IR Flares

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IR Flares

Type: Active combat module.

Group: Multipurpose modules.

For ranks: 1-2, 3-5, 6-8, 8-12, 11-17.

For ship type: Role scout.png Role recon.png ECM.png Role command.png Role attack.png Role tackler.png Role engineer.png Role guard.png Role sniper.png


Deflects homing projectiles with a probability of 100%.


Parameters IR Flares 2 IR Flares 5 IR Flares 8
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Energy consumption 35 en. 41 en. 46 en.
Recharge 32,5 s. -2,5 s. -2,5 s. -2 s. 30,5 s. -2,5 s. -2,5 s. -2 s. 28,5 s. -2,5 s. -2,5 s. -2 s.
Cost 5400Currency credits.png 8100Currency credits.png 16200Currency credits.png 37800Currency credits.png 9000Currency credits.png 13500Currency credits.png 27000Currency credits.png 63000Currency credits.png 22500Currency credits.png 33800Currency credits.png 67500Currency credits.png 157500Currency credits.png
Parameters IR Flares 12 IR Flares 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Energy consumption 52 en. 57 en.
Recharge 26,5 s. -2,5 s. -2,5 s. -2 s. 24,5 s. -2,5 s. -2,5 s. -2 s.
Cost 90000Currency credits.png 135000Currency credits.png 270000Currency credits.png 630000Currency credits.png 270000Currency credits.png 405000Currency credits.png 810000Currency credits.png 1890000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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