Ghost rush: Difference between revisions

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(Created page with "__NOTOC__ Ghost rush|100px|left '''Type:''' Special module '''For ship:''' Black Ghost {{Suppressor}} ==Description== :After activation lasers...")
 
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==Description==
==Description==
:After activation lasers and projectiles pass through the ship without dealing damage.
:After activation lasers and projectiles pass through the ship without dealing damage.
:Speed and maneuverability increase by '''200'''%. Shooting and using modules interrupts the effect.
:Speed and maneuverability increase by '''270'''%. Using modules interrupts the effect.
 


==Characteristics==
==Characteristics==
*'''Active time:''' 10 s.
*'''Active time:''' 10 s.
*'''Module durability:''' 9100 pts.
*'''Recovery time on destruction:''' 45.5 s.
*'''Damage on destruction:''' 4640 dmg.
*'''Energy consumption:''' 120 en.
*'''Energy consumption:''' 120 en.
*'''Recharge:''' 40 s.
*'''Recharge:''' 40 s.

Latest revision as of 07:54, 24 November 2023

Ghost rush
Ghost rush

Type: Special module

For ship: Black Ghost



Description

After activation lasers and projectiles pass through the ship without dealing damage.
Speed and maneuverability increase by 270%. Using modules interrupts the effect.

Characteristics

  • Active time: 10 s.
  • Module durability: 9100 pts.
  • Recovery time on destruction: 45.5 s.
  • Damage on destruction: 4640 dmg.
  • Energy consumption: 120 en.
  • Recharge: 40 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions