Template:Ammo: Difference between revisions

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<tr>
<tr>
<td width=60 valign="top">
<td width=60 valign="top">
[[File:{{{image}}}|100px]]
[[File:{{{image}}}|100px|{{{name|Ammo}}}]]
</td>
</td>
<td colspan=2 width-max="50%" valign="top"><!-- Description of ammo
<td colspan=2 width-max="50%" valign="top"><!-- Description of ammo
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--><span style="font-size:120%;">'''Available ranks:''' {{{Tier|}}}</span><br/><br/><!--
--><span style="font-size:120%;">'''Available ranks:''' {{{Tier|}}}</span><br/><br/><!--
--><span style="font-size:120%;">{{{desc|Description}}}</span><br/><!--
--><span style="font-size:120%;">{{{desc|Description}}}</span><br/><!--
--><span style="font-size:120%;">{{#if: {{{customDesc|}}} | <br/>{{{customDesc}}}<br/> }}</span>
--><span style="font-size:120%;">{{#if: {{{customDesc|}}} | <br/>{{{customDesc}}}<br/> }}</span><!--
--><span style="font-size:120%;">{{#if: {{{price|}}} | <br/>'''Cost:''' {{{price}}}<br/><br/> }}</span>
</td>
</td>
<td rowspan=2>
<td rowspan=2>
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     |damageM_t5  = {{{damageM_t5|}}}
     |damageM_t5  = {{{damageM_t5|}}}
     |damageM_t6  = {{{damageM_t6|}}}
     |damageM_t6  = {{{damageM_t6|}}}
    |unexplosive = {{{unexplosive|}}}
}}
}}
}}
}}
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</tr>
</tr>
<tr>
<tr>
<td colspan=2 align="center">
<td colspan=2 align="center" width=5%>
{{#switch: {{{compatibility}}}
{{#switch: {{{compatibility}}}
|weapon  =
|weapon  =
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--> |<!-- nil  
--> |<!-- nil  
--> }}<!--
--> }}<!--
-->{{#if:{{{speed_t5|}}}|'''Flight speed:'''<br/>{{#if: {{{speed_t1|}}}| '''1-3 ranks:''' {{{speed_t1|}}} m./s.}}<br/>{{#if:{{{speed_t2|}}}| '''4-6 ranks:''' {{{speed_t2|}}} m./s.}}<br/>{{#if:{{{speed_t3|}}}| '''7-9 ranks:''' {{{speed_t3|}}} m./s.}}<br/>{{#if:{{{speed_t4|}}}|'''10-12 ranks:''' {{{speed_t4|}}} m./s.}}<br/>{{#if:{{{speed_t5|}}}|'''13-17 ranks:''' {{{speed_t5|}}} m./s.}}<br/>}}{{#if:{{{speed_t6|}}}|'''Flight speed:'''<br/>{{#if: {{{speed_t6|}}}| '''14-17 ranks:''' {{{speed_t6|}}} m./s.<br/>}} <!-- nil -->|<!-- nil -->}}<!--
-->{{#if:{{{speed_t5|}}}|'''Flight speed:'''<br/>{{#if: {{{speed_t1|}}}|'''1-3 ranks:''' {{{speed_t1|}}} m/s<br/>}}{{#if:{{{speed_t2|}}}|'''4-6 ranks:''' {{{speed_t2|}}} m/s<br/>}}{{#if:{{{speed_t3|}}}|'''7-9 ranks:''' {{{speed_t3|}}} m/s<br/>}}{{#if:{{{speed_t4|}}}|'''10-12 ranks:''' {{{speed_t4|}}} m/s<br/>}}{{#if:{{{speed_t5|}}}|'''13-17 ranks:''' {{{speed_t5|}}} m/s}}}}{{#if:{{{speed_t6|}}}|'''Flight speed:'''<br/>{{#if: {{{speed_t6|}}}| '''14-17 ranks:''' {{{speed_t6|}}} m/s}} <!-- nil -->|<!-- nil -->}}<!--
-->{{#if:{{{speedA|}}}|<br/>'''Rotation speed:''' {{{speedA|}}} deg./s. <!-- nil -->|}}<!--
-->{{#if:{{{speedA|}}}|<br/>'''Maneuvering speed:''' {{{speedA|}}} deg./s. <!-- nil -->|}}<!--
-->{{#switch: {{{compatibility}}}
-->{{#switch: {{{compatibility}}}
                                 |weapon =  
                                 |weapon =  
|rocket = {{FIX_STATE_ROCKET
|rocket = {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}     
|detonation_radius    = {{{detonation_radius|}}}     
|max_range            = {{{max_range|}}}            
|max_range            = {{{max_range|}}}  
|fire_range            = {{{fire_range|}}}             
|cooldown              = {{{cooldown|}}}               
|cooldown              = {{{cooldown|}}}               
|holder_size          = {{{holder_size|}}}           
|holder_size          = {{{holder_size|}}}           
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|effect                = {{{effect|}}}
|effect                = {{{effect|}}}
|volley_count          = {{{volley_count|}}}
|volley_count          = {{{volley_count|}}}
|volley_timeout        = {{{volley_timeout|}}}
|volley_timeout        = {{{volley_timeout|}}}
                                                                |detonation_radius    = {{{detonation_radius|}}} 
|field_radius          = {{{field_radius|}}}  
|field_radius          = {{{field_radius|}}}  
|max_mines            = {{{max_mines|}}}     
|max_mines            = {{{max_mines|}}}     
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|projectile_speed      = {{{projectile_speed|}}}
|projectile_speed      = {{{projectile_speed|}}}
|max_aim_rot_speed    = {{{max_aim_rot_speed|}}}
|max_aim_rot_speed    = {{{max_aim_rot_speed|}}}
|acceleration          = {{{acceleration|}}}
|compatibility        = {{{compatibility|}}}
|compatibility        = {{{compatibility|}}}
|drone_time_to_live    = {{{drone_time_to_live|}}} 
|time_to_live          = {{{time_to_live|}}} 
|acceleration          = {{{acceleration|}}} 
}}
}}
|RECON =  {{FIX_STATE_ROCKET
|COVERT OPS =  {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}     
|detonation_radius    = {{{detonation_radius|}}}     
|explosion_delay      = {{{explosion_delay|}}}  
|explosion_delay      = {{{explosion_delay|}}}  
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|effect                = {{{effect|}}}                 
|effect                = {{{effect|}}}                 
}}
}}
|SCOUT =  {{FIX_STATE_ROCKET
|RECON =  {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}   
|detonation_radius    = {{{detonation_radius|}}}   
|max_mines            = {{{max_mines|}}}     
|max_mines            = {{{max_mines|}}}     
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}}
}}
|ECM =  {{FIX_STATE_ROCKET
|ECM =  {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}    
                                                                |durability            = {{{durability|}}}
                                                                |acttime              = {{{acttime|}}}   
                                                                |actradius            = {{{actradius|}}} 
|detonation_radius    = {{{detonation_radius|}}}  
|max_range            = {{{max_range|}}}             
|max_range            = {{{max_range|}}}             
|cooldown              = {{{cooldown|}}}               
|cooldown              = {{{cooldown|}}}               
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|effect                = {{{effect|}}}                 
|effect                = {{{effect|}}}                 
}}
}}
|ATTACK = {{FIX_STATE_ROCKET
|GUNSHIP = {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}     
|detonation_radius    = {{{detonation_radius|}}}     
|max_range            = {{{max_range|}}}             
|max_range            = {{{max_range|}}}             
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|volley_timeout        = {{{volley_timeout|}}}
|volley_timeout        = {{{volley_timeout|}}}
}}
}}
|SNIPER = {{FIX_STATE_ROCKET
|LONG RANGE = {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}     
|detonation_radius    = {{{detonation_radius|}}}     
|max_range            = {{{max_range|}}}             
|max_range            = {{{max_range|}}}             
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|time_to_live          = {{{time_to_live|}}}  
|time_to_live          = {{{time_to_live|}}}  
|repeat_period        = {{{repeat_period|}}}
|repeat_period        = {{{repeat_period|}}}
|warh_radiusAOE        = {{{warh_radiusAOE|}}}
|warh_max_range        = {{{warh_max_range|}}}
                      |warh_speed            = {{{warh_speed|}}}
                      |warh_speedA          = {{{warh_speedA|}}}
}}
}}
|GUARD = {{FIX_STATE_ROCKET
|GUARD = {{FIX_STATE_ROCKET
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|effect                = {{{effect|}}}
|effect                = {{{effect|}}}
|volley_count          = {{{volley_count|}}}
|volley_count          = {{{volley_count|}}}
|control_range        = {{{control_range|}}}
|volley_timeout        = {{{volley_timeout|}}}
|volley_timeout        = {{{volley_timeout|}}}
|field_radius          = {{{field_radius|}}}  
|field_radius          = {{{field_radius|}}}  
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|repeat_period        = {{{repeat_period|}}}
|repeat_period        = {{{repeat_period|}}}
}}
}}
|ENGINEER = {{FIX_STATE_ROCKET
|ENGINEERING = {{FIX_STATE_ROCKET
|detonation_radius    = {{{detonation_radius|}}}     
|detonation_radius    = {{{detonation_radius|}}}     
|max_range            = {{{max_range|}}}            
|max_range            = {{{max_range|}}}  
|fire_range            = {{{fire_range|}}}           
|cooldown              = {{{cooldown|}}}               
|cooldown              = {{{cooldown|}}}               
|holder_size          = {{{holder_size|}}}           
|holder_size          = {{{holder_size|}}}           
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|projectile_speed      = {{{projectile_speed|}}}
|projectile_speed      = {{{projectile_speed|}}}
|max_aim_rot_speed    = {{{max_aim_rot_speed|}}}
|max_aim_rot_speed    = {{{max_aim_rot_speed|}}}
|acceleration          = {{{acceleration|}}}
|compatibility        = {{{compatibility|}}}
|compatibility        = {{{compatibility|}}}
|acceleration          = {{{acceleration|}}} 
}}
}}
|<br/>'''[ERROR]: wrong 'compatibility' at the ammo form'''
|<br/>'''[ERROR]: wrong 'compatibility' at the ammo form'''
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</tr>
</tr>
</table>
</table>
{{Eqbar}}
{{Eqbar}}

Latest revision as of 17:52, 13 February 2024

[[File:{{{image}}}|100px|Ammo]]

Ammo

Type: Slot type

Available ranks:

Description

Damage dealt
to small objects/interceptors/fighters/frigates/destroyers

[ERROR]: wrong 'compatibility' at the compatibility form


[ERROR]: wrong 'compatibility' at the ammo form
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions