SPECIAL OPERATIONS: Difference between revisions
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=Characteristic features= | =Characteristic features= | ||
==Team Size== | ==Team Size== | ||
For the mission to start, there must be a team of 12 pilots<ref>Number of pilots to complete the battle may differ</ref>. A pilot can either queue as a single player, in a group or in a wing up to 12 players total. Each pilot can slot up to 4 ships but only take one ship into battle. | |||
==Stuff== | ==Stuff== |
Revision as of 15:25, 15 October 2016
Intro
As the name suggests[1], this mode involves combat pilots that battle against large Alien ships[2], under the artificial intelligence.
Characteristic features
Team Size
For the mission to start, there must be a team of 12 pilots[3]. A pilot can either queue as a single player, in a group or in a wing up to 12 players total. Each pilot can slot up to 4 ships but only take one ship into battle.
Stuff
Recovering a downed ally
Special operations, or SpecOps in short, is a mode that does not offer an auto-respawn upon destruction of a ship. If your ally's ship is destroyed, you can recover it. For this purpose it is necessary to fly up to the wreck of his ship and purchase a duplicator with GS[4], or by using a duplicator from your inventory. If you are destroyed, you can recover your ship by purchasing a duplicator with GS or by using a duplicator from your inventory. Keep in mind that once all the individual player's ships picked for the mission are destroyed, the mission will end up a failure.
Mission List
Mission | Description | Acceptable Ship Rank |
---|---|---|
File:Specopst5.jpg | text |
7 - 15 |
File:Defiler.jpg | text |
11 - 15 |