Special Weapons
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Interceptor Abilities
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Fighter Abilities
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Frigate Abilities
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Comments
- ↑ Jump distance is based on ship velocity * 28 for 2 seconds, e.g. (ship speed 200m/sec * 28)*2 = 11,200m jump distance.
- ↑ Increased resistance is always on, 'using' the modules switches the damage type : Thermal > EM > Kinetic > Thermal ...
- ↑ Toggle power. Use once to deploy drones, then again to recall them. Still observes a cooldown timer.