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- '''Class:''' [[Fighter]] '''Role:''' [[Command]] ...22 KB (2,646 words) - 10:18, 27 April 2024
- [[File:Railgun_Heavy_Icon.png|Gordon's missile launcher|100px|left]] ...ge. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ...4 KB (606 words) - 14:30, 13 November 2023
- [[File:Missile_Shield.png |link=Missile Shield|70px]] [[File:Active missile shield.jpg |link=Active missile shield|70px]] ...8 KB (1,220 words) - 16:28, 14 March 2024
- ...ge. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ...e fleet was formed with these weapons. The only downside was that only one missile was aimed at each target. During the Invasion, it was thanks to the MIRV la ...5 KB (627 words) - 22:06, 28 January 2024
- It is recommended to use a frigate or a fighter, using a interceptor might prove to be very difficult as a little mistake c ...has a nasty habits to send multiple missiles. You can end up with up to 8 missile locks! ...5 KB (845 words) - 07:42, 23 October 2019
- ...them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups. :Launches a missile, which generates a shroud on hit or when activated. All the ships inside it ...11 KB (1,580 words) - 15:24, 14 March 2024
- It is recommended to use a frigate or a fighter, using a interceptor might prove to be very difficult as a little mistake c ...dditional alien gates so no more aliens come through, guard ship/s for the missile shield against the tracking projectiles and, the last but not least, gunshi ...5 KB (775 words) - 07:56, 23 October 2019
- For [[Fighter]] {{Gunship}} For [[Fighter]] {{Tackler}} ...33 KB (5,025 words) - 17:11, 27 April 2024