Difference between revisions of "Raptor Mk II"

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Revision as of 03:13, 25 September 2016

Raptor Mk II
Raptor Mk II.png
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 20883
Hull 10056
Shield 9973
Energy 820
Speed 263

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Time to weapon heating increased by 20%.


Equipment upon purchase
Weapons
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
ShieldEmitter Icon.png InfraredContermeasure Icon.png
Ship modifiers
Capacitor CapacitorRecharging Icon.png
Shield AddShldGen Icon.png

Special module 50px


Buying price 350000 Currency credits.png
Selling price 87500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 4

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7 Vulcan 6 Multiphase laser.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png 'Protector' torpedo.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 745 176 166.1 8380 8380 89 2000 2
2 745 176 166.1 9135 9135 89 2000 2
3 745 176 166.1 9470 9470 89 2200 2
4 768 176 171.1 9470 9470 89 2200 2
5 798 176 177.7 9721 9721 89 2401 2
6 820 176 182.7 9889 9889 89 2401 2
7 820 176 182.7 10056 9973 89 2600 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 235 281 55 62 30 36
2 258 309 55 62 30 36
3 260 311 57 62 30 36
4 260 311 57 62 30 36
5 260 311 57 62 30 36
6 261 313 58 62 30 36
7 263 315 60 62 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers