Difference between revisions of "Tyrant"

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|specialAbility1_text = Accumulates charge when receiving damage. When activated, the charge dels significant damage to enemies within '''3250''' m. Damage depends on target size. The bigger the target, the more damage it receives. At the same time the destroyer's shield is partially restored.
 
|specialAbility1_text = Accumulates charge when receiving damage. When activated, the charge dels significant damage to enemies within '''3250''' m. Damage depends on target size. The bigger the target, the more damage it receives. At the same time the destroyer's shield is partially restored.
 
|specialAbility2_text = Upon activation ship is fixing its position for '''2''' s. Weapon damage is increased by '''55%''' and range is increased by '''10%'''.
 
|specialAbility2_text = Upon activation ship is fixing its position for '''2''' s. Weapon damage is increased by '''55%''' and range is increased by '''10%'''.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and maneuverability by '''20%''', weapon damage by '''12%''' or restoring of '''400''' pts. shield volume per second.
+
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of '''400''' pts. shield volume per second and increase the shield resistance to all types of damage by '''30''' pts.
 
|specialAbility1_energycost = '''745''' en.  
 
|specialAbility1_energycost = '''745''' en.  
 
|specialAbility2_energycost = '''120''' en.
 
|specialAbility2_energycost = '''120''' en.
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|stock_WEAPON_01 = [[File:Halo launcher icon.png|link=Halo Launcher|Halo Launcher 17|70px]]
 
|stock_WEAPON_01 = [[File:Halo launcher icon.png|link=Halo Launcher|Halo Launcher 17|70px]]
 
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
 
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_MISSILE_01 = [[File:Static shield icon.png|50px]]
+
|stock_MISSILE_01 = [[File:Static shield icon.png|link=Static Shield|50px]]
 
|stock_ACTIVE_01 = [[File:Active-y.png|link=|50px]]
 
|stock_ACTIVE_01 = [[File:Active-y.png|link=|50px]]
 
|stock_ACTIVE_02 = [[File:Active-y.png|link=|50px]]
 
|stock_ACTIVE_02 = [[File:Active-y.png|link=|50px]]
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|hull_resist_kinetic = <nowiki>-</nowiki>15
 
|hull_resist_kinetic = <nowiki>-</nowiki>15
 
|hull_resist_emp = 45
 
|hull_resist_emp = 45
|shield_resist_thermal = 15
+
|shield_resist_thermal = 30
|shield_resist_kinetic = 45
+
|shield_resist_kinetic = 60
|shield_resist_emp = <nowiki>-</nowiki>15
+
|shield_resist_emp = 0
 
|hull_resist_thermal_calc = 15
 
|hull_resist_thermal_calc = 15
 
|hull_resist_kinetic_calc = 12
 
|hull_resist_kinetic_calc = 12
 
|hull_resist_emp_calc = 45
 
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 15
+
|shield_resist_thermal_calc = 30
|shield_resist_kinetic_calc = 45
+
|shield_resist_kinetic_calc = 60
|shield_resist_emp_calc = -15
+
|shield_resist_emp_calc = 0
 
<!-- Synergy = 1 -->
 
<!-- Synergy = 1 -->
 
|synLevel_syn1 = 1
 
|synLevel_syn1 = 1

Revision as of 11:07, 27 May 2022

Tyrant
Tyrant.png
Accumulates 5% free experience

The maximum experience level — 10

Survivability* 215566
Hull 102911
Shield 71555
Energy 4212
Speed 102

Available from the beginning:
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to kinetic damage increased by 27 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Halo Launcher 17 PlasmaUp1 Icon.png Static shield icon.png
Active modules
Active-y.png Active-y.png Active-y.png Active-y.png
Ship modifiers
Engine Enginemod-n.png Enginemod-n.png Enginemod-n.png
Capacitor Capacitormod-n.png Capacitormod-n.png Capacitormod-n.png
Shield Shieldmod-n.png Shieldmod-n.png Shieldmod-n.png
Hull Hullmod-n.png Hullmod-n.png Hullmod-n.png
CPU Compmod-n.png Compmod-n.png Compmod-n.png

Special module Should be chosen

Cost of manufacturing 9000000 Currency credits.png
Cost of refitting 1000000 Currency credits.png


* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Jericho
Class: Destroyer
Role: Suppressor
Rank: 14

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.

