Ronin

From Star Conflict Wiki
Revision as of 18:44, 5 April 2019 by FIRE WARRI0R (Talk | contribs)

Jump to: navigation, search
Ronin
Ronin.png
Accumulates 5% free experience

The maximum experience level — 10

Survivability* 44918
Hull 20541
Shield 23650
Energy 1302
Speed 201

Available from the beginning:
Maximum hull strength increased by 7,5%.
Maximum shield strength increased by 7,5%.
Shield resistance to all types of damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Beam Cannon 17 LaserUp1 Icon.png SpaceMissile Cruise Icon.png
Active modules
not preinstalled

Special module Should be chosen

Cost of manufacturing 6000000 Currency credits.png
Cost of refitting 1000000 Currency credits.png


* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Jericho
Class: Frigate
Role: Guard
Rank: 15

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Guard Frigate ‘Ronin’ became the final design of Jericho's Liu Family before it was eradicated. Together with the death of Monolith, the laboratories in which this powerful machine was developed disappeared. The ship’s drawings, fortunately, were preserved, and the Ronin was able to be recreated from them. However, scientists from other families could not understand exactly how this machine works. It is unlikely that in the near future they will be able to create something like that. The first ships of this series went to the few surviving soldiers of Liu, who, having lost their master and house, went on a journey through the galaxy. One of these warriors joined the mercenaries and handed over the blueprints of his ship to the UMC for his new brothers.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Guard phase shield thermall.png Increases shield resistance to selected damage by 120 pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by 15% for 5 seconds. When activated, it gives a 70% speed bonus for 12 s. 300 en. 0 s.
Guard phase shield thermall.png Increases shield resistance to selected damage by 150 pts. When activated, it gives a 70% speed bonus for 12 s. 360 en. 0 s.
Guard phase shield thermall.png Increases shield resistance to selected damage by 120 pts. When a shield absorbs damage of the corresponding type, restores 7 energy pts. When activated, it gives a 70% speed bonus for 12 s. 300 en. 0 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

4 lvl bonus.png Main weapon damage increased by 10%.
4 lvl bonus.png Kinetic weapon spread reduced by 33,3%.
Kinetic weapon projectile speed increased by 35%.
4 lvl bonus.png EM spread reduced by 33,3%.
EM projectile speed increased by 35%.
8 lvl bonus.png Shield resistance to all damage increased by 10 pts.
8 lvl bonus.png Hull resistance to all damage increased by 10 pts.
8 lvl bonus.png Maximum hull strength increased by 7,5%.
Maximum shield strength increased by 7,5%.

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 17 Positron Cannon 17 Coil Mortar 17 Mass Driver 17 Dagtnith gun.png Vulcan 17 Destructor 17 Railgun Heavy Icon.png

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Module DeathRay Icon.png
Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Signature Masking.png Spectre Field module.png

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-5 25 -35 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 950 246 184 14771 23650 120 2000 2
2 1140 246 184 17244 23650 120 2000 2
3 1140 246 184 18343 23650 120 2200 2
4 1169 246 190 18343 23650 120 2200 2
5 1207 246 197 19176 23650 120 2400 2
6 1235 246 203 19717 23650 120 2400 2
7 1235 246 203 20129 23650 120 2600 2
8 1235 246 203 20129 23650 120 2800 2
9 1263 246 208 20403 23650 120 2800 2
10 1302 246 215 20541 23650 120 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 194 233 55 61 30 36
2 194 233 55 61 30 36
3 195 235 56 61 30 36
4 195 235 56 61 30 36
5 195 235 56 61 30 36
6 197 236 58 61 30 36
7 198 238 59 61 30 36
8 199 239 61 61 30 36
9 201 241 62 61 30 36
10 201 241 62 61 30 36

Ship model

Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers

Trailer of frigate "Ronin"

Navigation menu