Hercules: Difference between revisions
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{{Ship | {{Ship | ||
|name=Hercules | |name=Hercules | ||
|description='' | |description= | ||
Full name: AK-2 "Hercules" | |||
:Developer: Imperial Design Bureau | |||
:Manufacturer: Military Industrial Complex №5 | |||
:Dimensions (WxHxD), m: 27.1 x 8.1 x 41.6 | |||
:Weight: 193.7 | |||
:''Developed during the Direktorium era under the designation GSV75 "Hamelion", the Hercules formed the backbone of the army at the foundation of the Empire. It has since been removed from service. Due to its simplicity of operation and high reliability, the Hercules is still used in the training centers of the Army for initial pilot training, and a small number of Hercules remain in active service within planetary defense forces.'' | |||
|class=Fighters | |class=Fighters | ||
|role=Gunship | |role=Gunship |
Revision as of 16:49, 26 September 2014
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | Expression error: Unexpected * operator. |
Hull | ? |
Shield | ? |
Energy | ? |
Speed | ? |
Available from the beginning:
Expression error: Unrecognized punctuation character "{".
Weapons | |
Active modules | |
Ship modifiers |
Special module | [[File:|link=|50px]] |
Buying price | ? {{ }} |
* All specifications are shown for the ship with the maximum level of experience without equipment
General information
Faction: [[]]
Class: [[]]
Role: [[]]
Rank:
Description
Available equipment
Weapons
ERROR: invalid ship class $shipClass_text$
Missile slot
ERROR: invalid ship class $shipClass_text$
Active Role Modules
ERROR: invalid ship class $shipClass_text$
Active Multipurpose Modules
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Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||
---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||
---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||