PvE mission 'Pirate Fort Raid': Difference between revisions
(Created page with "=Intro= ==Strategy== =Sector panorama= {| border="0" align="center" width="100%" |height="5"| |} <references/> {| border="0" align="center" width="100%" |height="5"| |}") |
No edit summary |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
[[File:pirate_fort_raid_1_image.jpg|right|600px]] | |||
==Intro== | |||
'''Sector''': [[Neutral sectors]]<br/> | |||
'''System''': [[Vega]]<br/> | |||
'''Location''': [[Fort Muerto]]<br/> | |||
'''Min. clearance level''': 12<br/> | |||
'''Ship ranks''': 6-17<br/> | |||
==Task== | |||
For decades, the Vega system has been a stronghold of pirates who built the fortified station Fort Muerto. Criminals from the whole sector flock here. | |||
Here, in specially protected interior rooms, you can find caches with artifacts, smuggled goods and iridium. A tidbit for those ready to risk for easy money. Many secrets are kept here by the Baron, the ruler of Fort Muerto, and one of the most mysterious figures in the fringe sectors. | |||
The Broker offers all mercenaries a lucrative contract to attack the pirate Fort Muerto in the Vega system. The task is simple — protect the customer's transport ship so that it safely leaves the system. | |||
==Stages== | |||
To complete the mission, you must complete a sequence of goals. The mission supervisor is Broker. | |||
'''Goal №1''' - Destroy station's power grid - complexes that power the protective shield (3). | |||
'''Goal №2''' - Destroy the control system and field generators at the docks (2 units) to unlock the station's gate. | |||
'''Goal №3''' - Protect transport on the way to the warpgate. | |||
'''Goal №4''' - Destroy the pirate baron's flagship. | |||
Throughout the mission: | |||
*Enemies - appear in small groups at a certain point in time or when the transport reaches a certain point. | |||
==Special enemies== | |||
Missile launchers must be taken care of in advance. They deal a lot of damage to the transporter and can easily destroy it. They are not restored after destruction. | |||
Three powerful elite ships appear to help the Baron. | |||
The Baron attacks with very powerful weapons, but with slow-flying projectiles and medium firerate. He has no other abilities. | |||
==Strategy== | ==Strategy== | ||
Ships with a lot of mobility are advised for the first stage, a Recon ship or a Covert Ops. An LRF or Gunship is recommended for the second stage, splitting into 2 groups is optional but effective in long term strategy. One group would defend the Cargo ship from pirates and the other group would be tasked with taking down the missile turrets. The group defending the Cargo ship could also use Engineering frigates to be able to repair the ship if it falls under heavy enemy fire, teamwork is crucial. For the last stage it's recommended to have maneuverable ships to be able to dodge the death spheres. | |||
= | ==Gameplay== | ||
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;"> | |||
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/watch?v=k4Nh63cAOqw</embedvideo> | |||
</div> | |||
==Tactical map== | |||
[[File:PvE mission 'Pirate Fort Raid' (map).jpg|800px]] | |||
==Mission panorama== | |||
<html><center><iframe width='100%' height='720' src='https://kuula.co/share/collection/7Xng5' frameborder='0' ></iframe></center></html> | |||
{| border="0" align="center" width="100%" | {| border="0" align="center" width="100%" | ||
|height="5"| | |height="5"| | ||
|} | |} | ||
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | |||
{| border="0" align="center" width="100%" | |||
|- | |||
|height="0"| | |||
|- | |||
|width="100"| | |||
|align="center"|[[File:Specops_button_icon.png|link=SPECIAL_OPERATIONS|78px]] | |||
|width="10"| | |||
|align="center"|[[File:Leagues_button_icon.png|link=Portals and Tournaments|78px]] | |||
|width="10"| | |||
|align="center"|[[File:Pvp_button_icon.png|link=PvP Arena|275px]] | |||
|width="10"| | |||
|align="center"|[[File:Pve_button_icon.png|link=Missions|Missions (PvE)|275px]] | |||
|width="10"| | |||
|align="center"|[[File:Coop_button_icon.png|link=Skirmish (CO-OP)|275px]] | |||
|width="10"| | |||
|align="center"|[[File:Open_Space_button_icon.png|link=Open Space|78px]] | |||
|width="10"| | |||
|align="center"|[[File:Sector_conquest_button_icon.png|link=Conquest|Sector Conquest|78px]] | |||
|width="100"| | |||
|- | |||
| | |||
|} | |||
</div> | |||
[[Category:Missions]] | |||
Latest revision as of 12:15, 18 December 2023
Intro
Sector: Neutral sectors
System: Vega
Location: Fort Muerto
Min. clearance level: 12
Ship ranks: 6-17
Task
For decades, the Vega system has been a stronghold of pirates who built the fortified station Fort Muerto. Criminals from the whole sector flock here.
Here, in specially protected interior rooms, you can find caches with artifacts, smuggled goods and iridium. A tidbit for those ready to risk for easy money. Many secrets are kept here by the Baron, the ruler of Fort Muerto, and one of the most mysterious figures in the fringe sectors.
The Broker offers all mercenaries a lucrative contract to attack the pirate Fort Muerto in the Vega system. The task is simple — protect the customer's transport ship so that it safely leaves the system.
Stages
To complete the mission, you must complete a sequence of goals. The mission supervisor is Broker.
Goal №1 - Destroy station's power grid - complexes that power the protective shield (3).
Goal №2 - Destroy the control system and field generators at the docks (2 units) to unlock the station's gate.
Goal №3 - Protect transport on the way to the warpgate.
Goal №4 - Destroy the pirate baron's flagship.
Throughout the mission:
- Enemies - appear in small groups at a certain point in time or when the transport reaches a certain point.
Special enemies
Missile launchers must be taken care of in advance. They deal a lot of damage to the transporter and can easily destroy it. They are not restored after destruction.
Three powerful elite ships appear to help the Baron.
The Baron attacks with very powerful weapons, but with slow-flying projectiles and medium firerate. He has no other abilities.
Strategy
Ships with a lot of mobility are advised for the first stage, a Recon ship or a Covert Ops. An LRF or Gunship is recommended for the second stage, splitting into 2 groups is optional but effective in long term strategy. One group would defend the Cargo ship from pirates and the other group would be tasked with taking down the missile turrets. The group defending the Cargo ship could also use Engineering frigates to be able to repair the ship if it falls under heavy enemy fire, teamwork is crucial. For the last stage it's recommended to have maneuverable ships to be able to dodge the death spheres.