Torch Launcher: Difference between revisions

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==Description==
==Description==
:Launches a special radioactive charge, dealing damage in '''350''' m. radius.
:Launches a special radioactive charge, dealing damage in '''350''' m. radius.
:Upon hitting the target the charge explodes.
:Upon hitting the target the charge explodes. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.


==Characteristics==
==Characteristics==
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|Rate of fire
|Rate of fire
|colspan="4"| 60 rounds/min
|colspan="4"| 60 rounds/min
|-align="center"
|Trigger radius
|colspan="4"| 30 m.
|-align="center"
|Explosion radius
|colspan="4"| 70 m.
|-align="center"
|-align="center"
|Critical chance
|Critical chance

Revision as of 13:21, 13 November 2023

'Torch' Launcher
'Torch' Launcher

Type: Frigate weapon.

For ship: Palom

For ranks: 11-15.

Munitions:

Description

Launches a special radioactive charge, dealing damage in 350 m. radius.
Upon hitting the target the charge explodes. Explosion damage depends on target size.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Torch' Launcher 15
Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 275 dmg./s. +25 dmg./s. +15 dmg./s. +10 dmg./s.
Damage (EM) 275 dmg. +25 dmg. +15 dmg. +10 dmg.
Radiation DPS (EM) 3575 dmg./s. +400 dmg./s. +225 dmg./s. +150 dmg./s.
Rate of fire 60 rounds/min
Trigger radius 30 m.
Explosion radius 70 m.
Critical chance 5%
Critical damage bonus 50%
Projectile speed 1140 m/s
Firing range (max.) 2800 m.
Overheating/cooling 6/1.5 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 675000 1350000 3150000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions