Template:Ship: Difference between revisions

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<div style="clear:right;margin:3px 0px 3px 3px;width:380px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px">
<div style="clear:right;margin:3px 0px 3px 3px;width:350px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px">
<div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | <font color=#4169E0>}}{{{ShipName|{{SUBPAGENAME}}}}}</font></div>
<div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | DLC | <font color=#FFD700> | {{#ifeq: {{{craft|}}} | yes | <font color=#FFD700> |<font color=#FFFFFF>}}}}}}{{{ShipName|{{SUBPAGENAME}}}}}</font></div>
{{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: #FFFFFF;">[[File:{{{ShipName}}}.png|180px]]</div>}}
{{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: #DCDCDC;">[[File:{{{ShipName}}}.png|250px]]</div>}}


<div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | CR | Generates 5% free synergy | {{Premium(Bonus)}} }}</div>
<div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | CR | Accumulates 5% free experience | {{Premium(Bonus)|rank={{{rank|}}}}} }}</div>
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<div style="text-align:center;">The maximum level of synergy — {{#ifexpr: {{{rank}}} < 3 | 5 | {{#ifexpr: {{{rank}}} < 4 | 6 | {{#ifexpr: {{{rank}}} < 5 | 7 | {{#ifexpr: {{{rank}}} < 7 | 8 | {{#ifexpr: {{{rank}}} < 10 | 9 | 10 }} }} }} }} }}</div>
{{#if: {{{rank|}}} | <div style="text-align:center;">The maximum level of experience — {{RankToMaxSynergy|{{{rank|}}}}}</div>}}
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{|cellspacing="0" border="0" style="width:100%"
{|cellspacing="0" border="0" style="width:100%"
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|}
|}
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{{#ifeq: {{{craftable}}} | true | ''This is a highly customisable ship obtained through crafting. During the crafting player will be prompted to select 1 out of 3 bonuses for synergy level 4 and 8 (Note: Weapon Projectile speed and spread counts as a single bonus).''  <br />}}
'''Available from the beginning:'''<br /><!--
'''Available from the beginning:'''<br /><!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{hull_resist_all_add_synLvl}}} | 0 | {{#if: {{{hull_resist_all_add|}}} | Hull resistance to all damage increased by {{{hull_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_all_add_synLvl}}} | 0 | {{#if: {{{hull_resist_all_add|}}} | Hull resistance to all damage increased by {{{hull_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_1_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add_1|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add_1}}} pts.<br />}} | }}<!--duplicate
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 0 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 0 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 0 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 0 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 0 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 0 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 0 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 0 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 0 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 0 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 0 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 0 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 0 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 0 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 0 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 0 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 0 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at synergy level 2:'''<br /> |}}<!--
-->{{#ifeq: {{{ram_damage_synLvl}}} | 0 | {{#if: {{{ram_damage|}}} | The nose blade deals continuous damage in battle.<br />}} | }}<!--
-->{{#ifeq: {{{weapons_only_synLvl}}} | 0 | {{#if: {{{weapons_only|}}} | Number of weapons reduced to {{{weapons_only}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_EM_synLvl}}} | 0 | {{#if: {{{damage_mul_EM|}}} | EM weapon damage increased by {{{damage_mul_EM}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_kinetic_synLvl}}} | 0 | {{#if: {{{damage_mul_kinetic|}}} | Kinetic weapon damage increased by {{{damage_mul_kinetic}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_thermal_synLvl}}} | 0 | {{#if: {{{damage_mul_thermal|}}} | Thermal weapon damage increased by {{{damage_mul_thermal}}}.<br />}} | }}<!--
-->{{#ifeq: {{{allies_heal_eff_synLvl}}} | 0 | {{#if: {{{allies_heal_eff|}}} | Regeneration of allied ships increased by {{{allies_heal_eff}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 0 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at experience level 2:'''<br /> |}}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 2 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 2 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 2 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 2 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 2 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 2 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 2 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 2 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 2 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 2 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 2 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 2 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 2 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 2 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 2 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at synergy level 4:'''<br /> |}}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 2 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at experience level 4:'''<br /> |}}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 4 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 4 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 4 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 4 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 4 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 4 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_damage_synLvl}}} | 4 | {{#if: {{{rocket_damage|}}} | Missile and mine damage increased by {{{rocket_damage}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 4 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 4 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{crit_chance_add_synLvl}}} | 4 | {{#if: {{{crit_chance_add|}}} | Critical chance increased by {{{crit_chance_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{crit_chance_add_synLvl}}} | 4 | {{#if: {{{crit_chance_add|}}} | Critical chance increased by {{{crit_chance_add}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 4 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 4 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 4 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 4 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_regen_synLvl}}} | 4 | {{#if: {{{hull_regen|}}} | Hull regeneration increased by {{{hull_regen}}}.<br />}} | }}<!--
-->{{#ifeq: {{{specmodule_cooldown_synLvl}}} | 4 | {{#if: {{{specmodule_cooldown|}}} | Special module cooldown time reduced by {{{specmodule_cooldown}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 4 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 4 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 4 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 4 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 4 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 4 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
Line 211: Line 223:
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 4 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 4 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 4 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 4 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 4 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 4 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 4 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifexpr: {{{rank}}} > 4 | {{#ifeq: {{{currency|}}} | CR | '''Available at synergy level 8:'''<br /> |}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 4 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifexpr: {{{rank}}} > 6 | {{#ifeq: {{{currency|}}} | CR | '''Available at experience level 8:'''<br /> |}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 8 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 8 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
Line 229: Line 241:
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 8 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 8 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 8 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 8 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_damage_synLvl}}} | 8 | {{#if: {{{rocket_damage|}}} | Missile and mine damage increased by {{{rocket_damage}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 8 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 8 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_2_synLvl}}} | 8 | {{#if: {{{damage_mul_2|}}} | Main weapon damage increased by {{{damage_mul_2}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_2_synLvl}}} | 8 | {{#if: {{{damage_mul_2|}}} | Main weapon damage increased by {{{damage_mul_2}}}.<br />}} | }}<!--
Line 253: Line 266:
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 8 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 8 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl_r}}} | 8 | {{#if: {{{shield_max_mul_r|}}} | Maximum shield strength increased by {{{shield_max_mul_r}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl_r}}} | 8 | {{#if: {{{shield_max_mul_r|}}} | Maximum shield strength increased by {{{shield_max_mul_r}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_regen_synLvl}}} | 8 | {{#if: {{{hull_regen|}}} | Hull regeneration increased by {{{hull_regen}}}.<br />}} | }}<!--
-->{{#ifeq: {{{specmodule_cooldown_synLvl}}} | 8 | {{#if: {{{specmodule_cooldown|}}} | Special module cooldown time reduced by {{{specmodule_cooldown}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
Line 265: Line 280:
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 8 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 8 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 8 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 8 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 8 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 8 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
Line 274: Line 290:
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 8 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 8 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 8 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 8 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
Line 283: Line 299:
-->{{#ifeq: {{{module_suppressor_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_suppressor_energy_cost_mul|}}} | Energy drain of of [[Suppressor Class modules]] decreased by {{{module_suppressor_energy_cost_mul}}}.<br />}} | }}
-->{{#ifeq: {{{module_suppressor_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_suppressor_energy_cost_mul|}}} | Energy drain of of [[Suppressor Class modules]] decreased by {{{module_suppressor_energy_cost_mul}}}.<br />}} | }}
----
----
<div style="text-align:center;"><br>'''Ship modules layout'''</div>
<div style="text-align:center;">'''Equipment upon purchase'''</div>
{|cellspacing="1" cellpadding="3" border="0" style="width:100%; text-align:center;"
{|cellspacing="0" border="0" style="width:100%; text-align:center;"
|colspan="2"|Weapons
|-
|-
|style="vertical-align:middle;"|Active modules
|colspan="2"|{{{stock_WEAPON_01|}}}     {{{stock_AMMO_01|}}}     {{{stock_MISSILE_01|}}}
|{{#switch:{{{module_active_count|}}}
|1 = [[File:Active-y.png]]
|2 = [[File:Active-y.png]][[File:Active-y.png]]
|3 = [[File:Active-y.png]][[File:Active-y.png]][[File:Active-y.png]]
|4 = [[File:Active-y.png]][[File:Active-y.png]][[File:Active-y.png]][[File:Active-y.png]]
|ERROR: invalid Active modules count $module_active_count$
}}<br />
|-
!colspan="2"|{{#ifeq: {{{craftable}}} | true | Player will be able to chose his own layout,<br>using up to {{#switch:{{{rank}}}
|8 = 6
|11 = 8
|14 = 9
|15 = 9
}} module slots in total<br />}}
|-
|-
|style="vertical-align:middle;"|Engine
|colspan="2"|Active modules
|{{#switch:{{{module_engine_count|}}}
|0 = [[File:Empty_mod.png]]
|1 = [[File:Enginemod-y.png]]
|2 = [[File:Enginemod-y.png]][[File:Enginemod-y.png]]
|3 = [[File:Enginemod-y.png]][[File:Enginemod-y.png]][[File:Enginemod-y.png]]
|ERROR: invalid engine modules count $module_active_count$
}}
|-
|-
|style="vertical-align:middle;"|Capacitor
|colspan="2"|{{{stock_ACTIVE_01|}}}    {{{stock_ACTIVE_02|}}}    {{{stock_ACTIVE_03|}}}     {{{stock_ACTIVE_04|}}}
|{{#switch:{{{module_capacitor_count|}}}
|0 = [[File:Empty_mod.png]]
|1 = [[File:Capacitormod-y.png]]
|2 = [[File:Capacitormod-y.png]][[File:Capacitormod-y.png]]
|3 = [[File:Capacitormod-y.png]][[File:Capacitormod-y.png]][[File:Capacitormod-y.png]]
|ERROR: invalid capacitor modules count $module_active_count$
}}
|-
|-
