Template:Ship

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Revision as of 19:05, 22 March 2019 by U38594143 (talk | contribs)
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Ship


Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience


Survivability* Expression error: Unexpected * operator.
Hull ?
Shield ?
Energy ?
Speed ?


Available from the beginning:
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Ship modules layout
Active modules ERROR: invalid Active modules count $module_active_count$
Engine ERROR: invalid engine modules count $module_active_count$
Capacitor ERROR: invalid capacitor modules count $module_active_count$
Shield ERROR: invalid shield modules count $module_active_count$
Hull ERROR: invalid hull modules count $module_active_count$
CPU ERROR: invalid cpu modules count $module_active_count$

Buying price ? {{ }}



* All specifications are shown for the ship with the maximum level of synergy without equipment

General information

Faction: [[]]
Class: [[]]
Role: [[]]
Rank:

Description

Available equipment

Weapons
ERROR: invalid ship class $shipClass_text$

Missiles
ERROR: invalid ship class $shipClass_text$

Active Role Modules
ERROR: invalid ship class $shipClass_text$

Active Multipurpose Modules
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Special Module
ERROR: invalid ship class $shipClass_text$

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)

Ship model