Template:Ship: Difference between revisions

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<div style="clear:right;margin:3px 0px 3px 3px;width:350px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px">
<div style="clear:right;margin:3px 0px 3px 3px;width:350px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px">
<div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | DLC | <font color=#FFD700> | {{#ifeq: {{{craft|}}} | yes | <font color=#FFD700> |<font color=#FFFFFF>}}}}}}{{{ShipName|{{SUBPAGENAME}}}}}</font></div>
<div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | DLC | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | Unavail | <font color=#FFD700> | {{#ifeq: {{{craft|}}} | yes | <font color=#FFD700> |<font color=#FFFFFF> }} }} }} }}{{{ShipName|{{SUBPAGENAME}}}}}</font></div>
{{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: #FFFFFF;">[[File:{{{ShipName}}}.png|180px]]</div>}}
{{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: #DCDCDC;">[[File:{{{ShipName}}}.png|250px]]</div>}}


<div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | CR | Accumulates 5% free experience | {{Premium(Bonus)}} }}</div>
<div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | CR | Accumulates 5% free experience | {{Premium(Bonus)|rank={{{rank|}}}}} }}</div>
----
----
{{#if: {{{rank|}}} | <div style="text-align:center;">The maximum level of experience — {{RankToMaxSynergy|{{{rank|}}}}}</div>}}
{{#if: {{{rank|}}} | <div style="text-align:center;">The maximum level of experience — {{RankToMaxSynergy|{{{rank|}}}}}</div>}}
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|}
|}
----
----
{{#ifeq: {{{craftable}}} | true | This is a highly customisable ship obtained through crafting. During the crafting player will be prompted to select 1 out of 3 bonuses for synergy level 4 and 8 (Note: Weapon Projectile speed and spread counts as a single bonus).  <br />}}<br />
'''Available from the beginning:'''<br /><!--
'''Available from the beginning:'''<br /><!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{hull_resist_all_add_synLvl}}} | 0 | {{#if: {{{hull_resist_all_add|}}} | Hull resistance to all damage increased by {{{hull_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_all_add_synLvl}}} | 0 | {{#if: {{{hull_resist_all_add|}}} | Hull resistance to all damage increased by {{{hull_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add}}} pts.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_all_add_1_synLvl}}} | 0 | {{#if: {{{shield_resist_all_add_1|}}} | Shield resistance to all damage increased by {{{shield_resist_all_add_1}}} pts.<br />}} | }}<!--duplicate
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 0 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 0 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 0 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 0 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 0 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 0 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 0 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 0 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 0 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 0 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 0 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 0 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 0 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 0 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 0 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 0 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 0 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{ram_damage_synLvl}}} | 0 | {{#if: {{{ram_damage|}}} | The nose blade deals continuous damage in battle.<br />}} | }}<!--
-->{{#ifeq: {{{weapons_only_synLvl}}} | 0 | {{#if: {{{weapons_only|}}} | Number of weapons reduced to {{{weapons_only}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_EM_synLvl}}} | 0 | {{#if: {{{damage_mul_EM|}}} | EM weapon damage increased by {{{damage_mul_EM}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_kinetic_synLvl}}} | 0 | {{#if: {{{damage_mul_kinetic|}}} | Kinetic weapon damage increased by {{{damage_mul_kinetic}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_thermal_synLvl}}} | 0 | {{#if: {{{damage_mul_thermal|}}} | Thermal weapon damage increased by {{{damage_mul_thermal}}}.<br />}} | }}<!--
-->{{#ifeq: {{{allies_heal_eff_synLvl}}} | 0 | {{#if: {{{allies_heal_eff|}}} | Regeneration of allied ships increased by {{{allies_heal_eff}}}.<br />}} | }}<!--
-->{{#ifeq: {{{destr_closedmg_synLvl}}} | 0 | {{#if: {{{destr_closedmg|}}} | Incoming melee damage is multiplied by {{{destr_closedmg}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_per_attacker_synLvl}}} | 0 | {{#if: {{{damage_mul_per_attacker|}}} | The unique power supply system boosts the weapons by {{{damage_mul_per_attacker}}} for each source of damage, but no more than {{{damage_mul_per_attacker_cap}}}.<br />}} | }}<!--
-->{{#ifeq: {{{phoenixarmour_mul_synLvl}}} | 0 | {{#if: {{{phoenixarmour_mul|}}} | A unique emergency restoration system fully restores the ship within {{{phoenixarmour_mul}}} seconds, additionally ensuring its invulnerability to projectiles and explosions during that time. Next restoration is possible only after {{{phoenixarmour_cooldown_mul}}} minutes.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 0 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at experience level 2:'''<br /> |}}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 0 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifeq: {{{currency|}}} | CR | '''Available at experience level 2:'''<br /> |}}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 2 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 2 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 2 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 2 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 2 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 2 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 2 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 2 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 2 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 2 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 2 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 2 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 4 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 4 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 4 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 4 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_damage_synLvl}}} | 4 | {{#if: {{{rocket_damage|}}} | Missile and mine damage increased by {{{rocket_damage}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 4 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 4 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{crit_chance_add_synLvl}}} | 4 | {{#if: {{{crit_chance_add|}}} | Critical chance increased by {{{crit_chance_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{crit_chance_add_synLvl}}} | 4 | {{#if: {{{crit_chance_add|}}} | Critical chance increased by {{{crit_chance_add}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 4 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_health_mul_synLvl}}} | 4 | {{#if: {{{hull_health_mul|}}} | Maximum hull strength increased by {{{hull_health_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 4 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 4 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_regen_synLvl}}} | 4 | {{#if: {{{hull_regen|}}} | Hull regeneration increased by {{{hull_regen}}}.<br />}} | }}<!--
-->{{#ifeq: {{{specmodule_cooldown_synLvl}}} | 4 | {{#if: {{{specmodule_cooldown|}}} | Special module cooldown time reduced by {{{specmodule_cooldown}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 4 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 4 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 4 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 4 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 4 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 4 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 4 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
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-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 4 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 4 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 4 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 4 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 4 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 4 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 4 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_add_synLvl}}} | 4 | {{#if: {{{hull_resist_add|}}} | Hull resistance to all types of damage increased by {{{hull_resist_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 4 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifexpr: {{{rank}}} > 4 | {{#ifeq: {{{currency|}}} | CR | '''Available at experience level 8:'''<br /> |}} | }}<!--
-->{{#ifeq: {{{shield_resist_add_synLvl}}} | 4 | {{#if: {{{shield_resist_add|}}} | Shield resistance to all types of damage increased by {{{shield_resist_add}}}.<br />}} | }}{{#ifexpr: {{{rank}}} > 6 | {{#ifeq: {{{currency|}}} | CR | '''Available at experience level 8:'''<br /> |}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 8 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 8 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!--
Line 229: Line 244:
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 8 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{beacon_capture_mul_synLvl}}} | 8 | {{#if: {{{beacon_capture_mul|}}} | Beacon capture speed increased by {{{beacon_capture_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 8 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_cooldown_coef_synLvl}}} | 8 | {{#if: {{{rocket_cooldown_coef|}}} | Missile and missile cassette reloading speed up by {{{rocket_cooldown_coef}}}.<br />}} | }}<!--
-->{{#ifeq: {{{rocket_damage_synLvl}}} | 8 | {{#if: {{{rocket_damage|}}} | Missile and mine damage increased by {{{rocket_damage}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 8 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_synLvl}}} | 8 | {{#if: {{{damage_mul|}}} | Main weapon damage increased by {{{damage_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_2_synLvl}}} | 8 | {{#if: {{{damage_mul_2|}}} | Main weapon damage increased by {{{damage_mul_2}}}.<br />}} | }}<!--
-->{{#ifeq: {{{damage_mul_2_synLvl}}} | 8 | {{#if: {{{damage_mul_2|}}} | Main weapon damage increased by {{{damage_mul_2}}}.<br />}} | }}<!--
Line 253: Line 269:
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 8 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl}}} | 8 | {{#if: {{{shield_max_mul|}}} | Maximum shield strength increased by {{{shield_max_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl_r}}} | 8 | {{#if: {{{shield_max_mul_r|}}} | Maximum shield strength increased by {{{shield_max_mul_r}}}.<br />}} | }}<!--
-->{{#ifeq: {{{shield_max_mul_synLvl_r}}} | 8 | {{#if: {{{shield_max_mul_r|}}} | Maximum shield strength increased by {{{shield_max_mul_r}}}.<br />}} | }}<!--
-->{{#ifeq: {{{hull_regen_synLvl}}} | 8 | {{#if: {{{hull_regen|}}} | Hull regeneration increased by {{{hull_regen}}}.<br />}} | }}<!--
-->{{#ifeq: {{{specmodule_cooldown_synLvl}}} | 8 | {{#if: {{{specmodule_cooldown|}}} | Special module cooldown time reduced by {{{specmodule_cooldown}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_param_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_param_mul|}}} | Effects of "[[Recon modules]]" increased by {{{spell_emission_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_emission_range_mul_synLvl}}} | 8 | {{#if: {{{spell_emission_range_mul|}}} | Effective range of "[[Recon modules]]" increased by {{{spell_emission_range_mul}}}.<br />}} | }}<!--
Line 265: Line 283:
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 8 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_param_mul_synLvl}}} | 8 | {{#if: {{{spell_command_param_mul|}}} | Effects of "[[Command modules]]" increased by {{{spell_command_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 8 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_command_range_mul_synLvl}}} | 8 | {{#if: {{{spell_command_range_mul|}}} | Effective range of "[[Command modules]]" increased by {{{spell_command_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_command_cooldown_mul|}}} | Reloading rate of "[[Command modules]]" reduced by {{{module_command_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_command_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_command_energy_cost_mul|}}} | Energy consumption of "[[Command modules]]" reduced by {{{module_command_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 8 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_propulsion_jam_range_mul_synLvl}}} | 8 | {{#if: {{{spell_propulsion_jam_range_mul|}}} | Effective range of "[[Tackler modules]]" increased by {{{spell_propulsion_jam_range_mul}}}.<br />}} | }}<!--
Line 274: Line 293:
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_deploy_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_deploy_energy_cost_mul|}}} | Energy consumption of "[[Engineering modules]]" reduced by {{{module_deploy_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 8 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_deploy_param_mul_synLvl}}} | 8 | {{#if: {{{spell_deploy_param_mul|}}} | Effects of "[[Engineering modules]]" increased by {{{spell_deploy_param_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 8 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}."<br />}} | }}<!--
