The Alien Destroyer: Difference between revisions

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=Intro=
=Intro=
Map: Water Harvest, ___ System; Allowed ranks: 7-15
Map: Water Harvest, Velorum System; Allowed ranks: 7-15


Your squad has to battle an Alien Destroyer in just one stage. There is one damage booster present and multiple outposts with bombs that are scattered around the map and can be used to plant and damage the Destroyer, thus bringing it down faster.
Your squad has to battle an Alien Destroyer in just one stage. There is one damage booster present and multiple outposts with bombs that are scattered around the map and can be used to plant and damage the Destroyer, thus bringing it down faster.

Revision as of 22:08, 15 October 2016

File:Slika.jpg

Intro

Map: Water Harvest, Velorum System; Allowed ranks: 7-15

Your squad has to battle an Alien Destroyer in just one stage. There is one damage booster present and multiple outposts with bombs that are scattered around the map and can be used to plant and damage the Destroyer, thus bringing it down faster.

The Alien Destroyer

A unique, extremely tanky and dangerous ship, also the last ship a player will battle against in this mission. The goal is to stop it from reaching the destination point, its health bar is displayed on top of the screen like a boss battle. It has a large pool of hitpoints and uses turrets with different damage types and properties. The best method is to start by destroying its engines from a distance, it is not advised to stay behind the engines while doing so because both intact and destroyed, the engines deal continuous damage to the player at close distance. Destroying the engines will reduce its speed considerably leaving enough time to kill it. Destroying the turrets will deal extra damage to the Cruiser, that damage and the overall difficulty vary throughout the tiers.

Strategy

It is recommended to use a frigate or a fighter, using a interceptor might prove to be very difficult as a little mistake can kill you. Best ship classes for the mission are gunships (any), Empire LRFs and the covert ops (any). The recommended weapons are the Coil Mortar and the Singularity Cannon as well as the the Phase Suppressor.

Explosion weaponry is a key to success on this map - conventional weapons wont be able to penetrate Frontal shields of Turtles and Static Shields of suppressors, and letting those enemies to come close to the player group is a recipe for a disaster. To add to that, when fighting The Cruiser, Explosion weapons can damage multiple engines and turrets in the same time and dmg Cruiser itself as well.

Sector panorama

Gameplay