Proximity mortar: Difference between revisions

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(Created page with "__NOTOC__ Proximity mortar|100px|left '''Type:''' Close range kinetic weapon. '''For ship type:''' {{Guard}} '''For ranks:''' 6-8, 8-12, 11...")
 
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|DPS (kinetic)
|DPS (kinetic)
| 412 dmg./s.
| 412 dmg./s.
| +16 dmg./s.
| +17 dmg./s.
| +17 dmg./s.
| +16 dmg./s.
| +13 dmg./s.
| +13,5 dmg./s.
| +12 dmg./s.
| +11,5 dmg./s.
| 436 dmg./s.
| 436 dmg./s.
| +17 dmg./s.
| +17 dmg./s.
| +16,5 dmg./s.
| +17 dmg./s.
| +13 dmg./s.
| +13 dmg./s.
| +11,5 dmg./s.
| +12 dmg./s.
| 453 dmg./s.
| 453 dmg./s.
| +16,5 dmg./s.
| +17 dmg./s.
| +16,5 dmg./s.
| +16 dmg./s.
| +13 dmg./s.
| +13 dmg./s.
| +11,5 dmg./s.
| +12 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
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|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="5"| 2300 m./s.
|colspan="5"| 2300 m/s
|colspan="5"| 2350 m./s.
|colspan="5"| 2350 m/s
|colspan="5"| 2450 m./s.
|colspan="5"| 2450 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
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|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="5"| 1,5-3,5 deg.
|colspan="5"| 1.5-3.5 deg.
|colspan="5"| 1,5-3,5 deg.
|colspan="5"| 1.5-3.5 deg.
|colspan="5"| 1,5-3,5 deg.
|colspan="5"| 1.5-3.5 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling

Revision as of 11:12, 18 August 2023

Proximity mortar
Proximity mortar

Type: Close range kinetic weapon.

For ship type:

For ranks: 6-8, 8-12, 11-17.

Munitions:

Description

Fires explosive charges, detonating on impact.
Shoots from each barrel in sequence.
The weapon doesn't fire if it's in the dead zone.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Proximity mortar 8 Proximity mortar 12 Proximity mortar 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 412 dmg./s. +16 dmg./s. +17 dmg./s. +13 dmg./s. +12 dmg./s. 436 dmg./s. +17 dmg./s. +17 dmg./s. +13 dmg./s. +12 dmg./s. 453 dmg./s. +17 dmg./s. +16 dmg./s. +13 dmg./s. +12 dmg./s.
Damage (kinetic) 1176 dmg. +48 dmg. +47 dmg. +38 dmg. +33 dmg. 1247 dmg. +48 dmg. +47 dmg. +38 dmg. +33 dmg. 1295 dmg. +47 dmg. +47 dmg. +38 dmg. +33 dmg.
Explosion radius 250 m. 250 m. 250 m.
Rate of fire 21 rounds/min 21 rounds/min 21 rounds/min
Critical chance 5% 5% 5%
Critical damage bonus 50% 50% 50%
Projectile speed 2300 m/s 2350 m/s 2450 m/s
Firing range (max.) 2500 m. 2500 m. 2500 m.
Spread (from-to) 1.5-3.5 deg. 1.5-3.5 deg. 1.5-3.5 deg.
Overheating/cooling 12/4 s. 12/4 s. 12/4 s.
Cost Manufacturing 56300 112500 262500 Manufacturing Manufacturing 225000 450000 1050000 Manufacturing Manufacturing 675000 1350000 3150000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions