PvE mission «'Blackwood' Shipyard»: Difference between revisions

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'''Location''': [['Blackwood' Shipyard]]<br/>
'''Location''': [['Blackwood' Shipyard]]<br/>
'''Min. clearance level''': 1<br/>
'''Min. clearance level''': 1<br/>
'''Ship ranks''': 1-17<br/>
'''Ship ranks''': 1-17


==Task==
It is in this sector that one of the most famous shipyards of “Blackwood” corporation is located. And it became famous because this is where the AI “Ariadne” was developed, which launched its creators to the world market.


==Task==
Ironside's fighters are planning an attack on the “Ariadne”. If they can figure out how to completely control it, it could be the beginning of our end.
At the very beginning of the Invasion, the Blackwood corporation lost control over an experimental shipyard controlled by artificial intelligence. Investigation reports show that the Al was affected by some unknown virus. Imperial command does not interfere with the situation, as all fleet resources are concentrated on fighting off the Invasion forces. This is where you come in, mercenaries. However, Blackwood is interested in keeping their research, and the corporation's engineers are developing and implementing various new programs, aimed at regaining control over the AI.


The empire cannot send its forces right now, so it offers a contract to all mercenaries. You need to protect the “Blackwood” shipyard from the attack of bandits.


==Stages==
==Stages==
===The first stage===
To complete a mission, you must complete a sequence of goals. Mission supervisor is [[Erik Holst]].
 
Requires a player to defend the beacons from 3 waves of capturing AI's, keeping at least one beacon intact is necessary to continue the mission. A player can restore a beacon's defense points even when taking damage.


===The second stage===
'''Goal №1''' - Destroy all enemy ships and don't lose three control stations.


Features the destruction of 3 navigational stations. Since they are stationary, they are easy targets but can be difficult to destroy due to a rather large pool of hitpoints.
'''Goal №2''' - Destroy 3 navigational stations.


===The third stage===
'''Goal №3''' - Take down the experimental 'Punisher' prototype ship. The integrity of control stations does not matter.<br/>
'Punisher' uses the module [[Boarding charger]].<br/>


The last stage requires a player to take down the experimental 'Punisher' prototype ship. It has the abilities of all frigate classes, a very powerful pulsar, six guns and it can also use combat drones to replenish his shield. Like any empire ship, it has a very strong hull so kinetic weapons are recommended!
During the mission:
*Player - constant hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.) regeneration and increased damage dealt by main weapons (30%).
*Enemies - appear in small groups from different points in small groups. <br/>


==Special Enemies==
On the first and second stages, several particularly strong enemies appear.


==Strategy==
On the third, the summoned reinforcements consist entirely of strong enemies.
 
A LRF is recommended, also an Engineer can be very useful since its static barrier can block the 'Punisher' pulsar long enough to give a player a window of opportunity to survive. A Guard ship can use its pulsar to fend off lesser NPC's called in as a reinforcement for the prototype ship. Killing the reinforcements is necessary since they can give him various buffs such as combat drone healing and missile shield.


Punisher uses an extremely powerful pulsar that deals thermal damage to all mercenary ships at any distance. Its frequency of use is low. You must hide behind an obstacle to defend against it. There will be an alert before the attack.


==Gameplay==
==Gameplay==
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==Tactical map==
[[File:PvE mission «'Blackwood' Shipyard» (map).jpg|800px]]


==Tactical map==
==Mission panorama==
[[File:PvE mission «'Blackwood' Shipyard» (map).jpg|1000px]]
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Latest revision as of 09:57, 24 May 2024

Intro

Sector: Former Imperial sectors
System: Menar
Location: 'Blackwood' Shipyard
Min. clearance level: 1
Ship ranks: 1-17

Task

It is in this sector that one of the most famous shipyards of “Blackwood” corporation is located. And it became famous because this is where the AI “Ariadne” was developed, which launched its creators to the world market.

Ironside's fighters are planning an attack on the “Ariadne”. If they can figure out how to completely control it, it could be the beginning of our end.

The empire cannot send its forces right now, so it offers a contract to all mercenaries. You need to protect the “Blackwood” shipyard from the attack of bandits.

Stages

To complete a mission, you must complete a sequence of goals. Mission supervisor is Erik Holst.

Goal №1 - Destroy all enemy ships and don't lose three control stations.

Goal №2 - Destroy 3 navigational stations.

Goal №3 - Take down the experimental 'Punisher' prototype ship. The integrity of control stations does not matter.
'Punisher' uses the module Boarding charger.

During the mission:

  • Player - constant hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.) regeneration and increased damage dealt by main weapons (30%).
  • Enemies - appear in small groups from different points in small groups.

Special Enemies

On the first and second stages, several particularly strong enemies appear.

On the third, the summoned reinforcements consist entirely of strong enemies.

Punisher uses an extremely powerful pulsar that deals thermal damage to all mercenary ships at any distance. Its frequency of use is low. You must hide behind an obstacle to defend against it. There will be an alert before the attack.

Gameplay

Tactical map

Mission panorama

Missions (PvE) Sector Conquest