Swift: Difference between revisions

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<!-- Main block -->
<!-- Main block -->
|ShipName = Swift
|ShipName = Swift
|ShipLOR = Диверсионные корабли предназначены для проведения внезапных атак по кораблям врага. Специальная плазменная сеть диверсантов позволяет им наносить урон противнику без непосредственного контакта.
|ShipLOR = Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever.
|shipClass_text = Перехватчик
|shipClass_text = Interceptor
|shipClass_link = Перехватчик
|shipClass_link = Interceptor
|tier = 1
|tier = 1
|rank = 3
|rank = 3
|shipRole_text = Диверсии
|shipRole_text = Covert Ops
|shipRole_link = Диверсии
|shipRole_link = Covert Ops
|shipRole_image = role_recon.png
|shipRole_image = role_recon.png
|raceName = ФЕДЕРАЦИЯ
|raceName = Empire
|race_link = ФЕДЕРАЦИЯ
|race_link = EMPIRE
|raceNameLink = ФЕДЕРАЦИЯ
|raceNameLink = EMPIRE
|raceImage = federation.png
|raceImage = empire.png
|specialAbility_text = Плазменная сеть
|specialAbility_text = Plasma web
|specialAbility_link = Плазменная сеть
|specialAbility_link = Plasma web
|specialAbility_icon = plasmaweb.png
|specialAbility_icon = plasmaweb.png
|price = 180000
|currency = CR
<!-- Image block -->
<!-- Image block -->
|shipImage_Animation = R3ST1.gif
|shipImage_Animation = R3ST1.gif
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|module_cpu_count = 0
|module_cpu_count = 0
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link=Плазменная пушка|50px]]
|stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|50px]]
|stock_AMMO_01 = [[Файл:PlasmaUp1_Icon.png|50px|link=Двойной дефлектор]]
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Малые ракеты|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp_Icon.png|link=Компенсатор столкновений|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp_Icon.png|link=Collision Compensator|50px]]
|stock_ACTIVE_01 = [[File:AchillesTargetingUnit_Icon.png|link=Прицельный комплекс «Орион»|50px]]
|stock_ACTIVE_01 = [[File:AchillesTargetingUnit_Icon.png|link=Orion Targeting Complex|50px]]
|stock_ACTIVE_02 = [[File:RepairDronesSmall_Icon.png |link=Ремкомплект S|50px]]
|stock_ACTIVE_02 = [[File:RepairDronesSmall_Icon.png|link=Repair Kit S|50px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 2
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|shield_resist_kinetic = 30
|shield_resist_kinetic = 30
|shield_resist_emp = <nowiki>-</nowiki>30
|shield_resist_emp = <nowiki>-</nowiki>30
|hull_resist_thermal_calc = 15
|hull_resist_kinetic_calc = -15
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 0
|shield_resist_kinetic_calc = 30
|shield_resist_emp_calc = -30
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
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|rot_speed_z_syn1 = 78
|rot_speed_z_syn1 = 78
|energy_max_syn1 = 240
|energy_max_syn1 = 240
|energy_regen_syn1 = 46.6
|energy_regen_syn1 = 55.9
|hull_max_syn1 = 2270
|hull_max_syn1 = 2270
|shield_max_syn1 = 2630
|shield_max_syn1 = 2630
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|rot_speed_z_syn2 = 78
|rot_speed_z_syn2 = 78
|energy_max_syn2 = 240
|energy_max_syn2 = 240
|energy_regen_syn2 = 46.6
|energy_regen_syn2 = 55.9
|hull_max_syn2 = 2339
|hull_max_syn2 = 2475
|shield_max_syn2 = 2709
|shield_max_syn2 = 2867
|shield_regen_syn2 = 85
|shield_regen_syn2 = 85
|vision_radius_syn2 = 3000
|vision_radius_syn2 = 3000
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|rot_speed_z_syn3 = 78
|rot_speed_z_syn3 = 78
|energy_max_syn3 = 240
|energy_max_syn3 = 240
|energy_regen_syn3 = 46.6
|energy_regen_syn3 = 55.9
|hull_max_syn3 = 2407
|hull_max_syn3 = 2566
|shield_max_syn3 = 2788
|shield_max_syn3 = 2972
|shield_regen_syn3 = 85
|shield_regen_syn3 = 85
|vision_radius_syn3 = 3300
|vision_radius_syn3 = 3300
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|rot_speed_z_syn4 = 78
|rot_speed_z_syn4 = 78
|energy_max_syn4 = 248
|energy_max_syn4 = 248
|energy_regen_syn4 = 48
|energy_regen_syn4 = 57.5
|hull_max_syn4 = 2407
|hull_max_syn4 = 2566
|shield_max_syn4 = 2788
|shield_max_syn4 = 2972
|shield_regen_syn4 = 85
|shield_regen_syn4 = 85
|vision_radius_syn4 = 3300
|vision_radius_syn4 = 3300
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|rot_speed_z_syn5 = 78
|rot_speed_z_syn5 = 78
|energy_max_syn5 = 257
|energy_max_syn5 = 257
|energy_regen_syn5 = 49.8
|energy_regen_syn5 = 59.8
|hull_max_syn5 = 2475
|hull_max_syn5 = 2634
|shield_max_syn5 = 2867
|shield_max_syn5 = 3051
|shield_regen_syn5 = 85
|shield_regen_syn5 = 85
|vision_radius_syn5 = 3600
|vision_radius_syn5 = 3600
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|rot_speed_z_syn6 = 78
|rot_speed_z_syn6 = 78
|energy_max_syn6 = 264
|energy_max_syn6 = 264
|energy_regen_syn6 = 51.2
|energy_regen_syn6 = 61.4
|hull_max_syn6 = 2543
|hull_max_syn6 = 2679
|shield_max_syn6 = 2946
|shield_max_syn6 = 3104
|shield_regen_syn6 = 85
|shield_regen_syn6 = 85
|vision_radius_syn6 = 3600
|vision_radius_syn6 = 3600
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<!-- Default bonus block -->
<!-- Default bonus block -->
|beacon_capture_mul = 20%
|beacon_capture_mul = 20%
|beacon_capture_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|crit_chance_add = 30%
|crit_chance_add = 30%
|crit_chance_add_synLvl = 2
|damage_mul = 10%
|damage_mul = 10%
|damage_mul_synLvl = 4
}}
}}

Revision as of 10:23, 19 July 2016

Swift
Accumulates 5% free experience

The maximum level of experience — 6

Survivability* 6001
Hull 2679
Shield 3104
Energy 264
Speed 389

Available from the beginning:
Beacon capture speed increased by 20%.
Available at experience level 2:
Critical chance increased by 30%.
Available at experience level 4:
Main weapon damage increased by 10%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine

Special module


Buying price 180000
Selling price 45000



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: Empire
Class: Interceptor
Role: Covert Ops
Rank: 3

Description

Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever.

Available equipment

Weapons
Plasma Gun 5

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 240 63 55.9 2270 2630 85 3000 2
2 240 63 55.9 2475 2867 85 3000 2
3 240 63 55.9 2566 2972 85 3300 2
4 248 63 57.5 2566 2972 85 3300 2
5 257 63 59.8 2634 3051 85 3600 2
6 264 63 61.4 2679 3104 85 3600 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 384 461 178 114 102 78
2 384 461 178 114 102 78
3 387 464 182 114 102 78
4 387 464 182 114 102 78
5 387 464 182 114 102 78
6 389 467 187 114 102 78



Ships
Interceptors Fighters Frigates Destroyers