Lightbringer
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | Expression error: Unexpected * operator. |
Hull | ? |
Shield | ? |
Energy | ? |
Speed | ? |
Available from the beginning:
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Weapons | |
Active modules | |
Ship modifiers |
Special module | [[File:|link=|50px]] |
Buying price | ? {{ }} |
* All specifications are shown for the ship with the maximum level of experience without equipment
General information
Faction: [[]]
Class: [[]]
Role: [[]]
Rank:
Description
Available equipment
Weapons
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Missile slot
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Active Role Modules
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Active Multipurpose Modules
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Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||
---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||
---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||