Reserve shield system: Difference between revisions

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'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}
'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}


==Description==
==Description==
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:Triggers no more than once a certain time.
:Triggers no more than once a certain time.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Reserve shield system 12
!colspan="5" |Reserve shield system 12
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Active time
|Active time
| 1,6 s.
| 1.6 s.
| +0,4 s.
| +0.4 s.
| +0,2 s.
| +0.2 s.
| +0,2 s.
| +0.2 s.
| +0.1 s.
|-align="center"
|-align="center"
|Recharge
|Recharge
| 60 s.
| 60 s.
| -20 s.
| -20 s.
| -5 s.
| -5 s.
| -5 s.
| -5 s.
| -5 s.
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|285000{{CR}}
|285000{{CR}}
|665000{{CR}}
|665000{{CR}}
|[[Workshop#Shield|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 12:36, 16 June 2023

Reserve shield system
Reserve shield system

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 8-12.

For ship type: Kris S and premium ships of the role

Description

When the shield is depleted, temporarily gives absolute protection.
Triggers no more than once a certain time.
You can place only one modifier.

Characteristics

Parameters Reserve shield system 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Active time 1.6 s. +0.4 s. +0.2 s. +0.2 s. +0.1 s.
Recharge 60 s. -20 s. -5 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 142500 285000 665000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions