Zealot AE

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Zealot AE
Zealot AE.png
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 27906
Hull 12036
Shield 18951
Energy 878
Speed 166

Available from the beginning:
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Shield resistance to all types of damage increased by 10 dmg.


Equipment upon purchase
Weapons
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
BoostJammerAOE Icon.png MissileDefence Icon.png
Ship modifiers
Shield ResistShldThermal Icon.png
CPU ProtonWall Icon.png

Special module 50px


Buying price 350000 Currency credits.png
Selling price 87500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 4

Description

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7 Vulcan 6

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Gravilasso.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png 'Resistance' generator.jpg

Hull
Ship has no hull slots

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 675 176 150.5 10030 15925 89 2000 2
2 811 176 150.5 10933 17359 89 2000 2
3 811 176 150.5 11334 17996 89 2200 2
4 831 176 155 11334 17996 89 2200 2
5 858 176 161 11635 18473 89 2401 2
6 878 176 165.5 11836 18792 89 2401 2
7 878 176 165.5 12036 18951 89 2600 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 162 195 55 62 30 36
2 162 195 55 62 30 36
3 163 196 57 62 30 36
4 163 196 57 62 30 36
5 163 196 57 62 30 36
6 164 197 58 62 30 36
7 166 199 60 62 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers