Wakizashi R

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Wakizashi R
Wakizashi R.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 9897
Hull 3159
Shield 6547
Energy 363
Speed 367

Available from the beginning:
Beacon capture speed increased by 20%.
Maximum speed increased by 5%.
Available at experience level 2:
Critical chance increased by 30%.
Available at experience level 4:
Effects of "Covert Ops modules" increased by 20%.
Available at experience level 8:
Weapon cooling rate increased by 50%.


Equipment upon purchase
Weapons
Plasmagun Basic Icon.png PlasmaUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
AchillesTargetingUnit Icon.png EnergyLance Icon.png Chameleon Icon.png Suicide Icon.png
Ship modifiers
Engine CollisionComp Icon.png RotationThruster Icon.png InertialStabilizer Icon.png
Capacitor EmergencyBarrier Icon.png
Hull AutoRepairUnit Icon.png
CPU BattleScanner Icon.png WideScanner Icon.png

Special module Plasmaweb.png


Buying price 8400000 Currency credits.png
Selling price 2100000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Jericho
Class: Interceptor
Role: Covert Ops
Rank: 14

Description

Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever.

Available equipment

Weapons
Plasma Gun 17 Pulse Laser 14 Pulse Laser 17 Shrapnel Cannon 17 RF Blaster 17 Phase Suppressor 17 Skrahgun.png Railgun Heavy Icon.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Piercing missiles Gold.png Magnetic mine.jpg SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png SpaceMissile Nuke Icon.png

Active Role Modules
Orion Targeting Complex.png Quantum defence.jpg Self Destruct.png Adaptive Camo.png Plasma Arc.png White Noise Jammer.png RAD-atomizer.jpg

Active Multipurpose Modules
ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
Ship has no shield slots

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png CoProcessor Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 310 90 60.1 2610 5410 107 3000 2
2 310 90 60.1 2845 5897 107 3000 2
3 310 90 60.1 2950 6114 107 3300 2
4 320 90 61.9 2950 6114 107 3300 2
5 332 90 64.3 3028 6276 107 3600 2
6 341 90 66.1 3080 6384 107 3600 2
7 341 90 66.1 3133 6438 107 3900 2
8 341 90 66.1 3133 6438 107 4200 2
9 351 90 67.9 3159 6493 107 4200 2
10 363 90 70.3 3159 6547 107 4500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 356 427 178 114 102 78
2 356 427 178 114 102 78
3 359 430 182 114 102 78
4 359 430 182 114 102 78
5 359 430 182 114 102 78
6 361 433 187 114 102 78
7 363 436 192 114 102 78
8 365 438 196 114 102 78
9 367 441 201 114 102 78
10 367 441 201 114 102 78



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers