Template:Ship: Difference between revisions
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<div style="clear:right;margin:3px 0px 3px 3px;width:350px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> | <div style="clear:right;margin:3px 0px 3px 3px;width:350px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> | ||
<div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | <font color=# | <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px">{{#ifeq: {{{currency|}}} | GS | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | DLC | <font color=#FFD700> | {{#ifeq: {{{currency|}}} | Unavail | <font color=#FFD700> | {{#ifeq: {{{craft|}}} | yes | <font color=#FFD700> |<font color=#FFFFFF> }} }} }} }}{{{ShipName|{{SUBPAGENAME}}}}}</font></div> | ||
{{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: # | {{#if:{{{shipImage_Animation|}}}|<div style="text-align: center;padding: 4px;background: #DCDCDC;">[[File:{{{ShipName}}}.png|250px]]</div>}} | ||
<div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | | <div style="text-align:center; font-weight: bold;">{{#ifeq: {{{currency|}}} | CR | Accumulates 5% free experience | {{Premium(Bonus)|rank={{{rank|}}}}} }}</div> | ||
---- | ---- | ||
<div style="text-align:center;">The maximum level of | {{#if: {{{rank|}}} | <div style="text-align:center;">The maximum level of experience — {{RankToMaxSynergy|{{{rank|}}}}}</div>}} | ||
---- | ---- | ||
{|cellspacing="0" border="0" style="width:100%" | {|cellspacing="0" border="0" style="width:100%" | ||
Line 25: | Line 25: | ||
---- | ---- | ||
'''Available from the beginning:'''<br /><!-- | '''Available from the beginning:'''<br /><!-- | ||
-->{{#ifeq: {{{module_emission_cooldown_mul_synLvl}}} | 0 | {{#if: {{{module_emission_cooldown_mul|}}} | Reloading rate of "[[Recon modules]]" reduced by {{{module_emission_cooldown_mul}}}.<br />}} | }}<!-- | |||
-->{{#ifeq: {{{hull_resist_kinetic_add_synLvl}}} | 0 | {{#if: {{{hull_resist_kinetic_add|}}} | Hull resistance to kinetic damage increased by {{{hull_resist_kinetic_add}}}.<br />}} | }}<!-- | |||
-->{{#ifeq: {{{hull_resist_thermal_add_synLvl}}} | 0 | {{#if: {{{hull_resist_thermal_add|}}} | Hull resistance to thermal damage increased by {{{hull_resist_thermal_add}}}.<br />}} | }}<!-- | |||
-->{{#ifeq: {{{hull_resist_emp_add_synLvl}}} | 0 | {{#if: {{{hull_resist_emp_add|}}} | Hull resistance to EM damage increased by {{{hull_resist_emp_add}}}.<br />}} | }}<!-- | |||
-->{{#ifeq: {{{shield_resist_kinetic_add_synLvl}}} | 0 | {{#if: {{{ | |||
---- | ---- | ||
<div style="text-align:center;">'''Equipment | <div style="text-align:center;">'''Equipment upon purchase'''</div> | ||
{|cellspacing="0" border="0" style="width:100%; text-align:center;" | {|cellspacing="0" border="0" style="width:100%; text-align:center;" | ||
|colspan="2"| | |colspan="2"|Weapons | ||
|- | |- | ||
|colspan="2"|{{{stock_WEAPON_01|}}} {{{stock_AMMO_01|}}} {{{stock_MISSILE_01|}}} | |colspan="2"|{{{stock_WEAPON_01|}}} {{{stock_AMMO_01|}}} {{{stock_MISSILE_01|}}} | ||
Line 245: | Line 313: | ||
|- | |- | ||
|colspan="2"|Ship modifiers | |colspan="2"|Ship modifiers | ||
{{#ifeq: {{{stock_MODS|}}} | no | ''not preinstalled'' | {{#if: {{{stock_ENGINE_MOD_01|}}} | {{Engine |stock_ENGINE_MOD_01={{{stock_ENGINE_MOD_01|}}} |stock_ENGINE_MOD_02={{{stock_ENGINE_MOD_02|}}} |stock_ENGINE_MOD_03={{{stock_ENGINE_MOD_03|}}} |stock_ENGINE_MOD_04={{{stock_ENGINE_MOD_04|}}} }} }} | |||