|style="vertical-align:middle;"|Shield
|colspan="2"|Ship modifiers
|{{#switch:{{{module_shield_count|}}}
{{#ifeq: {{{stock_MODS|}}} | no | ''not preinstalled'' | {{#if: {{{stock_ENGINE_MOD_01|}}} | {{Engine |stock_ENGINE_MOD_01={{{stock_ENGINE_MOD_01|}}} |stock_ENGINE_MOD_02={{{stock_ENGINE_MOD_02|}}} |stock_ENGINE_MOD_03={{{stock_ENGINE_MOD_03|}}} |stock_ENGINE_MOD_04={{{stock_ENGINE_MOD_04|}}} }} }}
|0 = [[File:Empty_mod.png]]
{{#if: {{{stock_CAPACITOR_MOD_01|}}} | {{Capacitor |stock_CAPACITOR_MOD_01={{{stock_CAPACITOR_MOD_01|}}} |stock_CAPACITOR_MOD_02={{{stock_CAPACITOR_MOD_02|}}} |stock_CAPACITOR_MOD_03={{{stock_CAPACITOR_MOD_03|}}} |stock_CAPACITOR_MOD_04={{{stock_CAPACITOR_MOD_04|}}} }} }}
|1 = [[File:Shieldmod-y.png]]
{{#if: {{{stock_SHIELD_MOD_01|}}} | {{Shield |stock_SHIELD_MOD_01={{{stock_SHIELD_MOD_01|}}} |stock_SHIELD_MOD_02={{{stock_SHIELD_MOD_02|}}} |stock_SHIELD_MOD_03={{{stock_SHIELD_MOD_03|}}} |stock_SHIELD_MOD_04={{{stock_SHIELD_MOD_04|}}} }} }}
|2 = [[File:Shieldmod-y.png]][[File:Shieldmod-y.png]]
{{#if: {{{stock_ARMOR_MOD_01|}}} | {{Hull |stock_ARMOR_MOD_01={{{stock_ARMOR_MOD_01|}}} |stock_ARMOR_MOD_02={{{stock_ARMOR_MOD_02|}}} |stock_ARMOR_MOD_03={{{stock_ARMOR_MOD_03|}}} |stock_ARMOR_MOD_04={{{stock_ARMOR_MOD_04|}}} }} }}
|3 = [[File:Shieldmod-y.png]][[File:Shieldmod-y.png]][[File:Shieldmod-y.png]]
{{#if: {{{stock_CPU_MOD_01|}}} | {{CPU |stock_CPU_MOD_01={{{stock_CPU_MOD_01|}}} |stock_CPU_MOD_02={{{stock_CPU_MOD_02|}}} |stock_CPU_MOD_03={{{stock_CPU_MOD_03|}}} |stock_CPU_MOD_04={{{stock_CPU_MOD_04|}}} }} }} }}
|ERROR: invalid shield modules count $module_active_count$
}}
|-
|-
|style="vertical-align:middle;"|Hull
|{{#switch:{{{module_hull_count|}}}
|0 = [[File:Empty_mod.png]]
|1 = [[File:Hullmod-y.png]]
|2 = [[File:Hullmod-y.png]][[File:Hullmod-y.png]]
|3 = [[File:Hullmod-y.png]][[File:Hullmod-y.png]][[File:Hullmod-y.png]]
|ERROR: invalid hull modules count $module_active_count$
}}
|-
|style="vertical-align:middle;"|CPU
|{{#switch:{{{module_cpu_count|}}}
|0 = [[File:Empty_mod.png]]
|1 = [[File:Compmod-y.png]]
|2 = [[File:Compmod-y.png]][[File:Compmod-y.png]]
|3 = [[File:Compmod-y.png]][[File:Compmod-y.png]][[File:Compmod-y.png]]
|ERROR: invalid cpu modules count $module_active_count$
}}
|}
|}
----
----
{|cellspacing="0" border="0" style="width:100%"
{|cellspacing="0" border="0" style="width:100%"
|style="font-weight: bold; vertical-align:middle;"|Buying price
|style="vertical-align:middle; width:23%; text-align:center;"|Special module
|style="vertical-align:middle;"|{{{price|?}}} {{ {{{currency|}}} }}
|style="text-align:center;"|{{#if: {{{stock_SpecialAbility|}}} | {{{stock_SpecialAbility|}}}    {{{stock_SpecialAbility2|}}}     {{{stock_SpecialAbility3|}}} |[[File:{{{specialAbility_icon|}}}|link={{{specialAbility_text|}}}|50px]] }}
<!-- {{#ifeq: {{{currency|}}} | GS |  | {{Sell(Ship) |price={{{price}}} |currency={{{currency}}} }} }} -->
|}
|}
----
{{#ifeq: {{{craft|}}} | yes | <!--If ship is ctafted from pieces-->
----
{{{!}}cellspacing="0" border="0" style="width:100%"
{{!}}style="font-weight: bold; vertical-align:middle;"{{!}}Manufacturing
{{!}}style="vertical-align:middle;"{{!}} {{{price|?}}} x {{{currency|}}}
{{!}}} |  <!--If ship is purchased-->
----
{{{!}}cellspacing="0" border="0" style="width:100%"
{{!}}style="font-weight: bold; vertical-align:middle;"{{!}}Buying price
{{!}}style="vertical-align:middle;"{{!}} {{{price|?}}} {{ {{{currency|}}} }}
{{#ifeq: {{{currency|}}} | CR | {{Sell(Ship) |price={{{price}}} |currency={{{currency}}} }} }}
{{!}}}
}}
<br />
<br />
----
----
''<nowiki>* All specifications are shown for the ship with the maximum level of synergy (</nowiki>{{#ifexpr: {{{rank}}} < 3 | 5 | {{#ifexpr: {{{rank}}} < 4 | 6 | {{#ifexpr: {{{rank}}} < 5 | 7 | {{#ifexpr: {{{rank}}} < 7 | 8 | {{#ifexpr: {{{rank}}} < 10 | 9 | 10 }} }} }} }} }}<nowiki>) without equipment</nowiki>''
''* All specifications are shown for the ship with the maximum level of experience {{#if: {{{rank|}}} | ({{RankToMaxSynergy|{{{rank|}}}}}) }} without equipment''
</div>
</div>
__TOC__
{| align="right"
| __TOC__
|}
==General information==
==General information==
'''Faction:''' [[{{{raceName|}}}]]<br />  
'''Faction:''' [[{{{raceName|}}}]]<br />  
'''Class:''' [[{{{shipClass_text|}}}]]<br />
'''Class:''' [[{{{shipClass_text|}}}]]<br />
'''Role:''' [[{{{shipRole_text|}}}]]<br />
'''Role:''' [[{{{shipRole_text|}}}]]<br />
'''Rank:''' {{{rank|}}}<br />
'''Rank:''' {{#if: {{{rank|}}} | {{{rank}}} }}<br />


==Description==
==Description==
{{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} |  }}{{{ShipLOR|}}}
{{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} |  }}{{#ifeq: {{{currency|}}} | DLC | {{Premium(Description)}} |  }}
{{#ifeq: {{{craft|}}} | yes | {{Premium(Description)}} |  }}{{{ShipLOR|}}}


==Available equipment==
==Available equipment==
Line 371: Line 357:
'''Weapons'''<br />
'''Weapons'''<br />
{{#switch:{{{shipClass_text|}}}
{{#switch:{{{shipClass_text|}}}
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}  
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}  
                                 |ERROR: invalid ship class $shipClass_text$
                                 |ERROR: invalid ship class $shipClass_text$
Line 383: Line 369:
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
               |Destroyer = {{DESTROYER MISSILE | shipRank={{{rank}}} }}
|ERROR: invalid ship class $shipClass_text$
|ERROR: invalid ship class $shipClass_text$
}}<br />
}}<br />
Line 402: Line 388:
                         }}<br />
                         }}<br />


'''Special Module'''<br />
'''Ship modifiers'''<br />
{{#switch:{{{shipClass_text|}}}
''Engine''<br />
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
{{#if:{{{stock_ENGINE_MOD_01|}}} | {{PASSIVEMOD ENGINE | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no engine slots}}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
 
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 | raceName={{{raceName}}} }}
''Capacitor''<br />
              |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
{{#if:{{{stock_CAPACITOR_MOD_01|}}} | {{PASSIVEMOD CAPACITOR | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no capacitor slots}}
|ERROR: invalid ship class $shipClass_text$
 
}}<br />
''Shield''<br />
{{#if:{{{stock_SHIELD_MOD_01|}}} | {{PASSIVEMOD SHIELD | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | raceName={{{raceName}}} | ShipName={{{ShipName}}} }} | Ship has no shield slots}}
 
''Hull''<br />
{{#if:{{{stock_ARMOR_MOD_01|}}} | {{PASSIVEMOD HULL | shipRank={{{rank}}} | ShipName={{{ShipName}}} }} | Ship has no hull slots}}
 
''CPU''<br />
{{#if:{{{stock_CPU_MOD_01|}}} | {{PASSIVEMOD CPU | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} }} | Ship has no CPU slots}}


==Tables of ship's technical characteristics==
==Tables of ship's technical characteristics==
Line 431: Line 424:
|align="center"|{{{hull_resist_emp|}}}
|align="center"|{{{hull_resist_emp|}}}
|}
|}
===Ship's characteristics on different synergy levels===
===Ship's characteristics on different experience levels===
{| class="wikitable"
{| class="wikitable"
!rowspan="2" style="width:7.8%;"|Synergy
!rowspan="2" style="width:7.8%;"|Level
!colspan="3" style="width:33.8%;"|Energy
!colspan="3" style="width:33.8%;"|Energy
!rowspan="2" style="width:8.2%;"|Hull, (pts.)
!rowspan="2" style="width:8.2%;"|Hull, (pts.)
Line 440: Line 433:
|-
|-
!style="width:9%;"|capacity, (pts.)
!style="width:9%;"|capacity, (pts.)
!style="width:11.5%;"|for afterburner, (pts.)
!style="width:11.5%;"|for afterburner, (pts./s)
!style="width:13.3%;"|regeneration, (pts./s)
!style="width:13.3%;"|regeneration, (pts./s)
!style="width:8.4%;"|capacity, (pts.)
!style="width:8.4%;"|capacity, (pts.)
Line 458: Line 451:
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}}
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}}
|}
|}
===Ship's speed on different synergy levels===
 
===Ship's speed on different experience levels===
{| class="wikitable"
{| class="wikitable"
!rowspan="2" style="width:6.1%;"|Synergy
!rowspan="2" style="width:9%;"|Level
!colspan="2" style="width:20.3%;"|Speed
!colspan="2" style="width:18%;"|Speed
!colspan="2" style="width:21.5%;"|Acceleration
!rowspan="2" style="width:9%;"|Acceleration, (m/s<sup>2</sup>)
!colspan="2" style="width:17.3%;"|Strafe
!rowspan="2" style="width:9%;"|Strafe, (m/s)
!colspan="2" style="width:21.5%;"|Pitch
!rowspan="2" style="width:9%;"|Pitch, (deg./s)
!rowspan="2" style="width:13.9%;"|Roll, (deg./s)
!rowspan="2" style="width:9%;"|Roll, (deg./s)
|-
|-
!style="width:9.7%;"|march, (m/s)
!style="width:9%;"|march, (m/s)
!style="width:10.6%;"|afterburner, (m/s)
!style="width:9%;"|afterburner, (m/s)
!style="width:10.3%;"|march, (m/s2)
!style="width:11.2%;"|afterburner, (m/s2)
!style="width:8.7%;"|X-axis, (m/s)
!style="width:8.6%;"|Y-axis, (m/s)
!style="width:10.8%;"|X-axis, (deg./s)
!style="width:10.7%;"|Y-axis, (deg./s)
|-
|-
|colspan="10"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn1|}}}| |max_speed={{{max_speed_syn1|}}} |max_speed_boost={{{max_speed_boost_syn1|}}} |acceleration={{{acceleration_syn1|}}} |acceleration_boost={{{acceleration_boost_syn1|}}} |strafe_speed_x={{{strafe_speed_x_syn1|}}} |strafe_speed_y={{{strafe_speed_y_syn1|}}} |rot_speed_x={{{rot_speed_x_syn1|}}} |rot_speed_y={{{rot_speed_y_syn1|}}} |rot_speed_z={{{rot_speed_z_syn1|}}}}}}}<!--
|colspan="10"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn1|}}}| |max_speed={{{max_speed_syn1|}}} |max_speed_boost={{{max_speed_boost_syn1|}}} |acceleration={{{acceleration_syn1|}}} |acceleration_boost={{{acceleration_boost_syn1|}}} |strafe_speed_x={{{strafe_speed_x_syn1|}}} |strafe_speed_y={{{strafe_speed_y_syn1|}}} |rot_speed_x={{{rot_speed_x_syn1|}}} |rot_speed_y={{{rot_speed_y_syn1|}}} |rot_speed_z={{{rot_speed_z_syn1|}}}}}}}<!--
Line 487: Line 475:
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn10|}}}| |max_speed={{{max_speed_syn10|}}} |max_speed_boost={{{max_speed_boost_syn10|}}} |acceleration={{{acceleration_syn10|}}} |acceleration_boost={{{acceleration_boost_syn10|}}} |strafe_speed_x={{{strafe_speed_x_syn10|}}} |strafe_speed_y={{{strafe_speed_y_syn10|}}} |rot_speed_x={{{rot_speed_x_syn10|}}} |rot_speed_y={{{rot_speed_y_syn10|}}} |rot_speed_z={{{rot_speed_z_syn10|}}}}}}}
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn10|}}}| |max_speed={{{max_speed_syn10|}}} |max_speed_boost={{{max_speed_boost_syn10|}}} |acceleration={{{acceleration_syn10|}}} |acceleration_boost={{{acceleration_boost_syn10|}}} |strafe_speed_x={{{strafe_speed_x_syn10|}}} |strafe_speed_y={{{strafe_speed_y_syn10|}}} |rot_speed_x={{{rot_speed_x_syn10|}}} |rot_speed_y={{{rot_speed_y_syn10|}}} |rot_speed_z={{{rot_speed_z_syn10|}}}}}}}
|}
|}
{{#if: {{3d model | ShipName={{{ShipName}}} }} |
==Ship model==
}}
{{3d_model | ShipName={{{ShipName}}} }}
{| border="0" align="center" width="100%"
|height="5"|
|}
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" >
{| border="0" align="center"  style="font-size:110%" cellpadding="0" width="100%"
|colspan="16" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|'''Ships'''
|-
|height="15"|
|-
|width="30"|
|align="center"|[[File:Recon.png|link=Interceptors|80px]]
|width="30"|
|align="center"|[[File:Fighter (Icon).png|link=Fighters|80px]]
|width="30"|
|align="center"|[[File:Frigate (Icon).png|link=Frigates|80px]]
|width="30"|
|align="center"|[[File:Suppressor.png|link=Destroyers|80px]]
|width="30"|
|-
|
|align="center" width="10"|'''[[Interceptors]]'''
|width="30"|
|align="center" width="10"|'''[[Fighters]]'''
|width="30"|
|align="center" width="10"|'''[[Frigates]]'''
|width="30"|
|align="center" width="10"|'''[[Destroyers]]'''
|width="30"|
|}
</div>

Revision as of 15:48, 10 April 2020

Ship


Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience


Survivability* Expression error: Unexpected * operator.
Hull ?
Shield ?
Energy ?
Speed ?

Available from the beginning:
Expression error: Unrecognized punctuation character "{".


Equipment upon purchase
Weapons
Active modules
Ship modifiers

Special module [[File:|link=|50px]]


Buying price ? {{ }}



* All specifications are shown for the ship with the maximum level of experience without equipment

General information

Faction: [[]]
Class: [[]]
Role: [[]]
Rank:

Description

Available equipment

Weapons
ERROR: invalid ship class $shipClass_text$

Missiles
ERROR: invalid ship class $shipClass_text$

Active Role Modules
ERROR: invalid ship class $shipClass_text$

Active Multipurpose Modules
Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{".

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)



Ships
Interceptors Fighters Frigates Destroyers