Adaptive resonator: Difference between revisions

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(Created page with "__NOTOC__ Adaptive resonator|100px|left '''Type:''' Special module '''For ship:''' Granite {{Command}} ==Description== :Increases the ...")
 
(Balance 1.11.10)
 
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__NOTOC__
__NOTOC__
[[File:Adaptive resonator.jpg|Adaptive resonator|100px|left]]
[[File:Adaptive resonator1.png|Adaptive resonator|100px|left]]
'''Type:''' Special module
'''Type:''' Special module


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==Description==
==Description==
:Increases the range of the main weapon by '''30%'''.  
:Increases range of the main weapon by '''30%'''.  
:Increases resistance to all damage by '''40''' pts. for each ally, including yourself, in a radius of '''3000''' m.
:Increases resistance to all damage by '''50''' pts. for each ally, including yourself, in a radius of '''3750''' m.
 


==Characteristics==
==Characteristics==
*'''Energy consumption:''' 300 en.
*'''Energy consumption:''' 350 en.
*'''Recharge:''' 28 s.
*'''Recharge:''' 28 s.



Latest revision as of 08:25, 20 September 2023

Adaptive resonator
Adaptive resonator

Type: Special module

For ship: Granite



Description

Increases range of the main weapon by 30%.
Increases resistance to all damage by 50 pts. for each ally, including yourself, in a radius of 3750 m.

Characteristics

  • Energy consumption: 350 en.
  • Recharge: 28 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions