Archon

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Archon
Archon.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 140708
Hull 84700
Shield 48000
Energy 3616
Speed 114

Available from the beginning:
Available at experience level 2:
Hull resistance to kinetic damage increased by 27 dmg.
Available at experience level 4:
Main weapon damage increased by 10%.
Kinetic weapon spread reduced by 33%.
Kinetic weapon projectile speed increased by 35%.
EM spread reduced by 33%.
EM projectile speed increased by 35%.
Available at experience level 8:
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers




Special module File:Empty special.png


Buying price 3000000 Currency credits.png
Selling price 750000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Destroyer
Role: Suppressor Class
Rank: 8

Description

Archon destroyer was first used in a battle against Aliens in 4616, the Mendez family. The appearance of the prototype on the battlefield caused heated debate. The destroyer’s design was strongly reminiscent of the works by great master Arthur Liu, killed in the ‘Monolith’ crash.The surviving members of the Liu family accused Mendes of stealing. However, the Board of families awed by the destroyer’s tremendous power did not listen to them. After the Mendes demarche and their exodus to quarantine sectors Archon became the basis of their fleet’s strike force.

Available equipment

Weapons
Meson Cannon 11 'Halo' Launcher 11 Coilgun 11 G'Thar'Du Cannon.png 70px

Missiles

Active Role Modules
Pyro emitter icon.png Wormhole projector icon.png Tempest launcher icon.png Gravitational lens icon.png Photon emitter icon.png Repelling beam icon.png

Active Multipurpose Modules
Plasma turret icon.png Blaster turret icon.png Multiphase shield icon.png

Special Module

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 3200 250 142.5 70000 40000 280 3000 3
2 3200 250 142.5 76300 43600 280 3000 3
3 3200 250 142.5 79100 45200 280 3300 3
4 3296 250 146.8 79100 45200 280 3300 3
5 3425 250 152.5 81200 46400 280 3600 3
6 3520 250 156.8 82601 47201 280 3600 3
7 3520 250 156.8 84000 47601 280 3900 3
8 3520 250 156.8 84000 47601 280 4200 3
9 3616 250 161.1 84700 48000 280 4200 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 110 133 10 10 12 20
2 110 133 10 10 12 20
3 111 133 11 10 12 20
4 111 133 11 10 12 20
5 111 133 11 10 12 20
6 112 134 11 10 12 20
7 113 135 11 10 12 20
8 113 136 12 10 12 20
9 114 137 12 10 12 20

Ship model

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