User contributions for U38594143

A user with 8,681 edits. Account created on 4 November 2018.
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28 November 2025

  • 18:1618:16, 28 November 2025 diff hist +1,254 N 'Glass Squadron' combat dronesCreated page with "__NOTOC__ 'Glass Squadron' combat drones|100px|left '''Type:''' Special module '''For ship:''' Cave Bear GS {{Engineering}} ==Description== :Launches a drone once every '''16''' sec. with no more than '''4''' present at once. :Drones attack enemies. Drone damage depends on the level of the main weapon installed on the ship. :Uses up '''370''' energy pts. per single activation (drone repair or self-destruct). :If the p..." current
  • 18:0618:06, 28 November 2025 diff hist +553 N 'Glass Squadron' disintegratorCreated page with "__NOTOC__ 'Glass Squadron' disintegrator|100px|left '''Type:''' Special module '''For ship:''' Pegasus GS {{Long Range}} ==Description== :Activates a sniper weapon; its each shot pushes the target away. :Damage depends on the level of the main weapon installed on the ship. ==Characteristics== *'''Damage (thermal):''' 8620 dmg. *'''Projectile speed:''' 11900 m/s *'''Firing range (max.):''' 12000 m. *'''Energy consumpt..."
  • 18:0418:04, 28 November 2025 diff hist +499 N 'Glass Squadron' diffusion shieldCreated page with "__NOTOC__ 'Glass Squadron' diffusion shield|100px|left '''Type:''' Special module '''For ship:''' Sarissa GS {{Command}} ==Description== :The player can surround his ship with a shield for '''12''' sec. :The shield absorbs all damage, but uses up energy: '''1''' energy point per '''20''' damage pts. :If the ship runs out of energy, the shield disappears. ==Characteristics== *'''Recharge:''' 30 s. {{Eqbar}} Ca..." current
  • 18:0218:02, 28 November 2025 diff hist +520 N 'Glass Squadron' ODGCreated page with "__NOTOC__ 'Glass Squadron' ODG|100px|left '''Type:''' Special module '''For ship:''' Nimravus GS {{Tackler}} ==Description== :Makes the ship invisible for '''14''' sec. :Taking damage or opening fire during the first '''7''' sec. does not take the ship out of this state. :Coming out of invisibility provides a '''20'''% increase in damage for '''5''' sec. ==Characteristics== *'''Energy consumption:''' 90 en. *'''Recharge:''' 3..." current
  • 17:5917:59, 28 November 2025 diff hist +459 N 'Glass Squadron' overdriveCreated page with "__NOTOC__ 'Glass Squadron' overdrive|100px|left '''Type:''' Special module '''For ship:''' Pollux GS {{Gunship}} ==Description== :Increases firing rate (including spread and overheating rate), energy regeneration speed, max speed, strafe speed and rotation speed by '''70'''% for '''6''' sec. ==Characteristics== *'''Energy consumption:''' 77 en. *'''Recharge:''' 35 s. {{Eqbar}} Category:Special modules" current
  • 17:5517:55, 28 November 2025 diff hist +586 N 'Glass Squadron' plasma netCreated page with "__NOTOC__ 'Glass Squadron' plasma net|100px|left '''Type:''' Special module '''For ship:''' Glaive GS {{Covert Ops}} ==Description== :Launches a plasma web dealing '''152''' thermal damage per sec. for '''8''' sec. :Active range '''2000''' m. :Damage depends on the ship's main weapon level. :If the target's speed is above '''50'''%, it also receives additional '''600''' thermal dmg./sec. ==Characteristics== *'''Active..." current
  • 17:5217:52, 28 November 2025 diff hist +537 N 'Glass Squadron' metastable field generatorCreated page with "__NOTOC__ 'Glass Squadron' metastable field generator|100px|left '''Type:''' Special module '''For ship:''' Nebula GS {{ECM}} ==Description== :Makes the ship invulnerable for '''6''' sec. :The ship cannot move, use active modules, fire weapons or launch missiles. :When invulnerability ends, the ship does not take damage for another '''3''' seconds. ==Characteristics== *'''Energy consumption:''' 49 en. *..." current
  • 17:4917:49, 28 November 2025 diff hist +658 N 'Glass Squadron' micro-warp engineCreated page with "__NOTOC__ 'Glass Squadron' micro-warp engine|left|100px '''Type:''' Special module '''For ship:''' Thunderbird GS {{Recon}} ==Description== :Accelerates the ship to a speed much higher than the maximum ('''2800'''% of its maximum speed without afterburners) for '''2''' sec. :Preparing the ship before acceleration takes '''0.6''' sec. :During the jump, the ship restores '''4000''' hull pts. for '''2''' s. :The mec..." current
  • 17:4617:46, 28 November 2025 diff hist +2,018 Special moduleNo edit summary
  • 17:3317:33, 28 November 2025 diff hist +4,498 N Carnifex GSCreated page with "{{Ship <!-- Main block --> |ShipName = Carnifex GS |ShipLOR = Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unificati..."
  • 17:3217:32, 28 November 2025 diff hist 0 N File:'Glass Squadron' phase polarizer.pngNo edit summary current
  • 17:2717:27, 28 November 2025 diff hist +4,416 N Cave Bear GSCreated page with "{{Ship <!-- Main block --> |ShipName = Cave Bear GS |ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the uni..."
  • 17:2617:26, 28 November 2025 diff hist 0 N File:'Glass Squadron' combat drones.pngNo edit summary current
  • 17:2117:21, 28 November 2025 diff hist +4,438 N Pegasus GSCreated page with "{{Ship <!-- Main block --> |ShipName = Pegasus GS |ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification..."
  • 17:1917:19, 28 November 2025 diff hist −2 Template:PASSIVEMOD CPUNo edit summary
  • 17:1717:17, 28 November 2025 diff hist 0 N File:'Glass Squadron' disintegrator.pngNo edit summary current
  • 17:1217:12, 28 November 2025 diff hist +4,486 N Sarissa GSCreated page with "{{Ship <!-- Main block --> |ShipName = Sarissa GS |ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the u..."
  • 17:1017:10, 28 November 2025 diff hist 0 N File:'Glass Squadron' diffusion shield.pngNo edit summary current
  • 16:5216:52, 28 November 2025 diff hist +4,416 N Nimravus GSCreated page with "{{Ship <!-- Main block --> |ShipName = Nimravus GS |ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification of connector..."
  • 16:5116:51, 28 November 2025 diff hist 0 N File:'Glass Squadron' ODG.pngNo edit summary current
  • 16:3616:36, 28 November 2025 diff hist +4,385 N Pollux GSCreated page with "{{Ship <!-- Main block --> |ShipName = Pollux GS |ShipLOR = Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification of c..."
  • 16:3316:33, 28 November 2025 diff hist 0 N File:'Glass Squadron' overdrive.pngNo edit summary current
  • 16:1016:10, 28 November 2025 diff hist +4,580 N Thunderbird GSCreated page with "{{Ship <!-- Main block --> |ShipName = Thunderbird GS |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unif..."
  • 16:0916:09, 28 November 2025 diff hist 0 m Template:RECON EQUIPMENTNo edit summary
  • 16:0616:06, 28 November 2025 diff hist 0 N File:'Glass Squadron' micro-warp engine.pngNo edit summary current
  • 15:5915:59, 28 November 2025 diff hist +4,503 N Nebula GSCreated page with "{{Ship <!-- Main block --> |ShipName = Nebula GS |ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: the unification of connectors..."
  • 15:5815:58, 28 November 2025 diff hist 0 N File:'Glass Squadron' metastable field generator.pngNo edit summary current
  • 15:5115:51, 28 November 2025 diff hist +4,481 N Glaive GSCreated page with "{{Ship <!-- Main block --> |ShipName = Glaive GS |ShipLOR = Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever. The UMC signed a contract with Blackwood Corporation and the Sentinels to create modified ships for testing the latest AI. As a result, several ships of the Empire, Federation, and Jericho received special upgrades: th..."
  • 15:5015:50, 28 November 2025 diff hist 0 N File:'Glass Squadron' plasma net.pngNo edit summary current

27 November 2025

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