New pages

Jump to navigation Jump to search
New pages
Show bots | Hide redirects
  • 10:23, 9 May 2026Weapons modifier (hist | edit) ‎[844 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Weapons modifier|100px|left '''Type:''' Ship modifier. '''Group:''' CPU modifiers. '''For ranks:''' 14-17. '''For ship:''' Chaos {{Gunship}} ==Description== :Increases the chance to deal critical damage, critical damage and projectile speed. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"|Parameters !colspan="4" |Weapons modifier 17 |-align="ce...")
  • 10:20, 9 May 2026Additional section (hist | edit) ‎[845 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Additional section|100px|left '''Type:''' Ship modifier. '''Group:''' Hull modifiers. '''For ranks:''' 13-17. '''For ship:''' Chaos {{Gunship}} ==Description== :Accelerates missile reload. :If hull integrity drops to '''50'''%, the recharge time of all ship systems is accelerated. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"|Parameters !c...")
  • 10:15, 9 May 2026'Chaos' systems booster (hist | edit) ‎[988 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Chaos' systems booster|100px|left '''Type:''' Active switchable module. '''Group:''' Gunship modules. '''For ranks:''' 13-17. '''For ship:''' Chaos {{Gunship}} ==Description== :The module has two modes of operation: *Mode 1: increases damage, reducing the rate of fire by '''50'''%. *Mode 2: Increases speed, reducing manoeuvrability by '''50'''%. ==Characteristics== {| class="wikitable" width="50%" align="center"...")
  • 10:11, 9 May 2026Defensive turret (hist | edit) ‎[817 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Defensive turret|100px|left '''Type:''' Special module '''For ship:''' Chaos {{Gunship}} ==Description== :A rear turret that fires at the nearest pursuer. :Turret damage depends on the level of the main weapon installed on the ship. :Upon activation, the turret's rate of fire increases by '''2''' times for '''10''' seconds. Hitting an enemy with projectiles from the active turret slows them down by '''9.1-33.3'''%. ==Cha...")
  • 10:08, 9 May 2026Small artillery weapon (hist | edit) ‎[1,646 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ v|100px|left '''Type:''' Kinetic weapon. '''For ship:''' Chaos {{Gunship}} '''For ranks:''' 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS RAIL GUNS}} ==Description== :A powerful explosive kinetic weapon with a very low rate of fire. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ==Characteristics== :Parameters are shown without ship bonuse...")
  • 09:43, 9 May 2026Chaos (hist | edit) ‎[11,541 bytes]U38594143 (talk | contribs) (Created page with "{{Ship(Craft) <!-- Main block --> |slots_craft = 9 |engine_craft = 3 |reactor_craft = 2 |deflector_craft = 1 |exterior_craft = 9 |computer_craft = 3 |internal_craft = 3 |internal_destroyer_craft = 0 |credits_craft = 10000000 |ShipName = Chaos |ShipLOR = ''This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 3 hulls and 2 cpu.'' Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and...")
  • 19:49, 26 April 2026Crystal shield (hist | edit) ‎[924 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Crystal shield|100px|left '''Type:''' Ship modifier. '''Group:''' Shield modifiers. '''For ranks:''' 11-17. '''For ship type:''' {{Covert Ops}} ==Description== :Increases shield resistance by '''20''' pts. :When taking damage, resistance increases per damage taken from a new enemy, but not exceeding certain value. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center...")
  • 19:47, 26 April 2026Emergency jammer (hist | edit) ‎[1,306 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Emergency jammer|100px|left '''Type:''' Ship modifier. '''Group:''' Capacitor modifiers. '''For ranks:''' 10-14, 13-17. '''For ship type:''' Ellydium {{AVALIABLE ROLES SMALL}} ==Description== :When hull integrity falls below '''15'''%, a capsule is deployed, blocking the radars of all enemy ships within a '''1200''' m. radius. :Triggers no more than once a certain time. :Only one modifier of this type can b...")
  • 19:42, 26 April 2026Pursuit crystal (hist | edit) ‎[1,529 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Pursuit crystal|100px|left '''Type:''' Ship modifier. '''Group:''' Engine modifiers. '''For ranks:''' 6-10, 9-13, 12-17. '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} ==Description== :Teleports the ship behind a targeted enemy ship at a certain distance and drains its shield by '''2000''' pts./s. for '''5''' sec. :The module is activated by double-tapping the Move Down...")
  • 19:26, 26 April 2026Crystal distributor (hist | edit) ‎[1,512 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Crystal distributor|100px|left '''Type:''' Active combat module. '''Group:''' Covert Ops modules. '''For ranks:''' 13-17. '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} ==Description== :Launches a missile along the ship's aim that flies up to '''10000''' m. and can be detonated remotely. :Enemies hit by the explosion deal damage to all their allies within '''1000...")
  • 19:21, 26 April 2026Crystal arc (hist | edit) ‎[1,519 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Crystal arc|100px|left '''Type:''' Active combat module. '''Group:''' Covert Ops modules. '''For ranks:''' 10-14, 13-17. '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} ==Description== :For '''4''' sec., generates a destructive energy arc in front of the ship, '''60''' m. wide and '''210''' m. long, dealing thermal, kinetic, and EM damage simultaneously. :Reduces the maxi...")
  • 19:15, 26 April 2026Crystal camo (hist | edit) ‎[1,800 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Crystal camo|100px|left '''Type:''' Active combat module. '''Group:''' Covert Ops modules. '''For ranks:''' 6-10, 9-13, 12-17. '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} ==Description== :As long as the ship is not firing or using modules, it is invisible to radars, cannot be targeted, and is not subject to directed hostile effects while constantly draining the ship's...")
  • 16:47, 26 April 2026Crystal fetters (hist | edit) ‎[1,610 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <br><span style="color: #228B22;">Crystal fetters</span></font></div> <div st...")
  • 16:43, 26 April 2026Crystal harpoon (hist | edit) ‎[1,565 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <br><span style="color: #228B22;">Crystal harpoon</span></font></div> <div st...")
  • 16:37, 26 April 2026Crystal net (hist | edit) ‎[1,450 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <br><span style="color: #228B22;">Crystal net</span></font></div> <div style=...")
  • 16:33, 26 April 2026'Tau'Kita' mine (hist | edit) ‎[946 bytes]U38594143 (talk | contribs) (Created page with "{{Ammo <!-- Main block --> |name = 'Tau'Kita' mine |Tier = 13 - 17. |desc = '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} |customDesc = Deploys a mine upon activation. Upon detonation, it creates an area with a radius of '''300''' m. for '''10''' sec.,<br> within which kinetic damage to hull is dealt, ignoring the shield: *To interceptors and fighters: '''20'''%/sec.; *To frigates: '''10'''%/sec.; *To destroyers: '''4'''%/sec.;...")
  • 16:25, 26 April 2026Khi'Dzhag (hist | edit) ‎[2,127 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Khi'Dzhag|100px|left '''Type:''' Kinetic weapon. '''For ship:''' <span style="color: #228B22;">Tau'Kita</span> {{Covert Ops}} '''For ranks:''' 9-13, 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS RAIL GUNS}} ==Description== :Chargeable weapon. Fires a volley of multiple projectiles. :Each shot requires energy. ==Characteristics== :Parameters are shown without ship bonuses and modifiers for the '''1''' weapon. :Damage...")
  • 16:17, 26 April 2026Na'Gnu (hist | edit) ‎[2,400 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Na'Gnu|100px|left '''Type:''' Thermal weapon. '''For ship type:''' {{Covert Ops}} '''For ranks:''' 7-11, 10-14, 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS PLASMA GUNS}} ==Description== :Thermal weapon. :Hitting an enemy deals an additional thermal damage for '''3''' s. ==Characteristics== :Parameters are shown without ship bonuses and modifiers for the '''1''' weapon. :The rate of fire increases depending on the number of weapons...")
  • 15:04, 26 April 2026Tau'Kita (hist | edit) ‎[26,313 bytes]U38594143 (talk | contribs) (Created page with "{| align="left" |__TOC__ |} 900px|center ==General information== '''Faction:''' Ellydium '''Class:''' Interceptor '''Role:''' Covert Ops '''Ranks:''' 5 - 15 <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #9...")
  • 16:22, 9 April 2026Spherical Conflict (hist | edit) ‎[42 bytes]U38594143 (talk | contribs) (Redirected page to PvP Arena#Spherical Conflict) Tag: New redirect
  • 18:40, 10 March 2026Guard drone 'Liber' (hist | edit) ‎[1,139 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Guard drone 'Liber'|100px|left '''Type:''' 'Atlas' corporation drone. '''For ranks:''' 13-17. '''For ship type:''' {{AVALIABLE ROLES LARGE}} ==Description== :Deals EM damage to targets within range. :The projectile's high speed allows it to hit most targets. :Additionally deals '''1000''' pts./sec. of thermal damage within the '''2000''' m. radius. The damage depends on the size of the target. ==Characteristics== {| class...")
  • 18:39, 10 March 2026Guard drone 'Diana' (hist | edit) ‎[1,104 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Guard drone 'Diana'|100px|left '''Type:''' 'Atlas' corporation drone. '''For ranks:''' 13-17. '''For ship type:''' {{AVALIABLE ROLES MEDIUM}} ==Description== :Deals kinetic damage to targets within range. :The projectile's high speed allows it to hit most targets. :The speed of all enemy ships within the '''2000''' m. radius is reduced by '''20'''%. ==Characteristics== {| class="wikitable" width="35%" align="center" !rows...")
  • 18:38, 10 March 2026Guard drone 'Volcano' (hist | edit) ‎[1,108 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Guard drone 'Volcano'|100px|left '''Type:''' 'Atlas' corporation drone. '''For ranks:''' 13-17. '''For ship type:''' {{AVALIABLE ROLES SMALL}} ==Description== :Deals thermal damage to targets within range. :The projectile's high speed allows it to hit most targets. :Enemy ships within the '''2000''' m. radius cannot use invisibility or warp engines. ==Characteristics== {| class="wikitable" width="35%" align="center" !ro...")
  • 17:10, 11 February 2026'Spear' guidance CPU (hist | edit) ‎[857 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Spear' guidance CPU|100px|left '''Type:''' Ship modifier. '''Group:''' CPU modifiers. '''For ranks:''' 14-17. '''For ship:''' Cor Legibus {{Recon}} ==Description== :Increases the chance of dealing critical damage. :Destroying an enemy increases the damage of the primary weapon for '''7''' sec. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25...")
  • 17:08, 11 February 2026Resource redistribution contours (hist | edit) ‎[873 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Resource redistribution contours|100px|left '''Type:''' Ship modifier. '''Group:''' Capacitor modifiers. '''For ranks:''' 13-17. '''For ship:''' Cor Legibus {{Recon}} ==Description== :If the ship's shield drops to '''20'''%, its modules recharge '''10'''% faster. :If the hull durability drops to '''50'''% or lower, the recharge bonus increases. :You can place only one modifier. ==Characteristics== {| clas...")
  • 17:05, 11 February 2026'Angel's wing' jump (hist | edit) ‎[958 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Angel's wing' jump|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 13-17. '''For ship:''' Cor Legibus {{Recon}} ==Description== :The ship teleports to an ally marked as the target, but no further than certain range. :After teleportation, all incoming shield and hull regeneration will be increased by '''100'''% for '''10''' sec. ==Characteristics== {| class="wikitable" width="50...")
  • 16:57, 11 February 2026'Cor Legibus' сontrollable hologram (hist | edit) ‎[940 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Cor Legibus' сontrollable hologram|100px|left '''Type:''' Special module '''For ship:''' Cor Legibus {{Recon}} ==Description== :The ship becomes invisible, invulnerable, and unable to move. :Control is transferred to a hologram, which exists for '''15''' sec. The hologram can be destroyed by damage or collision. :When destroyed, the hologram explodes, dealing '''18000''' electromagnetic damage and l...")
  • 16:54, 11 February 2026Cupid's arrow (hist | edit) ‎[2,111 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Cupid's arrow|100px|left '''Type:''' Thermal weapon. '''For ship:''' Cor Legibus {{Recon}} '''For ranks:''' 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS LASERS}} ==Description== :Emits a targeting beam when fired. While the button is held down, a plasma charge flies in the direction of the beam. When the button is released, the charge explodes immediately. Explosion damage depends on {{Tooltip|target size|interceptor - *0....")
  • 16:33, 11 February 2026Cor Legibus (hist | edit) ‎[12,252 bytes]U38594143 (talk | contribs) (Created page with "{{Ship(Craft) <!-- Main block --> |slots_craft = 9 |engine_craft = 6 |reactor_craft = 1 |deflector_craft = 0 |exterior_craft = 5 |computer_craft = 6 |internal_craft = 2 |internal_destroyer_craft = 0 |ShipName = Cor Legibus |ShipLOR = ''This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 3 hulls and 2 cpu.'' Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased r...")