{{#if: {{{stock_CAPACITOR_MOD_01|}}} | {{Capacitor |stock_CAPACITOR_MOD_01={{{stock_CAPACITOR_MOD_01|}}} |stock_CAPACITOR_MOD_02={{{stock_CAPACITOR_MOD_02|}}} |stock_CAPACITOR_MOD_03={{{stock_CAPACITOR_MOD_03|}}} |stock_CAPACITOR_MOD_04={{{stock_CAPACITOR_MOD_04|}}} }} }} | |||
{{#if: {{{stock_SHIELD_MOD_01|}}} | {{Shield |stock_SHIELD_MOD_01={{{stock_SHIELD_MOD_01|}}} |stock_SHIELD_MOD_02={{{stock_SHIELD_MOD_02|}}} |stock_SHIELD_MOD_03={{{stock_SHIELD_MOD_03|}}} |stock_SHIELD_MOD_04={{{stock_SHIELD_MOD_04|}}} }} }} | |||
{{#if: {{{stock_ARMOR_MOD_01|}}} | {{Hull |stock_ARMOR_MOD_01={{{stock_ARMOR_MOD_01|}}} |stock_ARMOR_MOD_02={{{stock_ARMOR_MOD_02|}}} |stock_ARMOR_MOD_03={{{stock_ARMOR_MOD_03|}}} |stock_ARMOR_MOD_04={{{stock_ARMOR_MOD_04|}}} }} }} | {{#if: {{{stock_ARMOR_MOD_01|}}} | {{Hull |stock_ARMOR_MOD_01={{{stock_ARMOR_MOD_01|}}} |stock_ARMOR_MOD_02={{{stock_ARMOR_MOD_02|}}} |stock_ARMOR_MOD_03={{{stock_ARMOR_MOD_03|}}} |stock_ARMOR_MOD_04={{{stock_ARMOR_MOD_04|}}} }} }} | ||
{{#if: {{{stock_CPU_MOD_01|}}} | {{CPU |stock_CPU_MOD_01={{{stock_CPU_MOD_01|}}} |stock_CPU_MOD_02={{{stock_CPU_MOD_02|}}} |stock_CPU_MOD_03={{{stock_CPU_MOD_03|}}} |stock_CPU_MOD_04={{{stock_CPU_MOD_04|}}} }} }} }} | |||
{{#if: {{{stock_CPU_MOD_01|}}} | {{CPU |stock_CPU_MOD_01={{{stock_CPU_MOD_01|}}} |stock_CPU_MOD_02={{{stock_CPU_MOD_02|}}} |stock_CPU_MOD_03={{{stock_CPU_MOD_03|}}} |stock_CPU_MOD_04={{{stock_CPU_MOD_04|}}} }} }} | |||
|- | |- | ||
|} | |} | ||
---- | ---- | ||
{|cellspacing="0" border="0" style="width:100%" | {|cellspacing="0" border="0" style="width:100%" | ||
|style=" | |style="vertical-align:middle; width:23%; text-align:center;"|Special module | ||
|[[File:{{{specialAbility_icon}}}|link={{{specialAbility_text}}}]] | |style="text-align:center;"|{{#if: {{{stock_SpecialAbility|}}} | {{{stock_SpecialAbility|}}} {{{stock_SpecialAbility2|}}} {{{stock_SpecialAbility3|}}} |[[File:{{{specialAbility_icon|}}}|link={{{specialAbility_text|}}}|50px]] }} | ||
|} | |} | ||
---- | ---- | ||
{|cellspacing="0" border="0" style="width:100%" | {{#ifeq: {{{craft|}}} | yes | <!--If ship is ctafted from pieces--> | ||
|style="font-weight: bold; vertical-align:middle;" | ---- | ||
{{{!}}cellspacing="0" border="0" style="width:100%" | |||
{{#ifeq: {{{currency|}}} | | {{!}}style="font-weight: bold; vertical-align:middle;"{{!}}Manufacturing | ||
{{!}}style="vertical-align:middle;"{{!}} {{{price|?}}} x {{{currency|}}} | |||
{{!}}} | <!--If ship is purchased--> | |||
---- | |||
{{{!}}cellspacing="0" border="0" style="width:100%" | |||
{{!}}style="font-weight: bold; vertical-align:middle;"{{!}}Buying price | |||
{{!}}style="vertical-align:middle;"{{!}} {{{price|?}}} {{ {{{currency|}}} }} | |||
{{#ifeq: {{{currency|}}} | CR | {{Sell(Ship) |price={{{price}}} |currency={{{currency}}} }} }} | |||
{{!}}} | |||
}} | |||
<br /> | <br /> | ||
'' | ---- | ||
''* All specifications are shown for the ship with the maximum level of experience {{#if: {{{rank|}}} | ({{RankToMaxSynergy|{{{rank|}}}}}) }} without equipment'' | |||
</div> | </div> | ||
__TOC__ | {| align="right" | ||
| __TOC__ | |||
|} | |||
==General information== | ==General information== | ||
'''Faction:''' [[{{{raceName|}}}]]<br /> | '''Faction:''' [[{{{raceName|}}}]]<br /> | ||
'''Class:''' [[{{{shipClass_text|}}}]]<br /> | '''Class:''' [[{{{shipClass_text|}}}]]<br /> | ||
'''Role:''' [[{{{shipRole_text|}}}]]<br /> | '''Role:''' [[{{{shipRole_text|}}}]]<br /> | ||
'''Rank:''' {{{rank|}}}<br /> | '''Rank:''' {{#if: {{{rank|}}} | {{{rank}}} }}<br /> | ||
==Description== | ==Description== | ||
{{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} | }}{{{ShipLOR|}}} | {{#ifeq: {{{currency|}}} | GS | {{Premium(Description)}} | }}{{#ifeq: {{{currency|}}} | DLC | {{Premium(Description)}} | }}{{#ifeq: {{{currency|}}} | Unavail | {{Premium(Description)}} | }} | ||
{{#ifeq: {{{craft|}}} | yes | {{Premium(Description)}} | }}{{{ShipLOR|}}} | |||
==Available | ==Available equipment== | ||
''' | '''Weapons'''<br /> | ||
{{#switch:{{{shipClass_text|}}} | |||
|Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }} | |||
|Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }} | |||
|Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | shipName={{{ShipName}}} | dataWeapons=1 }} | |||
|Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | ShipName={{{ShipName}}} | dataWeapons=1 }} | |||
|ERROR: invalid ship class $shipClass_text$ | |||
}} | |||
'''Missile slot'''<br /> | |||
{{#switch:{{{shipClass_text|}}} | {{#switch:{{{shipClass_text|}}} | ||
|Interceptor = {{ | |Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }} | ||
|Fighter = {{ | |Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }} | ||
|Frigate = {{ | |Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataMissiles=1 }} | ||
|Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | dataMissiles=1 }} | |||
|ERROR: invalid ship class $shipClass_text$ | |ERROR: invalid ship class $shipClass_text$ | ||
}} | }} | ||
''' | '''Active Role Modules'''<br /> | ||
{{#switch:{{{shipClass_text|}}} | {{#switch:{{{shipClass_text|}}} | ||
|Interceptor = {{ | |Interceptor = {{INTERCEPTOR_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }} | ||
|Fighter = {{ | |Fighter = {{FIGHTER_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }} | ||
|Frigate = {{ | |Frigate = {{FRIGATE_EQUIPMENT | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} | dataModules=1 }} | ||
|Destroyer = {{DESTROYER_EQUIPMENT | shipRank={{{rank}}} | ShipName={{{ShipName}}} | dataModules=1 }} | |||
|ERROR: invalid ship class $shipClass_text$ | |ERROR: invalid ship class $shipClass_text$ | ||
}} | }}<br /> | ||
'''Active Multipurpose Modules'''<br /> | |||
{{MULTIPURPOSE_EQUIPMENT | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }}<nowiki> </nowiki> | |||
'''Ship modifiers'''<br /> | |||
''Engine''<br /> | |||
{{#if:{{{stock_ENGINE_MOD_01|}}} | {{PASSIVEMOD ENGINE | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no engine slots }} | |||
''Capacitor''<br /> | |||
{{#if:{{{stock_CAPACITOR_MOD_01|}}} | {{PASSIVEMOD CAPACITOR | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | ShipName={{{ShipName}}} }} | Ship has no capacitor slots }} | |||
''Shield''<br /> | |||
{{#if:{{{stock_SHIELD_MOD_01|}}} | {{PASSIVEMOD SHIELD | shipRank={{{rank}}} | shipClass={{{shipClass_text}}} | raceName={{{raceName}}} | ShipName={{{ShipName}}} }} | Ship has no shield slots }} | |||
''Hull''<br /> | |||
{{#if:{{{stock_ARMOR_MOD_01|}}} | {{PASSIVEMOD HULL | shipRank={{{rank}}} | ShipName={{{ShipName}}} }} | Ship has no hull slots }} | |||
''CPU''<br /> | |||
{{#if:{{{stock_CPU_MOD_01|}}} | {{PASSIVEMOD CPU | shipRank={{{rank}}} | shipRole={{{shipRole_text}}} | ShipName={{{ShipName}}} }} | Ship has no CPU slots}} | |||
==Tables of ship's technical characteristics== | ==Tables of ship's technical characteristics== | ||
Line 316: | Line 424: | ||
|align="center"|{{{hull_resist_emp|}}} | |align="center"|{{{hull_resist_emp|}}} | ||
|} | |} | ||
===Ship's characteristics on different | ===Ship's characteristics on different experience levels=== | ||
{| class="wikitable" | {| class="wikitable" | ||
!rowspan="2" style="width:7.8%;"| | !rowspan="2" style="width:7.8%;"|Level | ||
!colspan="3" style="width:33.8%;"|Energy | !colspan="3" style="width:33.8%;"|Energy | ||
!rowspan="2" style="width:8.2%;"|Hull, (pts.) | !rowspan="2" style="width:8.2%;"|Hull, (pts.) | ||
Line 325: | Line 433: | ||
|- | |- | ||
!style="width:9%;"|capacity, (pts.) | !style="width:9%;"|capacity, (pts.) | ||
!style="width:11.5%;"|for afterburner, (pts.) | !style="width:11.5%;"|for afterburner, (pts./s) | ||
!style="width:13.3%;"|regeneration, (pts./s) | !style="width:13.3%;"|regeneration, (pts./s) | ||
!style="width:8.4%;"|capacity, (pts.) | !style="width:8.4%;"|capacity, (pts.) | ||
Line 332: | Line 440: | ||
!style="width:12.5%;"|target lock time, (s) | !style="width:12.5%;"|target lock time, (s) | ||
|- | |- | ||
|colspan="9"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn1|}}} |energy_max={{{energy_max_syn1|}}} | | |colspan="9"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn1|}}} |energy_max={{{energy_max_syn1|}}} |boost_energy_cost={{{boost_energy_cost_syn1|}}} |energy_regen={{{energy_regen_syn1|}}} |hull_max={{{hull_max_syn1|}}} |shield_max={{{shield_max_syn1|}}} |shield_regen={{{shield_regen_syn1|}}} |vision_radius={{{vision_radius_syn1|}}} |lock_time={{{lock_time_syn1|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn2|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn2|}}} |energy_max={{{energy_max_syn2|}}} | | -->{{#if: {{{synLevel_syn2|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn2|}}} |energy_max={{{energy_max_syn2|}}} |boost_energy_cost={{{boost_energy_cost_syn2|}}} |energy_regen={{{energy_regen_syn2|}}} |hull_max={{{hull_max_syn2|}}} |shield_max={{{shield_max_syn2|}}} |shield_regen={{{shield_regen_syn2|}}} |vision_radius={{{vision_radius_syn2|}}} |lock_time={{{lock_time_syn2|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn3|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn3|}}} |energy_max={{{energy_max_syn3|}}} | | -->{{#if: {{{synLevel_syn3|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn3|}}} |energy_max={{{energy_max_syn3|}}} |boost_energy_cost={{{boost_energy_cost_syn3|}}} |energy_regen={{{energy_regen_syn3|}}} |hull_max={{{hull_max_syn3|}}} |shield_max={{{shield_max_syn3|}}} |shield_regen={{{shield_regen_syn3|}}} |vision_radius={{{vision_radius_syn3|}}} |lock_time={{{lock_time_syn3|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn4|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn4|}}} |energy_max={{{energy_max_syn4|}}} | | -->{{#if: {{{synLevel_syn4|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn4|}}} |energy_max={{{energy_max_syn4|}}} |boost_energy_cost={{{boost_energy_cost_syn4|}}} |energy_regen={{{energy_regen_syn4|}}} |hull_max={{{hull_max_syn4|}}} |shield_max={{{shield_max_syn4|}}} |shield_regen={{{shield_regen_syn4|}}} |vision_radius={{{vision_radius_syn4|}}} |lock_time={{{lock_time_syn4|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn5|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn5|}}} |energy_max={{{energy_max_syn5|}}} | | -->{{#if: {{{synLevel_syn5|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn5|}}} |energy_max={{{energy_max_syn5|}}} |boost_energy_cost={{{boost_energy_cost_syn5|}}} |energy_regen={{{energy_regen_syn5|}}} |hull_max={{{hull_max_syn5|}}} |shield_max={{{shield_max_syn5|}}} |shield_regen={{{shield_regen_syn5|}}} |vision_radius={{{vision_radius_syn5|}}} |lock_time={{{lock_time_syn5|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn6|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn6|}}} |energy_max={{{energy_max_syn6|}}} | | -->{{#if: {{{synLevel_syn6|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn6|}}} |energy_max={{{energy_max_syn6|}}} |boost_energy_cost={{{boost_energy_cost_syn6|}}} |energy_regen={{{energy_regen_syn6|}}} |hull_max={{{hull_max_syn6|}}} |shield_max={{{shield_max_syn6|}}} |shield_regen={{{shield_regen_syn6|}}} |vision_radius={{{vision_radius_syn6|}}} |lock_time={{{lock_time_syn6|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn7|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn7|}}} |energy_max={{{energy_max_syn7|}}} | | -->{{#if: {{{synLevel_syn7|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn7|}}} |energy_max={{{energy_max_syn7|}}} |boost_energy_cost={{{boost_energy_cost_syn7|}}} |energy_regen={{{energy_regen_syn7|}}} |hull_max={{{hull_max_syn7|}}} |shield_max={{{shield_max_syn7|}}} |shield_regen={{{shield_regen_syn7|}}} |vision_radius={{{vision_radius_syn7|}}} |lock_time={{{lock_time_syn7|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn8|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn8|}}} |energy_max={{{energy_max_syn8|}}} | | -->{{#if: {{{synLevel_syn8|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn8|}}} |energy_max={{{energy_max_syn8|}}} |boost_energy_cost={{{boost_energy_cost_syn8|}}} |energy_regen={{{energy_regen_syn8|}}} |hull_max={{{hull_max_syn8|}}} |shield_max={{{shield_max_syn8|}}} |shield_regen={{{shield_regen_syn8|}}} |vision_radius={{{vision_radius_syn8|}}} |lock_time={{{lock_time_syn8|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn9|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn9|}}} |energy_max={{{energy_max_syn9|}}} | | -->{{#if: {{{synLevel_syn9|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn9|}}} |energy_max={{{energy_max_syn9|}}} |boost_energy_cost={{{boost_energy_cost_syn9|}}} |energy_regen={{{energy_regen_syn9|}}} |hull_max={{{hull_max_syn9|}}} |shield_max={{{shield_max_syn9|}}} |shield_regen={{{shield_regen_syn9|}}} |vision_radius={{{vision_radius_syn9|}}} |lock_time={{{lock_time_syn9|}}}}}}}<!-- | ||
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} | | -->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}} | ||
|} | |} | ||
===Ship's speed on different | |||
===Ship's speed on different experience levels=== | |||
{| class="wikitable" | {| class="wikitable" | ||
!rowspan="2" style="width: | !rowspan="2" style="width:9%;"|Level | ||
!colspan="2" style="width: | !colspan="2" style="width:18%;"|Speed | ||
! | !rowspan="2" style="width:9%;"|Acceleration, (m/s<sup>2</sup>) | ||
! | !rowspan="2" style="width:9%;"|Strafe, (m/s) | ||
! | !rowspan="2" style="width:9%;"|Pitch, (deg./s) | ||
!rowspan="2" style="width: | !rowspan="2" style="width:9%;"|Roll, (deg./s) | ||
|- | |- | ||
!style="width:9 | !style="width:9%;"|march, (m/s) | ||
!style="width: | !style="width:9%;"|afterburner, (m/s) | ||
|- | |- | ||
|colspan="10"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn1|}}}| |max_speed={{{max_speed_syn1|}}} |max_speed_boost={{{max_speed_boost_syn1|}}} |acceleration={{{acceleration_syn1|}}} |acceleration_boost={{{acceleration_boost_syn1|}}} |strafe_speed_x={{{strafe_speed_x_syn1|}}} |strafe_speed_y={{{strafe_speed_y_syn1|}}} |rot_speed_x={{{rot_speed_x_syn1|}}} |rot_speed_y={{{rot_speed_y_syn1|}}} |rot_speed_z={{{rot_speed_z_syn1|}}}}}}}<!-- | |colspan="10"|{{#if: {{{synLevel_syn1|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn1|}}}| |max_speed={{{max_speed_syn1|}}} |max_speed_boost={{{max_speed_boost_syn1|}}} |acceleration={{{acceleration_syn1|}}} |acceleration_boost={{{acceleration_boost_syn1|}}} |strafe_speed_x={{{strafe_speed_x_syn1|}}} |strafe_speed_y={{{strafe_speed_y_syn1|}}} |rot_speed_x={{{rot_speed_x_syn1|}}} |rot_speed_y={{{rot_speed_y_syn1|}}} |rot_speed_z={{{rot_speed_z_syn1|}}}}}}}<!-- | ||
Line 372: | Line 475: | ||
-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn10|}}}| |max_speed={{{max_speed_syn10|}}} |max_speed_boost={{{max_speed_boost_syn10|}}} |acceleration={{{acceleration_syn10|}}} |acceleration_boost={{{acceleration_boost_syn10|}}} |strafe_speed_x={{{strafe_speed_x_syn10|}}} |strafe_speed_y={{{strafe_speed_y_syn10|}}} |rot_speed_x={{{rot_speed_x_syn10|}}} |rot_speed_y={{{rot_speed_y_syn10|}}} |rot_speed_z={{{rot_speed_z_syn10|}}}}}}} | -->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy2) |synLevel={{{synLevel_syn10|}}}| |max_speed={{{max_speed_syn10|}}} |max_speed_boost={{{max_speed_boost_syn10|}}} |acceleration={{{acceleration_syn10|}}} |acceleration_boost={{{acceleration_boost_syn10|}}} |strafe_speed_x={{{strafe_speed_x_syn10|}}} |strafe_speed_y={{{strafe_speed_y_syn10|}}} |rot_speed_x={{{rot_speed_x_syn10|}}} |rot_speed_y={{{rot_speed_y_syn10|}}} |rot_speed_z={{{rot_speed_z_syn10|}}}}}}} | ||
|} | |} | ||
{{#if: {{3d model | ShipName={{{ShipName}}} }} | | |||
==Ship model== | |||
}} | |||
{{3d_model | ShipName={{{ShipName}}} }} | |||
{| border="0" align="center" width="100%" | |||
|height="5"| | |||
|} | |||
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" > | |||
{| border="0" align="center" style="font-size:110%" cellpadding="0" width="100%" | |||
|colspan="16" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|'''Ships''' | |||
|- | |||
|height="15"| | |||
|- | |||
|width="30"| | |||
|align="center"|[[File:Recon.png|link=Interceptors|80px]] | |||
|width="30"| | |||
|align="center"|[[File:Fighter (Icon).png|link=Fighters|80px]] | |||
|width="30"| | |||
|align="center"|[[File:Frigate (Icon).png|link=Frigates|80px]] | |||
|width="30"| | |||
|align="center"|[[File:Suppressor.png|link=Destroyers|80px]] | |||
|width="30"| | |||
|- | |||
| | |||
|align="center" width="10"|'''[[Interceptors]]''' | |||
|width="30"| | |||
|align="center" width="10"|'''[[Fighters]]''' | |||
|width="30"| | |||
|align="center" width="10"|'''[[Frigates]]''' | |||
|width="30"| | |||
|align="center" width="10"|'''[[Destroyers]]''' | |||
|width="30"| | |||
|} | |||
</div> |
Latest revision as of 11:12, 27 April 2024
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | Expression error: Unexpected * operator. |
Hull | ? |
Shield | ? |
Energy | ? |
Speed | ? |
Available from the beginning:
Expression error: Unrecognized punctuation character "{".
Weapons | |
Active modules | |
Ship modifiers |
Special module | [[File:|link=|50px]] |
Buying price | ? {{ }} |
* All specifications are shown for the ship with the maximum level of experience without equipment
General information
Faction: [[]]
Class: [[]]
Role: [[]]
Rank:
Description
Available equipment
Weapons
ERROR: invalid ship class $shipClass_text$
Missile slot
ERROR: invalid ship class $shipClass_text$
Active Role Modules
ERROR: invalid ship class $shipClass_text$
Active Multipurpose Modules
Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{".
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||
---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||
---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||