Difference between revisions of "Warp-targeting"

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(Created page with "__NOTOC__ left '''Type:''' Ship modifier. '''Group:''' CPU modifiers. '''For ranks:''' 6-10, 9-13, 12-17. ''...")
 
(Balance 1.10.6a)
 
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'''For ship:''' [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}
 
'''For ship:''' [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]] {{Recon}}
 
  
 
==Description==
 
==Description==
 
:After special module's activation, weapon damage increases for '''8''' s. Has a '''25''' s. cooldown.
 
:After special module's activation, weapon damage increases for '''8''' s. Has a '''25''' s. cooldown.
 
:You can place only one modifier.
 
:You can place only one modifier.
 
  
 
==Characteristics==
 
==Characteristics==
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|-align="center"
 
|-align="center"
 
|Damage
 
|Damage
| 21%
+
| 30%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
| 22%
+
| 31%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
 
| +1%
| 23%
+
| 32%
 
| +1%
 
| +1%
 
| +1%
 
| +1%

Latest revision as of 10:03, 27 May 2022

Warp-targeting

Type: Ship modifier.

Group: CPU modifiers.

For ranks: 6-10, 9-13, 12-17.

For ship: Tai'Kin Recon.png

Description

After special module's activation, weapon damage increases for 8 s. Has a 25 s. cooldown.
You can place only one modifier.

Characteristics

Parameters Warp-targeting 10 Warp-targeting 13 Warp-targeting 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage 30% +1% +1% +1% 31% +1% +1% +1% 32% +1% +1% +1%
Cost Manufacturing 78400Currency credits.png 156800Currency credits.png 365800Currency credits.png Manufacturing 171000Currency credits.png 342000Currency credits.png 798000Currency credits.png Manufacturing 570000Currency credits.png 1140000Currency credits.png 2660000Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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