Defence program 'Wave': Difference between revisions

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When the ship receives '''1500''' dmg. (not counting resistances) while the module is active:
When the ship receives '''1500''' dmg. (not counting resistances) while the module is active:
*Launches a '''200''' m. shockwave at the crosshairs. Deals '''13000''' EM DPS.
*Launches a '''200''' m. shockwave at the crosshairs. Deals '''22100''' EM DPS.
*The wave's damage decreases by '''400''' dmg./s., but the size increases by '''200''' m./s. The wave persists for '''6,5''' s.
*The wave's damage decreases by '''400''' dmg./s., but the size increases by '''200''' m./s. The wave persists for '''6,5''' s.


==Characteristics==
==Characteristics==

Revision as of 14:29, 5 September 2019

Defence program 'Wave'
Defence program 'Wave'

Type: Special module

For ship: Boremys

Manufacturing: 120 special module components


Description

When the module is activated:

  • The ship's speed increases by 75% for 30 s. Over time the bonus decreases by 1,5%/s.
  • The ship receives additional 250 resistance pts. to all damage for 19 s., but can't shoot for 7 s. Resistance drops over time.

When the ship receives 1500 dmg. (not counting resistances) while the module is active:

  • Launches a 200 m. shockwave at the crosshairs. Deals 22100 EM DPS.
  • The wave's damage decreases by 400 dmg./s., but the size increases by 200 m./s. The wave persists for 6,5 s.

Characteristics

  • Firing range (max.): 3000 m.
  • Shockwave speed: 1500 m./s.
  • Energy consumption: 200 en.
  • Recharge: 20 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions