Charging Mechanism: Difference between revisions
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(Created page with " Report post File:Example.jpg Posted December 29, 2014 Gene right, in a sense. Here is an example: Hide contents ziAmOPC.png Currently you can only have 2 charges, bu...") |
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[[File:Gauss Example.png]] | |||
Currently you can only have 2 charges, but keep in mind that your "not charged" shot is 1 charge, so your fully charged shot is 2 charges (it use to be 3 loong time ago), since we have 2 stages of charge - each stage gives you 0.5 of a charge. | Currently you can only have 2 charges, but keep in mind that your "not charged" shot is 1 charge, so your fully charged shot is 2 charges (it use to be 3 loong time ago), since we have 2 stages of charge - each stage gives you 0.5 of a charge. | ||
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- 2d charge stage (2 charge) | - 2d charge stage (2 charge) | ||
Latest revision as of 23:06, 14 December 2017
Currently you can only have 2 charges, but keep in mind that your "not charged" shot is 1 charge, so your fully charged shot is 2 charges (it use to be 3 loong time ago), since we have 2 stages of charge - each stage gives you 0.5 of a charge.
And crit dmg calculated form base dmg (1 charge) not from 2 charges.
So if you put it in numbers (not taking enemy resistances into account, and taking optimal range, no dmg debuffs, and etc):
- No charge:
2486 dmg
47% crit chance
5046.58 critical dmg
- 1st charge stage (1.5 charge)
3729 dmg
70.5% crit chance
6289.58 crit dmg
- 2d charge stage (2 charge)
- 4972 dmg
- 94% crit
- 7532.58 crit