px]]
|'''[[Legion Ship Overdrive]]'''
|'''[[Legion Ship Overdrive]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Wardens' Ship Overdrive|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=Wardens' Ship Overdrive|50px]]
|'''[[Wardens' Ship Overdrive]]'''
|'''[[Wardens' Ship Overdrive]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link= Legion's disintegrator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link= Legion's disintegrator|50px]]
|'''[[Legion's disintegrator]]'''
|'''[[Legion's disintegrator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link=Wardens' disintegrator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Lrfe desintegrator.png|link=Wardens' disintegrator|50px]]
|'''[[Wardens' disintegrator]]'''
|'''[[Wardens' disintegrator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Armada Plasma Web|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Armada Plasma Web|50px]]
|'''[[Armada Plasma Web]]'''
|'''[[Armada Plasma Web]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Vanguard Plasma Web|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Vanguard Plasma Web|50px]]
|'''[[Vanguard Plasma Web]]'''
|'''[[Vanguard Plasma Web]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=Armada's ODG 'Chameleon'|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=Armada's ODG 'Chameleon'|50px]]
|'''[[Armada's ODG 'Chameleon']]'''
|'''[[Armada's ODG 'Chameleon']]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=Vanguard's ODG 'Chameleon'|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Tackler chamelion.png|link=Vanguard's ODG 'Chameleon'|50px]]
|'''[[Vanguard's ODG 'Chameleon']]'''
|'''[[Vanguard's ODG 'Chameleon']]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Armada combat drones|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Armada combat drones|50px]]
|'''[[Armada combat drones]]'''
|'''[[Armada combat drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Vanguard combat drones|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones.png|link=Vanguard combat drones|50px]]
|'''[[Vanguard combat drones]]'''
|'''[[Vanguard combat drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Raid Metastable Energy Field Generator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Raid Metastable Energy Field Generator|50px]]
|'''[[Raid Metastable Energy Field Generator]]'''
|'''[[Raid Metastable Energy Field Generator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Techs Metastable Energy Field Generator|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Ecm mefg.png|link=Techs Metastable Energy Field Generator|50px]]
|'''[[Techs Metastable Energy Field Generator]]'''
|'''[[Techs Metastable Energy Field Generator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Raid Diffusion Shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Raid Diffusion Shield|50px]]
|'''[[Raid Diffusion Shield]]'''
|'''[[Raid Diffusion Shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Tech Diffusion Shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield.png|link=Tech Diffusion Shield|50px]]
|'''[[Tech Diffusion Shield]]'''
|'''[[Tech Diffusion Shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Raid phase shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Raid phase shield|50px]]
|'''[[Raid phase shield]]'''
|'''[[Raid phase shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Techs phase shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Guard phase shield thermall.png|link=Techs phase shield|50px]]
|'''[[Techs phase shield]]'''
|'''[[Techs phase shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Adaptive resonator.jpg|link=Adaptive resonator|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Adaptive resonator1.png|link=Adaptive resonator|50px]]
|'''[[Adaptive resonator]]'''
|'''[[Adaptive resonator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Archangel.jpg|link=Archangel|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Archangel1.png|link=Archangel|50px]]
|'''[[Archangel]]'''
|'''[[Archangel]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Long Dive.jpg|link=Long descent|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Long descent.png|link=Long descent|50px]]
|'''[[Long descent]]'''
|'''[[Long descent]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guided hologram.jpg|link=Guided hologram|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Guided hologram1.png|link=Guided hologram|50px]]
|'''[[Guided hologram]]'''
|'''[[Guided hologram]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Remote disintegrator.jpg|link=Remote disintegrator|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Remote disintegrator1.png|link=Remote disintegrator|50px]]
|'''[[Remote disintegrator]]'''
|'''[[Remote disintegrator]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Plasma shackles.jpg|link=Plasma shackles|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Plasma shackles1.png|link=Plasma shackles|50px]]
|'''[[Plasma shackles]]'''
|'''[[Plasma shackles]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Virus attack.jpg|link=Virus attack|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Virus attack1.png|link=Virus attack|50px]]
|'''[[Virus attack]]'''
|'''[[Virus attack]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Emergency landing.jpg|link=Emergency landing|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Emergency landing1.png|link=Emergency landing|50px]]
|'''[[Emergency landing]]'''
|'''[[Emergency landing]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Protective barrier 1.0.jpg|link=Protective barrier 1.0|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Protective barrier 1.01.png|link=Protective barrier 1.0|50px]]
|'''[[Protective barrier 1.0]]'''
|'''[[Protective barrier 1.0]]'''
|-
|-
|Can be selected for [[Custodian]].
|Can be selected for [[Custodian]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Wormhole stabilizer.png|link=Wormhole stabilizer|50px]]
|'''[[Wormhole stabilizer]]'''
|-
|Can be selected for [[Marten]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Autonomous battle station.png|link=Autonomous battle station|50px]]
|'''[[Autonomous battle station]]'''
|-
|Can be selected for [[Hammerhead]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Triple algorithm.png|link=Triple algorithm|50px]]
|'''[[Triple algorithm]]'''
|-
|Can be selected for [[Scylla]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Artillery beam disintegrator.png|link=Artillery beam disintegrator|50px]]
|'''[[Artillery beam disintegrator]]'''
|-
|Can be selected for [[Gungnir]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:"Shelter" shield.png|link="Shelter" shield|50px]]
|'''[["Shelter" shield]]'''
|-
|Can be selected for [[Raven]].
<hr>
<hr>
|-
|-
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{| border="0" cellpadding="5" width="100%"
{| border="0" cellpadding="5" width="100%"
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive stingray.png|link=Overdrive type 'Sting'|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive stingray.png|link=Overdrive type 'Sting'|50px]]
|'''[[Overdrive type 'Sting']]'''
|'''[[Overdrive type 'Sting']]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones phoenix.png|link='Phoenix' Drones|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones phoenix.png|link='Phoenix' Drones|50px]]
|'''[['Phoenix' Drones]]'''
|'''[['Phoenix' Drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guard provocateur archelon.png|link='Provocateur' System|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Guard provocateur archelon.png|link='Provocateur' System|50px]]
|'''[['Provocateur' System]]'''
|'''[['Provocateur' System]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Guard bastion reaper.png|link='Bastion' Shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Guard bastion reaper.png|link='Bastion' Shield|50px]]
|'''[['Bastion' Shield]]'''
|'''[['Bastion' Shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Tackler mantis hyena.png|link=ODG 'Mantis'|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Tackler mantis hyena.png|link=ODG 'Mantis'|50px]]
|'''[[ODG 'Mantis']]'''
|'''[[ODG 'Mantis']]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones styx.png|link='Styx' Combat drones|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Engineering combat drones styx.png|link='Styx' Combat drones|50px]]
|'''[['Styx' Combat drones]]'''
|'''[['Styx' Combat drones]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield swords.png|link='Sword'S' Diffusion shield|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Command diffusion shield swords.png|link='Sword'S' Diffusion shield|50px]]
|'''[['Sword'S' Diffusion shield]]'''
|'''[['Sword'S' Diffusion shield]]'''
|-
|-
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<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Ecm weapon systems sabotage karud.png|link=Weapon systems sabotage|60px]]
|rowspan="2" valign="top" width="5%"|[[File:Ecm weapon systems sabotage karud.png|link=Weapon systems sabotage|50px]]
|'''[[Weapon systems sabotage]]'''
|'''[[Weapon systems sabotage]]'''
|-
|-
Line 519: Line 549:
<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:MiG-105.jpg|link=MiG-105|50px]]
|rowspan="2" valign="top" width="5%"|[[File:MiG-1051.png|link=MiG-105|50px]]
|'''[[MiG-105]]'''
|'''[[MiG-105]]'''
|-
|-
Line 525: Line 555:
<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Accelerating shield.jpg|link=Accelerating shield|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Accelerating shield1.png|link=Accelerating shield|50px]]
|'''[[Accelerating shield]]'''
|'''[[Accelerating shield]]'''
|-
|-
Line 531: Line 561:
<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Tactical shielding.jpg|link=Tactical shielding|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Tactical shielding1.png|link=Tactical shielding|50px]]
|'''[[Tactical shielding]]'''
|'''[[Tactical shielding]]'''
|-
|-
Line 537: Line 567:
<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Cluster missile.jpg|link=Cluster missile|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Cluster missile1.png|link=Cluster missile|50px]]
|'''[[Cluster missile]]'''
|'''[[Cluster missile]]'''
|-
|-
Line 543: Line 573:
<hr>
<hr>
|-
|-
|rowspan="2" valign="top" width="5%"|[[File:Defence program 'Wave'.jpg|link=Defence program 'Wave'|50px]]
|rowspan="2" valign="top" width="5%"|[[File:Defence program 'Wave'1.png|link=Defence program 'Wave'|50px]]
|'''[[Defence program 'Wave']]'''
|'''[[Defence program 'Wave']]'''
|-
|-
|Unique for [[Boremys]].
|Unique for [[Boremys]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Ghost rush.png|link=Ghost rush|50px]]
|'''[[Ghost rush]]'''
|-
|Unique for [[Black Ghost]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Covert ops plasma web.png|link=Plasma web "Jellyfish"|50px]]
|'''[[Plasma web "Jellyfish"]]'''
|-
|Unique for [[Jellyfish]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Gunship overdrive.png|link=System overcharge type "Indra-T"|50px]]
|'''[[System overcharge type "Indra-T"]]'''
|-
|Unique for [[Veils]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Lrfj guided torpedo.png|link=Guided torpedo "Needle-SM"|50px]]
|'''[[Guided torpedo "Needle-SM"]]'''
|-
|Unique for [[Langsax]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:"Twin" protocol.png|link="Twin" protocol|50px]]
|'''[["Twin" protocol]]'''
|-
|Unique for [[Tornado]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:SEF System Overdrive.png|link=SEF System Overdrive|50px]]
|'''[[SEF System Overdrive]]'''
|-
|Unique for [[Dainsleif]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Plasma web "Wasp".png|link=Plasma web "Wasp"|50px]]
|'''[[Plasma web "Wasp"]]'''
|-
|Unique for [[Pterosaur]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:Involuntary treatment.png|link=Involuntary treatment|50px]]
|'''[[Involuntary treatment]]'''
|-
|Unique for [[Plague Doctor]].
<hr>
|-
|rowspan="2" valign="top" width="5%"|[[File:"Stasis" protocol.png|link="Stasis" protocol|50px]]
|'''[["Stasis" protocol]]'''
|-
|Unique for [[Polar Bear]].
<hr>
<hr>
|-
|-

Revision as of 16:24, 18 December 2020

Each role has a different special module built into the ship. By default they are activated with F.

Main

Microwarp engine
Accelerates the ship to a very high speed, by 2 seconds. Preparation the microwarp takes 1 sec. A ship with this ability can move almost instantly across the battlefield up to 12000 meters away. For Interceptor
Plasma web
Launches a plasma web dealing thermal dmg. over a period of 12 seconds. The range of action is 2000 m. If the target’s speed is higher than 80%, the target receives additional thermal dmg. The amount of damage depends on the level of the main weapon installed on the ship. For Interceptor
Metastable Energy Field Generator
Makes the ship invincible for 6 s. The ship can't move, use active modules, fire weapons or launch missiles. When the effect stops, paralyzes enemy ships in range of 1500 m. for 2 s. For Interceptor
Overdrive
Increases the rate of fire, energy regeneration, maximum speed, speed of strafe and rotation by 50% for 8 sec. For Fighter
ODG 'Chameleon'
Makes a player's ship invisible for 18 s. Any damage and opening fire bring him out of this state. When invisibility ends, provides a 20% damage boost for 5 s. For Fighter
Diffusion Shield
Surrounds the ship with a shield for 15 seconds. The shield absorbs all damage, but spends energy. If energy is depleted, the shield disappears.

For Fighter


Disintegrator
Sniper gun, which additionally deals thermal damage to frigates and to destroyers. Damage depends on the level of the main weapon installed on the ship. For Empire Frigate
Combat Drones
Every 35 s. produces drones, no more than 2 at a time. The drone attacks the enemy at a distance of up to 1950 m. Spends energy on one activation (repairing or self-destructing a drone). If the player’s shield supply is less than 50%, then the drone, instead of firing, will restore the shield to it. When the module is activated, one of the drones restores the shield to the allied ships within a radius of 500 meters and turns off. For Frigate
Phase shield
Increases shield resistance to selected damage by 120 pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by 15% for 5 seconds. When activated, it gives a 35% speed bonus for 10 s. For Frigate
Guided torpedo
Launches a guided missile, causing thermal damage during an explosion. The explosion leaves a radioactive cloud dealing damage to all targets in a radius of 270 m. for a period of 10 s. For Jericho Frigate

Special modules for destroyers

The main special modules for manufactured destroyers

Empire Energy router Empire Energy router
Reroutes energy flow in ship systems. Allows to select between max speed by 20%, weapon damage by 20% or restoring of 250 pts. shield volume per second.
Federation Energy router Federation Energy router
Reroutes energy flow in ship systems. Allows to select between max speed by 30%, weapon damage by 12% or restoring of 250 pts. shield volume per second.
Jericho Energy router Jericho Energy router
Reroutes energy flow in ship systems. Allows to select between max speed by 20%, weapon damage by 12% or restoring of 400 pts. shield volume per second.
Spatial stabilizer
Upon activation ship is fixing its position for 2 s. Weapon damage is increased by 55% and range is increased by 10%. For 14 and 17 rank destroyers.

