User:Akaurl: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 12: Line 12:
#Try to use the advantage of this kind of ships: hide and destroy.
#Try to use the advantage of this kind of ships: hide and destroy.
#Always control main targets.
#Always control main targets.
#Don't leave the battle
#Don't leave the battle.


==Factions==
==Factions==

Revision as of 14:14, 10 June 2016

Interceptors are small, but very effective ships.

Roles

Recon

Recon interceptors are mobile support interceptors, designed to counter cloaked ships and capture isolated beacons.

ECM

ECM interceptors are designed to support other ships by disabling enemies, preventing them from attacking or defending themselves. ECM ships are tougher than other interceptors, and are the interceptor role most suited to front line combat.

Covert Ops

Covert Ops are damage dealing interceptors. They are fragile and aren't meant for straight fights, but are fast and have stealth abilities to allow them to come in from the sides or rear unseen. They have several abilities designed to do incredible damage in a short time to their targets, allowing them to go in, kill key targets and get out before enemies can react and concentrate fire on them.

Advice

  1. Try to use the advantage of this kind of ships: hide and destroy.
  2. Always control main targets.
  3. Don't leave the battle.

Factions

Empire


II Dvergr


III Dvergr 2


VI Dwarf 2


VI Scout


VI Wasp


VIII Swarm


VIII Grim


IX Deimon


XI Tempest


XII Leonina


XIII Viking


XV Jarl


XV Cyning

Federation

Jericho