Tempest: Difference between revisions

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[[Category:Empire ships]]
[[Category:Interceptor ships]]
[[Category:ECM ships]]

Revision as of 03:46, 22 April 2018

Tempest
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 10599
Hull 6196
Shield 3824
Energy 334
Speed 331

Available from the beginning:
Beacon capture speed increased by 20%.
Main weapon damage increased by 7%.
Available at experience level 2:
Time to weapon heating increased by 33%.
Available at experience level 4:
Energy consumption of "ECM modules" reduced by 25%.
Available at experience level 8:
Hull resistance to EM damage increased by 33 dmg.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price 6200000
Selling price 1550000



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: ECM
Rank: 11

Description

ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.

Available equipment

Weapons
Plasma Gun 12 Plasma Gun 17 Pulse Laser 11 Pulse Laser 14 Shrapnel Cannon 12 Shrapnel Cannon 17 Pirate Shrapnel Cannon 17 RF Blaster 13 Phase Suppressor 12 Phase Suppressor 17 Kinetic Supercharger 12 Kinetic Supercharger 17

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 285 83 55.3 5120 3160 101 3000 1
2 285 83 55.3 5581 3445 101 3000 1
3 285 83 55.3 5786 3571 101 3300 1
4 294 83 56.9 5786 3571 101 3300 1
5 305 83 59.1 5940 3666 101 3600 1
6 314 83 60.8 6042 3729 101 3600 1
7 314 83 60.8 6144 3761 101 3900 1
8 314 83 60.8 6144 3761 101 4200 1
9 323 83 62.5 6196 3793 101 4200 1
10 334 83 64.7 6196 3824 101 4500 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 320 384 178 114 102 78
2 320 384 178 114 102 78
3 322 387 182 114 102 78
4 322 387 182 114 102 78
5 322 387 182 114 102 78
6 324 389 187 114 102 78
7 327 392 192 114 102 78
8 329 394 196 114 102 78
9 331 397 201 114 102 78
10 331 397 201 114 102 78



Ships
Interceptors Fighters Frigates Destroyers