The first Jericho destroyer, Tyrant was created in XLII century, shortly before the third Bartle sector war. It was created under the watchful eye of the Oracles to oppose the imperial Invincible. The powerful Tyrant was used in conjunction with low-tonnage vessels during raids on undefended colonies deep in the rear of the former ‘Direktorium’. Despite the age of the destroyer, most of its parameters are up to modern standards, and in some ways even surpass them.

Unique ship equipment

Weapon

Thermoactive weapon

The closer the gun to overheating — the higher the chance of critical damage.

Active module

Isotope Harvester

A special drone generates a field with 500 m. radius. The drone begins to approach the destroyer at a given rate, dealing damage to all enemies who get in the field. The damage is greater against the enemies closer to the drone. Upon arrival to the ship the drone recovers shields proportionally to the damage caused.

Shield modifier

Warp-stream detector

When an enemy dies in a radius of 2000 meters, the destroyer's shields are partially restored. You can place only one modifier.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Warp-reflector.png Accumulates charge when receiving damage. When activated, the charge dels significant damage to enemies within 3250 m. Damage depends on target size. The bigger the target, the more damage it receives. At the same time the destroyer's shield is partially restored. 745 en. 6 s.
Spatial stabilizer.png Upon activation ship is fixing its position for 2 s. Weapon damage is increased by 55% and range is increased by 10%. 120 en. 5 s.
Jericho Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 12% or restoring of 400 pts. shield volume per second and increase the shield resistance to all types of damage by 30 pts. 120 en. 0.3 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

4 lvl bonus.png Main weapon damage increased by 10%.
4 lvl bonus.png Kinetic weapon spread reduced by 33.3%.
Kinetic weapon projectile speed increased by 35%.
4 lvl bonus.png EM spread reduced by 33.3%.
EM projectile speed increased by 35%.
8 lvl bonus.png Power of Suppressor Class modules increased by 10%.
8 lvl bonus.png Cooldown time of Suppressor Class modules decreased by 15%.
8 lvl bonus.png Energy drain of of Suppressor Class modules decreased by 25%.

Available equipment

Weapons
Meson Cannon 14 Meson Cannon 17 'Halo' Launcher 14 'Halo' Launcher 17 Coilgun 14 Coilgun 17 G'Thar'Du Cannon.png Plasma burster.jpg Thermoactive weapon.png

Missile slot

Static shield icon.png Heavy repair drone.png Heavy repelling drone.jpg Crystal drone (for destr).jpg

Active Role Modules

Pyro emitter icon.png Wormhole projector icon.png Tempest launcher icon.png Gravitational lens icon.png Photon emitter icon.png Landing platform.jpg Devastator beam.jpg Hybrid missile icon.png Main caliber.jpg Isotope Harvester.png

Active Multipurpose Modules

Plasma turret icon.png Blaster turret icon.png Multiphase shield icon.png Repelling beam icon.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png Adaptive shield icon.png SubmatterShield Icon.png Warp-stream detector icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png CoProcessor Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
30 60 0 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 3600 280 207 85050 59136 352 3000 3
2 3600 280 207 92705 64458 352 3000 3
3 3600 280 207 96107 66824 352 3300 3
4 3708 280 213 96107 66824 352 3300 3
5 3852 280 221 98658 68598 352 3600 3
6 3960 280 228 100359 69780 352 3600 3
7 3960 280 228 102060 70372 352 3900 3
8 3960 280 228 102060 70372 352 4200 3
9 4068 280 233 102911 70963 352 4200 3
10 4212 280 242 102911 71555 352 4500 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 99 119 10 10 11 18
2 99 119 10 10 11 18
3 100 120 10,3 10 11 18
4 100 120 10,3 10 11 18
5 100 120 10,3 10 11 18
6 100 120 10,5 10 11 18
7 101 121 10,8 10 11 18
8 102 122 11,1 10 11 18
9 102 123 11,3 10 11 18
10 102 123 11,3 10 11 18

Player Builds

Tyrant VALOR RE1VAX.png

Ship model

Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers

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