Special modules for Ellydium ships

Special modules for ships based on alien technologies.

Thar'Ga :
Crystal hunger
Temporarily increases rate of fire, energy regeneration, and maximum energy recovery speed by 50%. If a ship is destroyed in a certain radius, the host's hull is repaired.
Hive
A unique feature of this evolution form are 3 combat drones, produced from the crystalline part of the hull when activated. On manual deactivation of the module, drones return and repair the ship's hull.
Combat reconstructor
Upon module activation all enemies in a certain radius receive damage. 110% of the damage inflicted during the module's operation are used for hull recovery.
Condensing crystals
A distinctive feature of this form is a crystal charge, dealing damage to enemies. At the end of their path crystals assemble into a capsule that restores hull if it is picked up. In addition, activation of the module increases the ship's speed.
Crystal predator
Launches a missile with crystal bots, capable of dealing damage to the target. If the target dies before the end of the effect, the bots return to the ship and restore hull.
Tai'Kin :
Warp-vortex
When using the special module, the ship teleports a certain distanceforward in a fraction of a second, which allows the pilot to quickly move around the battlefield and suddenly find himself behind the enemy's back. All nearby allied ships along the jump's course get a speed bonus.
Return crystal
A unique special module that allows the pilot to use unusual tactics in combat. A crystal acting as a warp-beacon is separated from the ship. When reactivated, the ship with the surrounding area of space and even with enemy ships that fall into this area, moves to the beacon. The beacon is vulnerable to ramming. Damage to the ship from the activation is restored.
Jump crystals
Uses energy of special crystals' collapse for teleportation. The pilot can make up to four quick jumps in a row. A cloud is left in the start zone every time, dealing damage. Such unexpected maneuvers allow you to quickly lose a stronger opponent in battle. Jumping crystals are restored after a short time.
Quantum leap
The special module changes the space-time continuum. When the module is activated, the ship returns to that position in the space where it was some time ago. At the same time the state of the ship is brought to the point of time, in which it returned. Effects applied after the return point are cancelled. If the return spot is occupied, the ship only has a couple of seconds to retreat or it's destroyed.
Jump drive
The module is the quintessence of all the unique developments of ‘Ellydium’. When the module is activated, the ship jumps five kilometers forward. An active zone is left the ship's wake, dealing damage to enemies. The jump point produces a growing cloud, dealing damage to enemy ships.
Waz'Got :
Scavenger drones
Picking up wreckages of destroyed ships, the engineer produces drones, attacking the enemy and repairing the ship. When activated, one of the drones rushes to its target. With the blast, the missile damages the enemies and restores hulls of nearby allies.
Alien satellites
Picking up wreckages of destroyed ships, the engineer produces drones, attacking the enemy and repairing the ship. When activated, sends one of its drones to the selected ally.
Green mist
When the catalyst is used, all allies within active range become transparent for projectiles, missiles, laser beams, and explosions for 2,5 seconds.
Autonomous drones
Launches a pod with an autonomous drone, capable of working both in space and on ship surfaces. Turret deals more damage, fires faster, is stronger and exists longer.
Repair drone operator
Launches drones accompanying the ship. When activated, the drone is sent to the selected point and transformed into a repair kit. Allies can pick it up to restore their own hull and hulls of nearby allies and get a bonus to damage resistance.
Ze'Ta :
Crystalline swarm
Launches a crystalline swarm, which operates in several modes:
  • Defence mode (hull resistance increases, the swarm attacks nearby enemies);
  • Protection mode (a swarm forms a shield and guards the ship against damage);
  • Turret mode (the swarm forms a turret that attacks the target you lock, additionally increases the speed of the ship).

When an enemy swarm is destroyed, the ship’s resistance to damage is increased.


