Difference between revisions of "Techs Metastable Energy Field Generator"

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:The ship can't move, use active modules, fire weapons or launch missiles.  
 
:The ship can't move, use active modules, fire weapons or launch missiles.  
 
:When the effect stops, paralyzes enemy ships in range of '''1500''' m. for '''1,8''' s.
 
:When the effect stops, paralyzes enemy ships in range of '''1500''' m. for '''1,8''' s.
 +
:Stacking crowd control effects within '''30''' s. has diminishing returns.
  
 
==Characteristics==
 
==Characteristics==

Latest revision as of 16:45, 27 April 2022

Techs Metastable Energy Field Generator

Type: Special module

For ship: Caltrop ECM.png



Description

Makes the ship invincible for 6 s.
The ship can't move, use active modules, fire weapons or launch missiles.
When the effect stops, paralyzes enemy ships in range of 1500 m. for 1,8 s.
Stacking crowd control effects within 30 s. has diminishing returns.

Characteristics

  • Energy consumption: 54 en.
  • Recharge: 45 s.


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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