-->{{#ifeq: {{{spell_guard_range_mul_synLvl}}} | 8 | {{#if: {{{spell_guard_range_mul|}}} | Effective range of "[[Guard modules]]" increased by {{{spell_guard_range_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_cooldown_mul_synLvl}}} | 8 | {{#if: {{{module_guard_cooldown_mul|}}} | Reloading rate of "[[Guard modules]]" reduced by {{{module_guard_cooldown_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
-->{{#ifeq: {{{module_guard_energy_cost_mul_synLvl}}} | 8 | {{#if: {{{module_guard_energy_cost_mul|}}} | Energy consumption of "[[Guard modules]]" reduced by {{{module_guard_energy_cost_mul}}}.<br />}} | }}<!--
Line 294: Line 313:
|-
|-
|colspan="2"|Ship modifiers
|colspan="2"|Ship modifiers
{{#if: {{{stock_ENGINE_MOD_01|}}} | {{Engine |stock_ENGINE_MOD_01={{{stock_ENGINE_MOD_01|}}} |stock_ENGINE_MOD_02={{{stock_ENGINE_MOD_02|}}} |stock_ENGINE_MOD_03={{{stock_ENGINE_MOD_03|}}} |stock_ENGINE_MOD_04={{{stock_ENGINE_MOD_04|}}} }} }}
{{#ifeq: {{{stock_MODS|}}} | no | ''not preinstalled'' | {{#if: {{{stock_ENGINE_MOD_01|}}} | {{Engine |stock_ENGINE_MOD_01={{{stock_ENGINE_MOD_01|}}} |stock_ENGINE_MOD_02={{{stock_ENGINE_MOD_02|}}} |stock_ENGINE_MOD_03={{{stock_ENGINE_MOD_03|}}} |stock_ENGINE_MOD_04={{{stock_ENGINE_MOD_04|}}} }} }}
{{#if: {{{stock_CAPACITOR_MOD_01|}}} | {{Capacitor |stock_CAPACITOR_MOD_01={{{stock_CAPACITOR_MOD_01|}}} |stock_CAPACITOR_MOD_02={{{stock_CAPACITOR_MOD_02|}}} |stock_CAPACITOR_MOD_03={{{stock_CAPACITOR_MOD_03|}}} |stock_CAPACITOR_MOD_04={{{stock_CAPACITOR_MOD_04|}}} }} }}
{{#if: {{{stock_CAPACITOR_MOD_01|}}} | {{Capacitor |stock_CAPACITOR_MOD_01={{{stock_CAPACITOR_MOD_01|}}} |stock_CAPACITOR_MOD_02={{{stock_CAPACITOR_MOD_02|}}} |stock_CAPACITOR_MOD_03={{{stock_CAPACITOR_MOD_03|}}} |stock_CAPACITOR_MOD_04={{{stock_CAPACITOR_MOD_04|}}} }} }}
{{#if: {{{stock_SHIELD_MOD_01|}}} | {{Shield |stock_SHIELD_MOD_01={{{stock_SHIELD_MOD_01|}}} |stock_SHIELD_MOD_02={{{stock_SHIELD_MOD_02|}}} |stock_SHIELD_MOD_03={{{stock_SHIELD_MOD_03|}}} |stock_SHIELD_MOD_04={{{stock_SHIELD_MOD_04|}}} }} }}
{{#if: {{{stock_SHIELD_MOD_01|}}} | {{Shield |stock_SHIELD_MOD_01={{{stock_SHIELD_MOD_01|}}} |stock_SHIELD_MOD_02={{{stock_SHIELD_MOD_02|}}} |stock_SHIELD_MOD_03={{{stock_SHIELD_MOD_03|}}} |stock_SHIELD_MOD_04={{{stock_SHIELD_MOD_04|}}} }} }}
{{#if: {{{stock_ARMOR_MOD_01|}}} | {{Hull |stock_ARMOR_MOD_01={{{stock_ARMOR_MOD_01|}}} |stock_ARMOR_MOD_02={{{stock_ARMOR_MOD_02|}}} |stock_ARMOR_MOD_03={{{stock_ARMOR_MOD_03|}}} |stock_ARMOR_MOD_04={{{stock_ARMOR_MOD_04|}}} }} }}
{{#if: {{{stock_ARMOR_MOD_01|}}} | {{Hull |stock_ARMOR_MOD_01={{{stock_ARMOR_MOD_01|}}} |stock_ARMOR_MOD_02={{{stock_ARMOR_MOD_02|}}} |stock_ARMOR_MOD_03={{{stock_ARMOR_MOD_03|}}} |stock_ARMOR_MOD_04={{{stock_ARMOR_MOD_04|}}} }} }}
{{#if: {{{stock_CPU_MOD_01|}}} | {{CPU |stock_CPU_MOD_01={{{stock_CPU_MOD_01|}}} |stock_CPU_MOD_02={{{stock_CPU_MOD_02|}}} |stock_CPU_MOD_03={{{stock_CPU_MOD_03|}}} |stock_CPU_MOD_04={{{stock_CPU_MOD_04|}}} }} }}
{{#if: {{{stock_CPU_MOD_01|}}} | {{CPU |stock_CPU_MOD_01={{{stock_CPU_MOD_01|}}} |stock_CPU_MOD_02={{{stock_CPU_MOD_02|}}} |stock_CPU_MOD_03={{{stock_CPU_MOD_03|}}} |stock_CPU_MOD_04={{{stock_CPU_MOD_04|}}} }} }} }}
|-
|-
|}
|}
----
----
{|cellspacing="0" border="0" style="width:100%"
{|cellspacing="0" border="0" style="width:100%"
|style="vertical-align:middle; width:40%; text-align:center;"|Special module
|style="vertical-align:middle; width:23%; text-align:center;"|Special module
|style="text-align:center;"|{{#if: {{{stock_SpecialAbility|}}} | {{{stock_SpecialAbility|}}}    {{{stock_SpecialAbility2|}}}    {{{stock_SpecialAbility3|}}} |[[File:{{{specialAbility_icon|}}}|link={{{specialAbility_text|}}}]] }}
|style="text-align:center;"|{{#if: {{{stock_SpecialAbility|}}} | {{{stock_SpecialAbility|}}}    {{{stock_SpecialAbility2|}}}    {{{stock_SpecialAbility3|}}} |[[File:{{{specialAbility_icon|}}}|link={{{specialAbility_text|}}}|50px]] }}
|}
|}
----
----
Line 324: Line 343:
''* All specifications are shown for the ship with the maximum level of experience {{#if: {{{rank|}}} | ({{RankToMaxSynergy|{{{rank|}}}}}) }} without equipment''
''* All specifications are shown for the ship with the maximum level of experience {{#if: {{{rank|}}} | ({{RankToMaxSynergy|{{{rank|}}}}}) }} without equipment''
</div>
</div>
__TOC__
{| align="right"
| __TOC__
|}
==General information==
==General information==
'''Faction:''' [[{{{raceName|}}}]]<br />  
'''Faction:''' [[{{{raceName|}}}]]<br />  
Line 332: Line 353:


==Description==
==Description==
{{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} |  }}{{{ShipLOR|}}}
{{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} |  }}{{#ifeq: {{{currency|}}} | DLC | {{Premium(Description)}} |  }}{{#ifeq: {{{currency|}}} | Unavail | {{Premium(Description)}} |  }}
{{#ifeq: {{{craft|}}} | yes | {{Premium(Description)}} |  }}{{{ShipLOR|}}}


==Available equipment==
==Available equipment==
Line 341: Line 363:
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}  
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | ShipName={{{ShipName}}} | dataWeapons=1 }}  
                                 |ERROR: invalid ship class $shipClass_text$
                                 |ERROR: invalid ship class $shipClass_text$
}}<br />
}}<br />


'''Missiles'''<br />
'''Missile slot'''<br />
{{#switch:{{{shipClass_text|}}}
{{#switch:{{{shipClass_text|}}}
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | dataMissiles=1 }}
|ERROR: invalid ship class $shipClass_text$
|ERROR: invalid ship class $shipClass_text$
}}<br />
}}<br />
Line 359: Line 381:
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }}
               |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | ShipName={{{ShipName}}} | dataModules=1 }}
|ERROR: invalid ship class $shipClass_text$
|ERROR: invalid ship class $shipClass_text$
}}<br />
}}<br />


'''Active Multipurpose Modules'''<br />
'''Active Multipurpose Modules'''<br />
{{#switch:{{{shipClass_text|}}}
{{MULTIPURPOSE_EQUIPMENT | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }}<nowiki> </nowiki>
                                |Destroyer = {{MULTIPURPOSE_DESTROYER_EQUIPMENT | shipRank={{{rank}}} | ShipName={{{ShipName}}} }}
 
                                |{{MULTIPURPOSE_EQUIPMENT | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }}
'''Ship modifiers'''<br />
                        }}<br />
''Engine''<br />
{{#if:{{{stock_ENGINE_MOD_01|}}} | {{PASSIVEMOD ENGINE | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no engine slots }}
 
''Capacitor''<br />
{{#if:{{{stock_CAPACITOR_MOD_01|}}} | {{PASSIVEMOD CAPACITOR | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no capacitor slots }}
 
''Shield''<br />
{{#if:{{{stock_SHIELD_MOD_01|}}} | {{PASSIVEMOD SHIELD | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | raceName={{{raceName}}} | ShipName={{{ShipName}}} }} | Ship has no shield slots }}
 
''Hull''<br />
{{#if:{{{stock_ARMOR_MOD_01|}}} | {{PASSIVEMOD HULL | shipRank={{{rank}}} | ShipName={{{ShipName}}} }} | Ship has no hull slots }}


'''Special Module'''<br />
''CPU''<br />
{{#switch:{{{shipClass_text|}}}
{{#if:{{{stock_CPU_MOD_01|}}} | {{PASSIVEMOD CPU | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} }} | Ship has no CPU slots}}
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 | raceName={{{raceName}}} }}
              |Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataSpecial=1 }}
|ERROR: invalid ship class $shipClass_text$
}}<br />


==Tables of ship's technical characteristics==
==Tables of ship's technical characteristics==
Line 407: Line 433:
|-
|-
!style="width:9%;"|capacity, (pts.)
!style="width:9%;"|capacity, (pts.)
!style="width:11.5%;"|for afterburner, (pts.)
!style="width:11.5%;"|for afterburner, (pts./s)
!style="width:13.3%;"|regeneration, (pts./s)
!style="width:13.3%;"|regeneration, (pts./s)
!style="width:8.4%;"|capacity, (pts.)
!style="width:8.4%;"|capacity, (pts.)
Line 425: Line 451:
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}}
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}}
|}
|}
===Ship's speed on different experience levels===
===Ship's speed on different experience levels===
{| class="wikitable"
{| class="wikitable"
!rowspan="2" style="width:9%;"|Level
!rowspan="2" style="width:9%;"|Level
!colspan="2" style="width:18%;"|Speed
!colspan="2" style="width:18%;"|Speed
!rowspan="2" style="width:9%;"|Acceleration, (m/s2)
!rowspan="2" style="width:9%;"|Acceleration, (m/s<sup>2</sup>)
!rowspan="2" style="width:9%;"|Strafe, (m/s)
!rowspan="2" style="width:9%;"|Strafe, (m/s)
!rowspan="2" style="width:9%;"|Pitch, (deg./s)
!rowspan="2" style="width:9%;"|Pitch, (deg./s)
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{{#if: {{3d model | ShipName={{{ShipName}}} }} |
==Ship model==
==Ship model==
}}
{{3d_model | ShipName={{{ShipName}}} }}
{{3d_model | ShipName={{{ShipName}}} }}
{| border="0" align="center" width="100%"
|height="5"|
|}
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" >
{| border="0" align="center"  style="font-size:110%" cellpadding="0" width="100%"
|colspan="16" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|'''Ships'''
|-
|height="15"|
|-
|width="30"|
|align="center"|[[File:Recon.png|link=Interceptors|80px]]
|width="30"|
|align="center"|[[File:Fighter (Icon).png|link=Fighters|80px]]
|width="30"|
|align="center"|[[File:Frigate (Icon).png|link=Frigates|80px]]
|width="30"|
|align="center"|[[File:Suppressor.png|link=Destroyers|80px]]
|width="30"|
|-
|
|align="center" width="10"|'''[[Interceptors]]'''
|width="30"|
|align="center" width="10"|'''[[Fighters]]'''
|width="30"|
|align="center" width="10"|'''[[Frigates]]'''
|width="30"|
|align="center" width="10"|'''[[Destroyers]]'''
|width="30"|
|}
</div>

Revision as of 14:58, 27 April 2022

Ship


Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience


Survivability* Expression error: Unexpected * operator.
Hull ?
Shield ?
Energy ?
Speed ?

Available from the beginning:
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Equipment upon purchase
Weapons
Active modules
Ship modifiers

Special module [[File:|link=|50px]]


Buying price ? {{ }}



* All specifications are shown for the ship with the maximum level of experience without equipment

General information

Faction: [[]]
Class: [[]]
Role: [[]]
Rank:

Description

Available equipment

Weapons
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Missile slot
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Active Role Modules
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Active Multipurpose Modules

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Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)



Ships
Interceptors Fighters Frigates Destroyers