Balanced swarm
Launches a crystalline swarm, which operates in several modes:
  • Defence mode (the swarm surrounds the destroyer and boosts its damage resistance and hull regeneration);
  • Attack mode (the swarm pursues a target captured by the destroyer and deals damage to it, additinally increases speed and maneuverability);
  • Hunt mode (the swarm scatters into several groups that attack nearby enemies, additinally increases speed and maneuverability).

When the enemy destroys the swarm, the ship’s resistance to damage increases.


Fast swarm
Launches a crystalline swarm, which operates in several modes:
  • Boost mode (the swarm accelerates the destroyer; resistance to hull and shield damage increases);
  • Projectile mode (the swarm flies in the direction of the sight and when it hits or is activated again, it goes into cloud mode, kinetic damage is dealt on impact);
  • Cloud mode (the swarm freezes in place and increases in size; opponents caught in it are slowing down and cannot teleport and use micro warp, the range of their radar is reduced; allies inside the cloud have reduced radar signatures; the destroyer's turn speed increases, as well as hull and shield resistance to damage).

When the enemy destroys the swarm, the ship’s resistance to damage increases.


Special modules for craft ships

Alternative variants for special modules for manufactured ships.

Legion microwarp engine
Can be selected for Cyning.
Wardens microwarp engine
Can be selected for Cyning.
Legion Ship Overdrive
Can be selected for Mjolnir.
Wardens' Ship Overdrive
Can be selected for Mjolnir.
Legion's disintegrator
Can be selected for Kraken.
Wardens' disintegrator
Can be selected for Kraken.
Armada Plasma Web
Can be selected for Peregrine.
Vanguard Plasma Web
Can be selected for Peregrine.
Armada's ODG 'Chameleon'
Can be selected for Jaguar.
Vanguard's ODG 'Chameleon'
Can be selected for Jaguar.
Armada combat drones
Can be selected for Octopus.
Vanguard combat drones
Can be selected for Octopus.
Raid Metastable Energy Field Generator
Can be selected for Caltrop.
Techs Metastable Energy Field Generator
Can be selected for Caltrop.
Raid Diffusion Shield
Can be selected for Saw One.
Tech Diffusion Shield
Can be selected for Saw One.
Raid phase shield
Can be selected for Ronin.
Techs phase shield
Can be selected for Ronin.
'Attila' Targeting Complex
Can be selected for Sirius.
Warp-reflector
Can be selected for Tyrant.
Beam destructor
Can be selected for Vigilant.
Frontal shield
Can be selected for Dart.
Synergetic disintegrator
Can be selected for Gargoyle.
Adaptive resonator
Can be selected for Granite.
Archangel
Can be selected for Wolfhound.
Long descent
Can be selected for Singularity.
Guided hologram
Can be selected for Dyrnwyn.
Remote disintegrator
Can be selected for Project 1011.
Plasma shackles
Can be selected for Spike.
Virus attack
Can be selected for Zhen.
Emergency landing
Can be selected for Pilgrim.
Protective barrier 1.0
Can be selected for Custodian.
Wormhole stabilizer
Can be selected for Marten.
Autonomous battle station
Can be selected for Hammerhead.
Triple algorithm
Can be selected for Scylla.
Artillery beam disintegrator
Can be selected for Gungnir.
"Shelter" shield
Can be selected for Raven.

Unique special modules

These special modules are unique for some ships.

Overdrive type 'Sting'
Unique for Stingray.
'Phoenix' Drones
Unique for Phoenix.
'Gremlin' Drones
Unique for Brokk.
'Provocateur' System
Unique for Archelon.
'Bastion' Shield
Unique for Reaper.
ODG 'Mantis'
Unique for Hyena.
'Styx' Combat drones
Unique for Styx.
'Sword'S' Diffusion shield
Unique for Sword S.
Phase Jump
Unique for Nightingale.
Weapon systems sabotage
Unique for Karud.
MiG-105
Unique for Spiral.
Accelerating shield
Unique for Endeavour.
Tactical shielding
Unique for Object NY18.
Cluster missile
Unique for Executor.
Defence program 'Wave'
Unique for Boremys.
Ghost rush
Unique for Black Ghost.
Plasma web "Jellyfish"
Unique for Jellyfish.
System overcharge type "Indra-T"
Unique for Veils.
Guided torpedo "Needle-SM"
Unique for Langsax.
"Twin" protocol
Unique for Tornado.
SEF System Overdrive
Unique for Dainsleif.
Plasma web "Wasp"
Unique for Pterosaur.
Involuntary treatment
Unique for Plague Doctor.
"Stasis" protocol
Unique for Polar Bear.