Main weapon: Difference between revisions

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m (→‎Fighter Guns: Added guns: Phaser and Flux Phaser.)
m (Rolandius moved page Main Weapon to Main weapon)
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=Main Weapon=
==Interceptors==
{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
!colspan="4"|Interceptors
|-
!Common
!Recon
!Covert Ops
!ECM
|-
|style="height:100px; width:200px; text-align:center;"|{{INTERCEPTOR_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{RECON_EQUIPMENT | shipRank=15 | shipRole=Recon | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{COVERT_OPS_EQUIPMENT | shipRank=15 | shipRole=Covert Ops | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{ECM_EQUIPMENT | shipRank=15 | shipRole=ECM| ShipName=All | dataWeapons=1 }}
|}
==Fighters==
{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
!colspan="4"|Fighters
|-
!Common
!Gunship
!Tackler
!Command
|-
|style="height:100px; width:200px; text-align:center;"|{{FIGHTER__EQUIPMENT | shipRank=15 | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{GUNSHIP_EQUIPMENT | shipRank=15 | shipRole=Gunship | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{TACKLER_EQUIPMENT | shipRank=15 | shipRole=Tackler | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{COMMAND_EQUIPMENT | shipRank=15 | shipRole=Command | ShipName=All | dataWeapons=1 }}
|}
==Frigates==
{| style="border-radius: 4px; border: 1px solid #8E8E8E; text-align: center; width: 60%;" border="1" cellspacing="0" bgcolor="#BFBFBF"
!colspan="4"|Frigates
|-
!Common
!Long Range
!Engineering
!Guard
|-
|style="height:100px; width:200px; text-align:center;"|{{FRIGATE_EQUIPMENT | shipRank=15 | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{LONG_RANGE_EQUIPMENT | shipRank=15 | shipRole=Long Range | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{ENGINEERING_EQUIPMENT | shipRank=15 | shipRole=Engineering | ShipName=All | dataWeapons=1 }}
|style="height:100px; width:100px; text-align:center;"|{{GUARD_EQUIPMENT | shipRank=15 | shipRole=Guard | ShipName=All | dataWeapons=1 }}
|}
==Destroyers==
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===Eclipse Launcher===
===Eclipse Launcher===
The Eclipse Launcher fires projectiles of nanodrones that deal EM damage to enemies they hit and restore hull to friendlies. This weapon can only be equipped on [[Engineering|Engineer]]s. Its downside is low damage and quick overheating. Mk 3 Eclipse Launchers are avalable from the [[Vanguard]].
The Eclipse Launcher fires projectiles of nanodrones that deal EM damage to enemies they hit and restore hull to friendlies. This weapon can only be equipped on [[Engineering|Engineer]]s. Its downside is low damage and quick overheating. Mk 3 Eclipse Launchers are avalable from the [[Vanguard]].
===Destructor===
A thermal weapon that damages nearby enemies within 1000m of the target. [[Guard]] use only.
===Mass Driver===
A rapid-fire kinetic weapon. Projectile speed increases with sustained fire.


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Revision as of 04:30, 22 April 2018

Main Weapon

Interceptors

Interceptors
Common Recon Covert Ops ECM

Plasma Gun 17 Pulse Laser 17 Pirate Pulse Laser 17 Shrapnel Cannon 17 Pirate Shrapnel Cannon 17 RF Blaster 17 / Pirate RF Blaster 17 Phase Suppressor 17






Fighters

Fighters
Common Gunship Tackler Command

Ion Emitter 17 Pirate Ion Emitter 17 Singularity Cannon 17 / Pirate Singularity Cannon 17 Assault Railgun 17 Gauss Cannon 17 Pirate Gauss Cannon 17 Flux Phaser 17







Frigates

Frigates
Common Long Range Engineering Guard

Beam Cannon 17 Heavy Blaster 17 / Pirate Heavy Blaster 17 Positron Cannon 17 Pirate Positron Cannon 17 Coil Mortar 17 Boarding Coil Mortar 17 Mass Driver 17 Vulcan 17







Destroyers