Template:Ship(Craft): Difference between revisions
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!style="width:9%;"|capacity, (pts.) | !style="width:9%;"|capacity, (pts.) | ||
!style="width:11.5%;"|for afterburner, (pts.) | !style="width:11.5%;"|for afterburner, (pts./s) | ||
!style="width:13.3%;"|regeneration, (pts./s) | !style="width:13.3%;"|regeneration, (pts./s) | ||
!style="width:8.4%;"|capacity, (pts.) | !style="width:8.4%;"|capacity, (pts.) | ||
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-->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}} | -->{{#if: {{{synLevel_syn10|}}} | {{Ship(Synergy1) |synLevel={{{synLevel_syn10|}}} |energy_max={{{energy_max_syn10|}}} |boost_energy_cost={{{boost_energy_cost_syn10|}}} |energy_regen={{{energy_regen_syn10|}}} |hull_max={{{hull_max_syn10|}}} |shield_max={{{shield_max_syn10|}}} |shield_regen={{{shield_regen_syn10|}}} |vision_radius={{{vision_radius_syn10|}}} |lock_time={{{lock_time_syn10|}}}}}}} | ||
|} | |} | ||
===Ship's speed on different experience levels=== | ===Ship's speed on different experience levels=== | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 14:19, 25 March 2019
Survivability* | Expression error: Unexpected * operator. |
Hull | ? |
Shield | ? |
Energy | ? |
Speed | ? |
Available from the beginning:
Available at experience level 2:
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
Special module | [[File:{{{specialAbility_icon}}}|50px|link=Ship(Craft)#Special module|Should be chosen]] |
Cost of manufacturing | ? {{ }} |
Cost of refitting | Expression error: Unrecognized punctuation character "{". |
* All specifications are shown for the ship with the maximum level of experience without equipment
General information
Faction: [[]]
Class: [[]]
Role: [[]]
Rank:
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — {{{slots_craft}}}.
Manufacturing
Special module
You must select one of the following special modules. If the special module is one, you will not have to choose.
Description | Energy consumtion | Recharge | |
---|---|---|---|
{{{specialAbility_icon1}}} | {{{specialAbility1_text}}} | {{{specialAbility1_energycost}}} | {{{specialAbility1_recharge}}} |
{{{specialAbility_icon2}}} | {{{specialAbility2_text}}} | {{{specialAbility2_energycost}}} | {{{specialAbility2_recharge}}} |
{{{specialAbility_icon3}}} | {{{specialAbility3_text}}} | {{{specialAbility3_energycost}}} | {{{specialAbility3_recharge}}} |
Bonuses
You must select one bonus for each level. If the bonus is one, you do not have to choose.
Available equipment
Weapons
ERROR: invalid ship class $shipClass_text$
Missiles
ERROR: invalid ship class $shipClass_text$
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||
---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||
---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||