Federation
- History
During the 37th century former members of the Direktorium travel back to earth to seize evidence disproving the origins of the Emperor and are subsequently captured and executed for treason, inciting a rebellion across their home worlds. The ensuing outcry finds support in other planets as well as stirring quiet resentment from military units. Subsequent centuries marks the beginning of civil war between planets that supported the Empire for defeating Jericho and rebellion forces, based at the home worlds of the executed Direktorium members. The rebellion is supported by outlying world refusing to remain as raw material appendages to the empire and by members of wealthy, economically developed Inner Ring planets, hoping for administrative independence. The combined planets, after negotiations, begin to brand themselves as the Free World Federation.
Due to the Empire's superior firepower and numbers the rebellion is forced to adopt guerilla warfare to harass Imperial ships. Meanwhile, Federal emissaries develop active propaganda and successfully incite rebellions and riots in Imperial population centers. Realizing the immediate threat of protests the Empire agrees to the Federation and recognizes it as a legitimate social and political institution.
The 44th century saw Jericho committing attacks on any sector or planet without warning and prejudice, forcing Federation pilots to begin stealth assault on Jericho forces. Elite Federation pilots, known as the Vanguard, conduct an operation aimed at disrupting Jericho forces at the Sector of Bartle. The attack launches Jericho’s social organization into disarray as clans are cut off from operational centers, their people no longer obeying common will. Towards the end of the 44th century the Federation begins diplomatic negotiations with familial leaders to curb Jericho raids. Eventually, the Federation acts as a commercial intermediary between the Empire and Jericho.
A fragile peace follows up until 4610 where an Imperial Recon pilot dies during an examination of Sector 1337. The flight record shows nothing unusual beyond “giant constructions”. The Federation decides to send a squadron of Vanguard pilots to scout the new sector. Warned to take every possible precaution the Vanguard remains hidden as a drifting tech base is detected. They intercept the following message
«Bartle orders not to go in there. We found them, but it's deadly dangerous inside.»
Shocked and worried by this message Vanguard forces decide to retreat from the sector. This sector is the first among many to be abandoned as strange construction of ancient origin spring up in the neighboring planets. The ancient and mysterious civilization is subsequently named “The Precursors"
- Characteristics of Federation Ships
Ships of the Federation are characterised by:
- High Speed and Agility
- Strong Capacitor
- Mediocre Shields
- Weak Hull
Federation ships excel at mobility and utility, but are fragile. Recommended for those that enjoy a fast, hit-and-run play style.
The Federation's primary ship roles are Engineering, Tackler and Covert Ops. Their secondary ship roles are Guard, Gunship and Recon.