Engineering regenerator: Difference between revisions

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'''For ship:''' [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}
'''For ship:''' [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}


==Description==
==Description==
:After an enemy's death (not further than '''1750''' m.) repairs the hull of the most damaged ally in '''3000''' m. range and restores own energy.
:After the ally or enemy ship is destroyed (not further than '''1750''' m.) repairs the hull of the most damaged ally in '''3000''' m. range and restores own energy.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
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|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#CPU|Manufacturing]]
|[[Workshop#Computer|Manufacturing]]
|270800{{CR}}
|270800{{CR}}
|541500{{CR}}
|541500{{CR}}
|1263500{{CR}}
|1263500{{CR}}


|[[Workshop#CPU|Manufacturing]]
|[[Workshop#Computer|Manufacturing]]
|783800{{CR}}
|783800{{CR}}
|1567500{{CR}}
|1567500{{CR}}

Latest revision as of 11:34, 28 December 2022

Engineering regenerator
Engineering regenerator

Type: Ship modifier.

Group: CPU modifiers.

For ranks: 10-14, 13-17.

For ship: Waz'Got

Description

After the ally or enemy ship is destroyed (not further than 1750 m.) repairs the hull of the most damaged ally in 3000 m. range and restores own energy.
You can place only one modifier.

Characteristics

Parameters Engineering regenerator 14 Engineering regenerator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 3465 pts. +270 pts. +270 pts. +175 pts. 3735 pts. +270 pts. +270 pts. +175 pts.
Energy regeneration 87 en. +6 en. +7 en. +5 en. 93 en. +7 en. +7 en. +4 en.
Cost Manufacturing 270800 541500 1263500 Manufacturing 783800 1567500 3657500


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions